Files
Cesarus85--mjolnir-vr/source/scenario/wind.h
T

43 lines
704 B
C

/*
WIND.H
*/
#ifndef __WIND_H
#define __WIND_H
#pragma once
/* ---------- headers */
#include "cseries/cseries.h"
#include "math/real_math.h"
/* ---------- structures */
struct wind_globals
{
boolean initialized;
};
/* ---------- prototypes/WIND.C */
boolean scenario_get_current(
struct location const *location,
real_point3d const *position,
real_vector3d *current,
unsigned long flags);
void scenario_get_current_from_weather_palette(
real_point3d const *position,
real_vector3d *current,
byte flags,
short weather_palette_index);
void wind_dispose_from_old_map(
void);
void wind_update(
void);
/* ---------- globals */
extern struct wind_globals wind_globals;
#endif // __WIND_H