Files
Cesarus85--mjolnir-vr/source/effects/effects.h
T
Berthalamewandpunpckhdq eb93ce635e wip objects.c work (#12)
* wip objects.c work

* objects_disconnect_from_structure_bsp

* match more functions

* more objects work

* objects_update work

- 93.42% matching

* match matrix4x3_transform_point

* more objects work

- fix duplicate symbol name at 1870800

* match object_choose_random_change_colors

* match object_update

* objects_garbage_collection work

* match object_set_position

* more object work

* match objects_update

* more object work

* match object_select_random_region_permutations_by_variant

* objects_in_sphere work

99.90% match

* object name list calls

* match objects_in_sphere

* misc matches

* match structure_bsp_definitions object

* match objects_in_clusters_by_indices

* more object work

* match `edit_text_handle_key`

* mark edit_text as matching

* misc changes

- match get_next_character
- match data section in objects.c

* object_export_function_values work

* match object_compute_function_values

* match object_get_orientation

* added functions and adjust formatting

* fix profile macros

* formatting changes

* more formatting

* more formatting

---------

Co-authored-by: punpckhdq <121350336+punpckhdq@users.noreply.github.com>
2026-02-15 01:05:45 +00:00

43 lines
746 B
C

/*
EFFECTS.H
header included in hcex build.
*/
#ifndef __EFFECTS_H
#define __EFFECTS_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes/EFFECTS.C */
long effect_new_looping(
long definition_index,
long object_index,
short scale_a_function_index,
short scale_b_function_index,
short change_color_index);
long effect_new_from_object(
long definition_index,
long owner_object_index,
long object_index,
short force_local_player_index,
real scale_a,
real scale_b,
real_rgb_color const *color,
struct effect_vector_field const *impulse_field);
void effect_delete(long effect_index);
/* ---------- globals */
/* ---------- public code */
#endif // __EFFECTS_H