Files
Cesarus85--mjolnir-vr/source/rasterizer
chestahh b9e393c00c Apply high-resolution HUD and text settings without reloading maps
Recheck committed font settings before cached font selection, including when
high-resolution text was disabled at first use. At each frame boundary,
invalidate only cached HUD/title bitmaps affected by a changed setting so
both enabling and disabling rebuild the appropriate texture on next use.
Keep decoded replacements, font atlases, world textures and menu Apply/Cancel
semantics intact. This corrects shared cache behavior; it adds no MCC data,
map-family routing or networking/simulation changes.

Validation: Windows portable release build and 370 focused production-code,
HUD, menu and MCC checks passed. Tests cover repeated toggles, disabled text
at startup, font scale/cache reuse, selective bitmap refresh and Apply/Cancel.
Android and Web targets were attempted but are unavailable in this Windows
build graph. Live Custom Edition validation is limited by unavailable maps.

(cherry picked from commit ddeb650d82a73b570e182ff2bfd87e3cc3daa98d)
2026-10-16 21:42:21 +01:00
..
2026-10-11 22:28:34 +13:00
2026-10-06 13:39:26 +13:00
2026-10-11 22:28:34 +13:00