- The free left hand lines up with the controller as a hand holds it:
fingers along it, the knuckles (little finger to index) up its handle,
the wrist behind its grip.
- Thrusting a hand forward (vr.melee_swing_speed) is a melee attack; the
right grip still is too.
- Through a melee attack the gun stays in the hand; its animation would
swing it before the camera.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>