Files
Cesarus85--mjolnir-vr/source/interface/first_person_weapons.h
T

35 lines
683 B
C

/*
FIRST_PERSON_WEAPONS.H
header included in hcex build.
*/
#ifndef __FIRST_PERSON_WEAPONS_H
#define __FIRST_PERSON_WEAPONS_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
struct real_matrix4x3;
/* ---------- prototypes/FIRST_PERSON_WEAPONS.C */
void first_person_weapons_dispose(
void);
void first_person_weapons_dispose_from_old_map(
void);
struct real_matrix4x3 *first_person_weapon_get_node_matrix(
short local_player_index,
short node_index);
void first_person_weapon_message_from_weapon(long weapon_index, short message_type);
/* ---------- globals */
/* ---------- public code */
#endif // __FIRST_PERSON_WEAPONS_H