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Structural lane batch 1: +8,512 padded / +8,459 meaningful bytes strict
exact (8 functions), zero stable-verdict regressions.
- aim_assist.c: _player_aim_projectile (Lane B body). The debug build
calls set_real_point3d with the three x+i sums; the pin_normal_to_cone3d
prototype now comes from the focused real_math_cones.h. The object stops
emitting _add_vectors3d and _distance3d and emits only the coalescing
_set_real_point3d, byte-identical to January's copy.
- path_obstacle_avoidance.c: _path_avoid_obstacles single-exit body
(Lane B). Its only blocker, the _debug_path/_debug_obstacles static
relabel, landed canonically in 4f4c8502.
- actor_perception.c: _actor_perception_friend_prop_is_attacking
(single exit, /Od 0x472cb0) and _actor_situation_update (/Od statement
order at 0x478d33).
- ui_widget.c: _display_error (/Od 0x65f2e0 shape) and
_widget_instance_text_box_is_focused (/Od 0x66c190 list arm).
- hud_weapon.c: _render_grenade_hud (parent index in its own local,
/Od 0x639128).
- hud_messaging.c: _hud_messaging_update from /Od 0x62cb90 (wchar_t[256]
buffer gives the 0x2a0 frame), plus two relocs.json retargets of a
one-before alias to _button_mappings-18.
- parked.json: unpark the three newly exact parked functions.
- docs: machine-readable manifest and the owner-decision packet.
Gate: ninja PASS, parks 121/0/0, admission 0 contradicted/0 revoked,
selected-provider link PASS on every touched unit, punning casts and
fake-scan leads unchanged, pytest 1152 passed / 5 skipped / 26 subtests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>