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35 lines
683 B
C
35 lines
683 B
C
/*
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FIRST_PERSON_WEAPONS.H
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header included in hcex build.
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*/
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#ifndef __FIRST_PERSON_WEAPONS_H
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#define __FIRST_PERSON_WEAPONS_H
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#pragma once
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/* ---------- constants */
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/* ---------- macros */
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/* ---------- structures */
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struct real_matrix4x3;
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/* ---------- prototypes/FIRST_PERSON_WEAPONS.C */
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void first_person_weapons_dispose(
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void);
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void first_person_weapons_dispose_from_old_map(
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void);
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struct real_matrix4x3 *first_person_weapon_get_node_matrix(
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short local_player_index,
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short node_index);
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void first_person_weapon_message_from_weapon(long weapon_index, short message_type);
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/* ---------- globals */
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/* ---------- public code */
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#endif // __FIRST_PERSON_WEAPONS_H
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