Files
Cesarus85--mjolnir-vr/source
Milenko d161df18ed Network co-op: respawns keep working after everyone has died
When every player dies in network co-op, the host brings them back at
the last checkpoint without reverting. A revert restores the players'
all-dead flag from the saved game; this path left it set. With it set,
players_update_after_game neither respawns a player who dies nor ends
the game, so the next death, of one player or of all, left everyone
waiting for a respawn that never came. The flag is now cleared once a
player is back.

(cherry picked from commit 2e7c88b538b8aada54d0ce877740fb1be091e17d)
2026-10-19 21:47:44 +13:00
..
2026-10-12 20:01:49 +13:00
2026-06-08 02:47:21 +01:00