The projectile aim assist traces from the camera along the aim and turns
the shot, fired from the weapon, towards what that ray hits; in VR the
eyes' line runs parallel to the weapon's but higher, and shots landed
above the crosshair. For a VR player it traces and seeks targets from the
muzzle along the weapon's own line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>