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Add a profiling build: CPU recordings for Perfetto and a report tool Conflicts resolved: CI runs main's tests and test_profile.py; the build scripts take both main's opus and target flags and the PR's configuration_defines; port_config.c keeps debug.memory_watch before the profile settings; main.c and network_distributed.c keep voice chat, and network_votekick_host_tick stays its own statement after the game state's profile scope, not under its if.