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10 lines
203 B
C++
10 lines
203 B
C++
#ifndef HALO_D3D8_BUFFER_INTERNAL_H
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#define HALO_D3D8_BUFFER_INTERNAL_H
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#include <xtl.h>
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namespace D3D
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{
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/* Original buffer.obj public constant-table owner. */
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extern const int g_PaletteSize[];
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}
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#endif
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