Files
Cesarus85--mjolnir-vr/source/interface
Milenko 3f06bf815f No shield damage sound while an overshield drains
On a network client the overshield's drain arrives with the host's updates
after the HUD has taken its last shield value for the tick, so every frame
the shield looked a step lower than the HUD remembered and the shield
damage sound played for the whole overshield. The Xbox plays nothing.

The meter's flash already told the drain from a hit (a step of 0.05 or
less from past full); the sound now uses the same test, so a drain is
silent on host and client while a real hit on an overshield still flashes
and sounds.

(cherry picked from commit fd9c918313076ecc686209a0f4c75a6ef23340c4)
2026-10-19 21:48:24 +13:00
..
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