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https://github.com/Cesarus85/ringfall-mjolnir-vr.git
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57 lines
1.3 KiB
C
57 lines
1.3 KiB
C
/*
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MULTIPLAYER_SCENARIO_DESCRIPTION.H
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header included in hcex build.
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*/
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#ifndef __MULTIPLAYER_SCENARIO_DESCRIPTION_H
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#define __MULTIPLAYER_SCENARIO_DESCRIPTION_H
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#pragma once
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/* ---------- headers */
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#include "tag_files/tag_groups.h"
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/* ---------- constants */
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enum
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{
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MULTIPLAYER_SCENARIO_DESCRIPTION_TAG = 'mply',
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};
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/* ---------- macros */
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#define multiplayer_scenario_description_get(index) ((struct multiplayer_scenario_description *)tag_get(MULTIPLAYER_SCENARIO_DESCRIPTION_TAG, (index)))
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/* ---------- structures */
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struct multiplayer_scenario_description_item
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{
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struct tag_reference descriptive_bitmap;
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struct tag_reference displayed_map_name;
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char scenario_tag_path[1];
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};
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struct multiplayer_scenario_description
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{
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struct tag_block scenarios;
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};
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typedef char multiplayer_scenario_description_item_path_offset_assert[
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offsetof(struct multiplayer_scenario_description_item, scenario_tag_path) == 0x20 ? 1 : -1];
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/* ---------- prototypes/MULTIPLAYER_SCENARIO_DESCRIPTION.C */
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struct multiplayer_scenario_description_item *multiplayer_scenario_description_get_list(
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short *count);
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boolean map_name_from_multiplayer_scenario_description_item(
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struct multiplayer_scenario_description_item const *item,
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char *map_name,
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unsigned long map_name_size);
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/* ---------- globals */
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/* ---------- public code */
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#endif // __MULTIPLAYER_SCENARIO_DESCRIPTION_H
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