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Dedicated servers (halo --server, web admin, RCON, master server listings, the server browser's DEDICATED tab; network version 39), each client telling the host its build (distributed message 92), the dedicated servers' chat filter, Gun Game's plasma weapons. Conflicts: our join state enum for the VR menus is renamed P2P_JOIN_STATE_* beside upstream's join progress (P2P_JOIN_*), and both are kept in p2p.c; the entry sizes of message 92 and our 240 both; config_write_file keeps our rename over the file and takes upstream's dedicated server branch; hud_hires.c takes upstream's null renderer check; build.yml and README.md stay ours. The new server-image workflow's jobs are off (Mjolnir VR ships no server image). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>