Files
Cesarus85--mjolnir-vr/source/items
Jonas VolmanandClaude Opus 5.5 6099e659e2 Match item and projectile update objects
Lane D refresh packet 1: items and projectiles, +9,856 padded bytes strict
exact (4 functions), zero stable-verdict regressions.

- items.c: _item_update exact. Removes the invented storage unions and
  punning casts; uses real point_from_line3d/dot_product3d helpers and
  scoped locals. January items.obj references _point_from_line3d out of
  line, so the COMDAT emission meets the owner ruling.
- projectiles.c: _projectile_update, _projectile_collision and
  _projectile_collision_test_line exact. Debug-build (/Od) attested shapes:
  the detonation-timer case fall-through, the `(moved = TRUE) &&` condition
  and the duplicate magnitude_squared3d call. January projectiles.obj
  references _point_from_line3d and _collision_test_line out of line; both
  COMDATs are byte-identical to January's folded copies.
- parked.json: unpark _item_update (now exact).

Gate: ninja PASS, parks 150 active / 0 stale / 0 invalid, admission 0
contradicted / 0 revoked, fake scan 0 leads, castcheck clean.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 01:06:10 -07:00
..
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