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The desktop builds' mouse in the menus (halo_ui_pointer.h) now comes, on Android in VR, from a controller: where its aim's line meets the menus' screen fixed in the room is the pointer, the trigger clicks (the hand pressed last points; a click ticks its rumble), and a ringed dot shows where it points. The item under it takes the focus and a click presses A, as with the mouse; the online games and host options panels take it too. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>