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48 lines
920 B
C
48 lines
920 B
C
/*
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WIND.H
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*/
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#ifndef __WIND_H
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#define __WIND_H
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#pragma once
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/* ---------- headers */
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#include "cseries/cseries.h"
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#include "math/real_math.h"
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/* ---------- structures */
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/* ---------- prototypes/WIND.C */
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boolean scenario_get_current(
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struct location const *location,
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real_point3d const *position,
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real_vector3d *current,
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long flags);
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void scenario_get_current_from_weather_palette(
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real_point3d const *position,
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real_vector3d *current,
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long flags,
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short weather_palette_index);
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void wind_dispose_from_old_map(
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void);
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void wind_initialize_for_new_map(
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void);
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void wind_update(
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void);
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void scenario_get_wind(
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struct location const *location,
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real_point3d const *position,
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real_vector3d *wind_vector,
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long flags);
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void scenario_get_water_current(
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struct location const *location,
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real_point3d const *position,
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real_vector3d *wind_vector,
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long flags);
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/* ---------- globals */
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#endif // __WIND_H
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