Files
Cesarus85--mjolnir-vr/source/interface/hud.h
T
Jonas Volman 59757f4263 Reconcile approved type ownership, static locals and source disclosures
Independently gate storage + K, OQ-4 P-a/P-b1, four static-local packets and comment-only disclosures. Preserve all 7641 exact owner rows, 71 valid parks and 1161 passing tests; code/data credit unchanged. G and game_engine admission remain held because current canonical loses populate_statistic_buffer. Existing collision static-local repair is not duplicated. No donor tree, held candidate, scorer or private asset imported.
2026-09-27 05:17:27 -07:00

93 lines
1.7 KiB
C

/*
HUD.H
header included in hcex build.
*/
#ifndef __HUD_H
#define __HUD_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
struct hud_globals_definition;
struct tag_block;
union real_argb_color;
/* ---------- prototypes/HUD.C */
void hud_initialize(
void);
void hud_dispose(
void);
void hud_dispose_from_old_map(
void);
void hud_update(
void);
void hud_initialize_for_new_map(
void);
void hud_initialize_nav_points(
void);
void hud_initialize_nav_points_for_new_map(
void);
void hud_dispose_nav_points_from_old_map(
void);
void hud_dispose_nav_points(
void);
void hud_update_nav_points(
void);
wchar_t const *hud_get_item_string(
long string_index);
void hud_load(
boolean load);
void hud_autosave(
boolean active);
void hud_draw_players(
void);
void hud_picked_up_powerup(
short local_player_index,
long powerup_definition_index);
void hud_picked_up_grenade(
short local_player_index,
long grenade_definition_index);
void hud_picked_up_ammunition(
short local_player_index,
long weapon_definition_index,
short ammunition_count);
void hud_picked_up_weapon(
short local_player_index,
long weapon_definition_index);
void hud_render_nav_points(
short local_player_index);
void temporary_hud_draw_reticle(
real angle,
union real_argb_color const *color);
void temporary_hud_draw(
void);
void hud_draw_screen(
void);
/* ---------- prototypes/HUD_SOUNDS.C */
void hud_play_sound(
short local_player_index,
unsigned long state_flags,
struct tag_block const *sounds,
long *sound_indices,
word *played_flags);
/* ---------- globals */
extern struct hud_globals_definition *hud_globals;
/* ---------- public code */
#endif // __HUD_H