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29 lines
690 B
C
29 lines
690 B
C
/*
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MODEL_ANIMATIONS.H
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*/
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#ifndef __MODEL_ANIMATIONS_H
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#define __MODEL_ANIMATIONS_H
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#pragma once
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/* ---------- headers */
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#include "models/model_animation_definitions.h"
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/* ---------- prototypes/MODEL_ANIMATIONS.C */
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void overlay_animation_apply_continuous_scaled(
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struct animation const *animation,
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real real_frame_index,
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real animation_scale,
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struct real_orientation *node_orientations);
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void animation_graph_node_matrices_from_orientations(
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long animation_graph_index,
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struct real_matrix4x3 *node_matrices,
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struct real_orientation const *node_orientations,
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real_point3d const *origin,
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real_vector3d const *forward,
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real_vector3d const *up);
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#endif // __MODEL_ANIMATIONS_H
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