Switch OpenCE to the AGPL 3.0 or later, with the disc image readers written again from a description of the format

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### Third-party code and licences
The repository is CC0. Vendored code goes in `port/third_party/<name>`,
copied unchanged, with a README naming the upstream, the version or commit,
the checksum and what uses it. GPL code (OpenSauce, Reclaimer) may be read
as documentation of file formats, never copied.
The repository is `AGPL-3.0-or-later` (`LICENSE`); the commits before the
change, and the releases built from them, stay CC0 (`LICENSES/CC0-1.0.txt`).
The README's "Licence" section says what each part is under. Vendored code
goes in `port/third_party/<name>`, copied unchanged, with a README naming
the upstream, the version or commit, the licence, the checksum and what uses
it. Its licence must let it be combined with the AGPL 3.0: MIT, BSD (without
an advertising clause), ISC, zlib, Apache 2.0, MPL 2.0, LGPL or GPL 3.0 or
later, public domain. GPL-2.0-only code and the 4-clause BSD licence cannot
be. Code taken from another project, GPL 3.0 code included, keeps its
notices and its licence, and says where it came from.
The decompilation's upstream, punpckhdq/halo, is AGPL 3.0 from 17 October
2026; bnunu/halo-1 is CC0.
### Commits and pull requests
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GNU AFFERO GENERAL PUBLIC LICENSE
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Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.
View File
File renamed without changes.
+31
View File
@@ -202,3 +202,34 @@ Enter `adb pull` to copy the recording parts to a computer.
A profiling build plays with normal builds. It does not use
`--pgo=train`.
## Licence
OpenCE is free software: you can give it to others and change it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, version 3 of the License or (at your option) any later
version (`AGPL-3.0-or-later`). It comes with no warranty. The full text is in
[LICENSE](LICENSE).
- **From the change.** The AGPL applies from the commit that made the change,
and to each release built from that commit or a later one. Earlier
releases, and the source at every earlier commit, were released under
[CC0 1.0](LICENSES/CC0-1.0.txt) and stay that way.
- **What OpenCE builds on.** The decompilation of
[punpckhdq/halo](https://github.com/punpckhdq/halo) is under the AGPL 3.0
from 17 October 2026, and under CC0 1.0 before that date.
[bnunu/halo-1](https://github.com/bnunu/halo-1) is under CC0 1.0.
- **Contributions** are under `AGPL-3.0-or-later`. A change taken from a
project under GPL 3.0 keeps that licence and its notices; the GPL 3.0 and
the AGPL 3.0 let the two be combined (section 13 of each).
- **Hosts and servers.** If you change the game and let other persons play
with your version over a network (for example, as the host of an internet
game, or on a web site), the AGPL asks you to offer them the source of
your version (section 13). The game as released has its source here, and
each release's source is its tag (`build-<n>`).
- **Third-party code, fonts and art** keep their own licences, which are
next to them (`port/third_party`, `port/assets/fonts`,
`port/assets/icons`, `port/assets/text_filter`). The release downloads and
the web site's `licenses.txt` carry their notices.
- **Halo is not covered.** The licence covers the work of OpenCE's authors.
It gives no rights in Halo, its maps or anything else that Microsoft owns.
+3 -3
View File
@@ -493,9 +493,9 @@ file the same as the host's; with `network.map_download` off, or a host with
but their model parts have its 0x68-byte layout and their shader types its
numbering, which makes them a check on what the conversion produces.
OpenSauce and Reclaimer are GPL-3.0 and this repository is CC0: no code from
either was copied. They were read as documentation of the file formats, and
every layout used was then checked against the sample maps.
No code from OpenSauce or Reclaimer (both GPL-3.0) was copied: they were
read as documentation of the file formats, and every layout used was then
checked against the sample maps.
### Documented facts (source, checked against the sample maps)
@@ -4,94 +4,87 @@ import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.channels.FileChannel;
import java.nio.charset.StandardCharsets;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
/**
* Copies the maps folder out of an Xbox disc image (an "xiso", or a whole
* disc's ".iso"), as the desktop games do (port/linux/src/xiso.c, which this
* follows).
* Copies the maps folder out of the player's Xbox disc image of Halo, for
* LauncherActivity, as the desktop games do (port/linux/src/xiso.c; the web
* page's is port/web/site/xiso-worker.js). The image is a document the
* player picked, read through its FileChannel at absolute positions.
*
* The image's file system is XDVDFS, read as extract-xiso does
* (https://github.com/XboxDev/extract-xiso, extract-xiso.c, whose format
* handling this follows; its license is below and in
* port/third_party/extract-xiso/LICENSE.TXT): 2048-byte sectors; a volume
* descriptor at 0x10000 that starts and ends with "MICROSOFT*XBOX*MEDIA" and
* gives the root directory's sector and size; and directories whose entries
* form a binary tree (each entry: left and right subtree offsets in 4-byte
* units, the start sector, the size, attributes, the name's length and the
* name, 4-byte aligned). Images made from a whole disc put the game partition
* further in, at one of the offsets below.
* Written from a description of the Xbox's disc file system, XDVDFS
* (xboxdevwiki's XDVDFS page, https://xboxdevwiki.net/XDVDFS, and the format
* facts OpenCE's readers rely on). What this class relies on:
*
* The files are written to maps.partial first and moved into maps once they
* all are, so an interrupted extraction never leaves maps/ui.map behind.
* - Sectors are 2048 bytes and integers little-endian. Sector numbers count
* from the start of the game partition: an image of the partition alone
* has it at 0, an image of a whole disc further in (0x0FD90000, 0x02080000
* or 0x18300000 for XGD2, XGD3 and XGD1 discs). They are tried in that
* order.
* - The volume descriptor is the partition's sector 32 (at 0x10000). It
* holds "MICROSOFT*XBOX*MEDIA" at its start and again at 0x7EC, and the
* root directory table's start sector (u32 at 0x14) and size in bytes (u32
* at 0x18).
* - A directory table is a binary tree of entries whose root is the entry at
* offset 0. An entry is a left and a right subtree link (u16 each, in
* 4-byte units from the table's start, 0 for none), the start sector and
* the size of the file or of the subdirectory's table (u32 each), the
* attributes (u8, 0x10 for a directory), the name's length (u8) and the
* name. Unused bytes of a table are 0xFF, so a left link of 0xFFFF is
* padding, not an entry.
* - A file is one contiguous run of bytes from the start of its sector.
*
* Some parts of this code are copyright in@fishtank.com. This product
* includes software developed by in &lt;in@fishtank.com&gt;.
* The image is the player's file and nothing read from it is trusted. Only
* the root's table and the maps folder's are read, each whole and at most
* 4 MB; the walk of a table visits each offset once, goes at most 64 links
* deep and looks at most 4096 entries; and a file is written only under a
* plain name that no file before it had (ignoring case).
*
* Copyright (c) 2003 in &lt;in@fishtank.com&gt;
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
*
* This product includes software developed by in &lt;in@fishtank.com&gt;.
*
* 4. Neither the name of "in" nor the email address "in@fishtank.com"
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED `AS IS' AND ANY EXPRESS OR IMPLIED WARRANTIES
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* AUTHOR OR ANY CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* The app starts the game once maps/ui.map exists, and makes the maps folder
* itself, so the copy is written to maps.partial (emptied first of what an
* earlier attempt left) and its files moved into maps once all are
* complete, ui.map last.
*/
final class XisoExtractor {
private static final int SECTOR_SIZE = 2048;
private static final long VOLUME_DESCRIPTOR_OFFSET = 0x10000;
private static final int ENTRY_HEADER_SIZE = 14;
private static final int DESCRIPTOR_OFFSET = 0x10000;
private static final byte[] MAGIC = "MICROSOFT*XBOX*MEDIA".getBytes(StandardCharsets.ISO_8859_1);
private static final int SECOND_MAGIC_OFFSET = 0x7EC;
private static final int ENTRY_FIXED_SIZE = 14;
private static final int ATTRIBUTE_DIRECTORY = 0x10;
/* directory tables are a few sectors; anything much larger is not one */
private static final long MAXIMUM_DIRECTORY_SIZE = 4 << 20;
private static final int MAXIMUM_FILES = 256;
private static final int COPY_BUFFER_SIZE = 1 << 20;
private static final byte[] VOLUME_MAGIC = "MICROSOFT*XBOX*MEDIA".getBytes(StandardCharsets.US_ASCII);
/* where the game partition starts: a plain image, and whole-disc images
(extract-xiso's GLOBAL, XGD3 and XGD1 offsets) */
private static final long[] PARTITION_OFFSETS = { 0, 0x0FD90000L, 0x02080000L, 0x18300000L };
private static final int PADDING_LINK = 0xFFFF;
/** where the game partition may start, in the order they are tried */
private static final long[] PARTITION_STARTS = {
0x00000000L, // an image of the game partition alone
0x0FD90000L, // a whole XGD2 disc
0x02080000L, // a whole XGD3 disc
0x18300000L, // a whole XGD1 disc (the original Xbox's)
};
/** directory tables are a few sectors; anything much larger is not one */
private static final int MAXIMUM_TABLE_SIZE = 4 * 1024 * 1024;
private static final int MAXIMUM_DEPTH = 64;
private static final int MAXIMUM_VISITS = 4096;
private static final int MAXIMUM_ENTRIES = 256;
private static final int COPY_CHUNK = 1024 * 1024;
private static final String PARTIAL_DIRECTORY = "maps.partial";
/** Told as the copy goes: the file being copied, and the bytes copied of all the files'. */
interface Progress {
void report(String file, long done, long total);
}
/** a reason the player can act on */
/** A reason the player can act on: its message is shown as it is. */
static final class ExtractException extends IOException {
ExtractException(String message) {
super(message);
}
}
/** a file or folder found in a directory table */
private static final class Entry {
final String name;
final long sector;
@@ -104,187 +97,282 @@ final class XisoExtractor {
}
}
private final FileChannel image;
private long partition;
private XisoExtractor(FileChannel image) {
this.image = image;
private XisoExtractor() {
}
/** copies the image's maps folder to destination/maps */
/** Copies the image's maps folder to destination/maps. */
static void extractMaps(FileChannel image, File destination, Progress progress) throws IOException {
new XisoExtractor(image).extract(destination, progress);
}
long imageSize = image.size();
long partition = -1;
long rootSector = 0, rootSize = 0;
ByteBuffer descriptor = ByteBuffer.allocate(SECTOR_SIZE);
private void readAt(long offset, ByteBuffer buffer) throws IOException {
while (buffer.hasRemaining()) {
int count = image.read(buffer, offset);
if (count <= 0)
throw new ExtractException("Could not read the disc image (is it complete?).");
offset += count;
}
buffer.flip();
}
private static boolean magicAt(ByteBuffer buffer, int offset) {
for (int index = 0; index < VOLUME_MAGIC.length; index++) {
if (buffer.get(offset + index) != VOLUME_MAGIC[index])
return false;
}
return true;
}
/** whether a name is one to write in the maps folder: no path, no "." or
* "..", and only printable ASCII that every file system takes as a plain
* name (a disc's maps folder holds .map files and loading.tga) */
static boolean isPlainName(String name) {
if (name.isEmpty() || name.equals(".") || name.equals(".."))
return false;
for (int index = 0; index < name.length(); index++) {
char c = name.charAt(index);
if (c < 0x20 || c > 0x7E || "/\\:*?\"<>|".indexOf(c) >= 0)
return false;
}
return true;
}
/** the partition's volume descriptor: the root directory's sector and size */
private long[] findVolume() throws IOException {
for (long offset : PARTITION_OFFSETS) {
ByteBuffer descriptor = ByteBuffer.allocate(SECTOR_SIZE).order(ByteOrder.LITTLE_ENDIAN);
try {
readAt(offset + VOLUME_DESCRIPTOR_OFFSET, descriptor);
} catch (IOException e) {
for (long start : PARTITION_STARTS) {
if (start + DESCRIPTOR_OFFSET + SECTOR_SIZE > imageSize)
continue;
}
if (!magicAt(descriptor, 0) || !magicAt(descriptor, 0x7EC))
descriptor.clear();
if (!readFully(image, descriptor, start + DESCRIPTOR_OFFSET))
continue;
partition = offset;
return new long[] {
descriptor.getInt(20) & 0xFFFFFFFFL, descriptor.getInt(24) & 0xFFFFFFFFL,
};
byte[] bytes = descriptor.array();
if (!hasMagic(bytes, 0) || !hasMagic(bytes, SECOND_MAGIC_OFFSET))
continue;
partition = start;
rootSector = u32(bytes, 0x14);
rootSize = u32(bytes, 0x18);
break;
}
throw new ExtractException("This is not an Xbox disc image.");
}
if (partition < 0)
throw new ExtractException("This is not an Xbox disc image.");
/** a directory's table, read whole */
private ByteBuffer readDirectory(long sector, long size, String what) throws IOException {
if (size <= 0 || size > MAXIMUM_DIRECTORY_SIZE)
throw new ExtractException(what);
ByteBuffer table = ByteBuffer.allocate((int) size).order(ByteOrder.LITTLE_ENDIAN);
readAt(partition + sector * SECTOR_SIZE, table);
return table;
}
/**
* collects the entries of the subtree at offset (4-byte units), files or
* directories as asked
*/
private static void walk(ByteBuffer table, long offset, int depth, boolean directories, List<Entry> out,
int[] visited) {
offset *= 4;
/* a malformed table must not loop or run off its end */
if (depth > 64 || ++visited[0] > 4096 || offset + ENTRY_HEADER_SIZE > table.limit())
return;
int at = (int) offset;
int left = table.getShort(at) & 0xFFFF;
int right = table.getShort(at + 2) & 0xFFFF;
/* 0xFFFF: padding, an empty directory */
if (left == 0xFFFF)
return;
int nameLength = table.get(at + 13) & 0xFF;
if (left != 0)
walk(table, left, depth + 1, directories, out, visited);
boolean isDirectory = (table.get(at + 12) & ATTRIBUTE_DIRECTORY) != 0;
if (at + ENTRY_HEADER_SIZE + nameLength <= table.limit() && nameLength > 0 && isDirectory == directories
&& out.size() < MAXIMUM_FILES) {
byte[] bytes = new byte[nameLength];
for (int index = 0; index < nameLength; index++)
bytes[index] = table.get(at + ENTRY_HEADER_SIZE + index);
String name = new String(bytes, StandardCharsets.ISO_8859_1);
/* (as extract-xiso refuses them: no name may leave the folder, and
none but a plain file name is written) */
if (isPlainName(name))
out.add(new Entry(name, table.getInt(at + 4) & 0xFFFFFFFFL, table.getInt(at + 8) & 0xFFFFFFFFL));
}
if (right != 0)
walk(table, right, depth + 1, directories, out, visited);
}
private void extract(File destination, Progress progress) throws IOException {
long[] root = findVolume();
/* the root's maps folder */
ByteBuffer table = readDirectory(root[0], root[1], "The disc image's file system is damaged.");
List<Entry> directories = new ArrayList<>();
walk(table, 0, 0, true, directories, new int[1]);
// the root's maps folder
byte[] root = readTable(image, partition, rootSector, rootSize, "The disc image's file system is damaged.");
Entry maps = null;
for (Entry entry : directories) {
if (entry.name.equalsIgnoreCase("maps"))
for (Entry entry : walkTable(root, true)) {
if (entry.name.equalsIgnoreCase("maps")) {
maps = entry;
break;
}
}
if (maps == null)
throw new ExtractException("The disc image has no maps folder: it is not a Halo disc.");
/* its files */
table = readDirectory(maps.sector, maps.size, "The disc image's maps folder is damaged.");
List<Entry> files = new ArrayList<>();
walk(table, 0, 0, false, files, new int[1]);
long total = 0;
boolean hasUi = false;
// its files
byte[] table = readTable(image, partition, maps.sector, maps.size, "The disc image's maps folder is damaged.");
List<Entry> files = walkTable(table, false);
Entry userInterface = null;
for (Entry file : files) {
total += file.size;
hasUi |= file.name.equalsIgnoreCase("ui.map");
if (file.name.equalsIgnoreCase("ui.map"))
userInterface = file;
}
if (!hasUi)
if (userInterface == null)
throw new ExtractException("The disc image's maps folder has no ui.map: it is not a Halo disc.");
File partial = new File(destination, "maps.partial");
File finished = new File(destination, "maps");
if (!partial.isDirectory() && !partial.mkdirs())
throw new ExtractException("Could not create " + partial + ".");
ByteBuffer buffer = ByteBuffer.allocateDirect(COPY_BUFFER_SIZE);
long done = 0;
// (an image that ends before a file does is refused before anything
// is written; an empty file's sector need not be anywhere)
long total = 0;
for (Entry file : files) {
File path = new File(partial, file.name);
long offset = partition + file.sector * SECTOR_SIZE;
long remaining = file.size;
try (FileOutputStream out = new FileOutputStream(path)) {
FileChannel output = out.getChannel();
while (remaining > 0) {
buffer.clear();
buffer.limit((int) Math.min(remaining, COPY_BUFFER_SIZE));
readAt(offset, buffer);
int count = buffer.remaining();
while (buffer.hasRemaining())
output.write(buffer);
offset += count;
remaining -= count;
done += count;
progress.report(file.name, done, total);
}
} catch (ExtractException e) {
throw new ExtractException("Could not read " + file.name + " from the disc image (is it complete?).");
} catch (IOException e) {
throw new ExtractException("Could not write " + path + " (is the storage full?).");
}
if (file.size > 0 && partition + file.sector * SECTOR_SIZE + file.size > imageSize)
throw new ExtractException(readFailure(file));
total += file.size;
}
/* (the maps folder may be there, empty: the app makes it for adb) */
if (!finished.isDirectory() && !finished.mkdirs())
throw new ExtractException("Could not create " + finished + ".");
for (Entry file : files) {
File from = new File(partial, file.name);
File to = new File(finished, file.name);
// the copy, to maps.partial
File partial = new File(destination, PARTIAL_DIRECTORY);
if (partial.isDirectory()) {
File[] leftovers = partial.listFiles();
if (leftovers != null) {
for (File leftover : leftovers)
leftover.delete();
}
} else {
partial.delete();
partial.mkdirs();
}
if (!partial.isDirectory())
throw new ExtractException("Could not create " + partial.getPath() + ".");
ByteBuffer buffer = ByteBuffer.allocate(COPY_CHUNK);
long done = 0;
for (Entry file : files)
done = copyFile(image, partition, file, new File(partial, file.name), buffer, done, total, progress);
to.delete();
if (!from.renameTo(to))
throw new ExtractException("Could not move " + file.name + " into " + finished + ".");
// then into maps, ui.map (the app's sign that the data is there) last
File mapsFolder = new File(destination, "maps");
if (!mapsFolder.isDirectory() && !mapsFolder.mkdirs() && !mapsFolder.isDirectory())
throw new ExtractException("Could not create " + mapsFolder.getPath() + ".");
List<Entry> order = new ArrayList<>(files);
order.remove(userInterface);
order.add(userInterface);
for (Entry file : order) {
File target = new File(mapsFolder, file.name);
target.delete();
if (!new File(partial, file.name).renameTo(target))
throw new ExtractException("Could not move " + file.name + " into " + mapsFolder.getPath() + ".");
}
partial.delete();
}
/** No path, no . or .., and only printable ASCII that every file system takes as a plain name. */
static boolean isPlainName(String name) {
if (name == null || name.isEmpty() || name.equals(".") || name.equals(".."))
return false;
for (int index = 0; index < name.length(); index++) {
char character = name.charAt(index);
if (character < 0x20 || character > 0x7E || "/\\:*?\"<>|".indexOf(character) >= 0)
return false;
}
return true;
}
/* ---------- the image */
private static long u16(byte[] bytes, int offset) {
return (bytes[offset] & 0xFF) | (bytes[offset + 1] & 0xFF) << 8;
}
private static long u32(byte[] bytes, int offset) {
return u16(bytes, offset) | u16(bytes, offset + 2) << 16;
}
private static boolean hasMagic(byte[] bytes, int offset) {
for (int index = 0; index < MAGIC.length; index++) {
if (bytes[offset + index] != MAGIC[index])
return false;
}
return true;
}
/** Fills buffer from the image at position; false if the image ends first. */
private static boolean readFully(FileChannel image, ByteBuffer buffer, long position) throws IOException {
while (buffer.hasRemaining()) {
int count = image.read(buffer, position);
if (count <= 0)
return false;
position += count;
}
return true;
}
private static byte[] readTable(FileChannel image, long partition, long sector, long size, String damaged)
throws IOException {
if (size == 0 || size > MAXIMUM_TABLE_SIZE)
throw new ExtractException(damaged);
ByteBuffer table = ByteBuffer.allocate((int) size);
if (!readFully(image, table, partition + sector * SECTOR_SIZE))
throw new ExtractException("Could not read the disc image (is it complete?).");
return table.array();
}
/* ---------- directory tables */
private static final class Walk {
final byte[] table;
final boolean directories;
final BitSet visited = new BitSet();
final List<Entry> entries = new ArrayList<>();
int visits;
boolean stopped;
Walk(byte[] table, boolean directories) {
this.table = table;
this.directories = directories;
}
}
/** The folders (or the files) of a table with plain names, in the tree's order. */
private static List<Entry> walkTable(byte[] table, boolean directories) {
Walk walk = new Walk(table, directories);
walkEntry(walk, 0, 0);
return walk.entries;
}
/**
* The subtree whose root entry is at offset: its left subtree, the
* entry, its right subtree. A link to padding, past the table or back to
* an entry already visited ends that branch.
*/
private static void walkEntry(Walk walk, int offset, int depth) {
byte[] table = walk.table;
if (walk.stopped || depth > MAXIMUM_DEPTH)
return;
if (offset >= table.length || table.length - offset < ENTRY_FIXED_SIZE)
return;
int left = (int) u16(table, offset);
int right = (int) u16(table, offset + 2);
if (left == PADDING_LINK || walk.visited.get(offset / 4))
return;
walk.visited.set(offset / 4);
if (walk.visits >= MAXIMUM_VISITS) {
walk.stopped = true;
return;
}
walk.visits++;
if (left != 0)
walkEntry(walk, left * 4, depth + 1);
int nameLength = table[offset + 13] & 0xFF;
if (nameLength != 0 && nameLength <= table.length - offset - ENTRY_FIXED_SIZE)
collect(walk, offset, nameLength);
if (right != 0)
walkEntry(walk, right * 4, depth + 1);
}
private static void collect(Walk walk, int offset, int nameLength) {
byte[] table = walk.table;
boolean directory = (table[offset + 12] & ATTRIBUTE_DIRECTORY) != 0;
if (directory != walk.directories || walk.entries.size() >= MAXIMUM_ENTRIES)
return;
String name = new String(table, offset + ENTRY_FIXED_SIZE, nameLength, StandardCharsets.ISO_8859_1);
if (!isPlainName(name))
return;
// (the destination's file system may ignore case)
for (Entry entry : walk.entries) {
if (entry.name.equalsIgnoreCase(name))
return;
}
walk.entries.add(new Entry(name, u32(table, offset + 4), u32(table, offset + 8)));
}
/* ---------- the copy */
private static String readFailure(Entry file) {
return "Could not read " + file.name + " from the disc image (is it complete?).";
}
/** Copies one file of the image to output; returns the bytes copied of all the files so far. */
private static long copyFile(FileChannel image, long partition, Entry file, File output, ByteBuffer buffer,
long done, long total, Progress progress) throws IOException {
String writeFailure = "Could not write " + output.getPath() + " (is the storage full?).";
long position = partition + file.sector * SECTOR_SIZE;
long remaining = file.size;
FileOutputStream stream = null;
try {
stream = new FileOutputStream(output);
FileChannel channel = stream.getChannel();
while (remaining > 0) {
int count = (int) Math.min(remaining, COPY_CHUNK);
boolean read;
buffer.clear();
buffer.limit(count);
try {
read = readFully(image, buffer, position);
} catch (IOException exception) {
read = false;
}
if (!read)
throw new ExtractException(readFailure(file));
buffer.flip();
while (buffer.hasRemaining()) {
if (channel.write(buffer) <= 0)
throw new ExtractException(writeFailure);
}
position += count;
remaining -= count;
done += count;
if (progress != null)
progress.report(file.name, done, total);
}
FileOutputStream closing = stream;
stream = null;
closing.close();
} catch (ExtractException exception) {
throw exception;
} catch (IOException exception) {
throw new ExtractException(writeFailure);
} finally {
if (stream != null) {
try {
stream.close();
} catch (IOException ignored) {
// (the copy failed already)
}
}
}
return done;
}
}
+5 -5
View File
@@ -14,11 +14,11 @@ Sources for the layouts, cited per structure below:
- BlamLib, in the same archive: the font and unicode string list layouts.
- Reclaimer (GPL-3.0, Gravemind2401; the Reclaimer-master archive): how
bitmap tags and pixel data are found in bitmaps.map.
No code from either project is used: they are documentation here, and this
repository is CC0. Facts that neither source states were established by
reading the sample Custom Edition maps; the comments below say so where they
are used ("observed", "every map examined"), and
docs/custom_edition_caches.md lists each with its evidence.
No code from either project is used: they are documentation here. Facts
that neither source states were established by reading the sample Custom
Edition maps; the comments below say so where they are used ("observed",
"every map examined"), and docs/custom_edition_caches.md lists each with its
evidence.
*/
/* ---------- headers */
+4 -2
View File
@@ -521,13 +521,15 @@ static void updater_update(void)
}
}
/* the files a previous update left behind */
/* the files a previous update left behind, and the notice of extract-xiso,
which releases carried until the disc image readers were written again */
static void updater_clean_up(void)
{
static const char *const names[] =
{
"halo.old", "halo.exe.old", "SDL3.dll.old", "libSDL3.so.0.old", "SDL3-LICENSE.txt.old",
"extract-xiso-LICENSE.txt.old", "mbedtls-LICENSE.txt.old",
"extract-xiso-LICENSE.txt.old", "mbedtls-LICENSE.txt.old", "LICENSE.txt.old",
"extract-xiso-LICENSE.txt",
};
char path[1200];
size_t index;
+420 -262
View File
@@ -1,307 +1,408 @@
/*
XISO.C
Copies the maps folder out of an Xbox disc image (an "xiso"), for the
desktop ports' first start without game data (sdl_platform.c).
The maps folder out of an Xbox disc image, for the desktop games (Linux and
Windows). When no data root has a maps folder, sdl_platform.c asks the player
for their disc image of Halo and this copies the image's maps folder next to
the executable. (The Android app's copy of this is XisoExtractor.java, the
web page's xiso-worker.js.)
The image's file system is XDVDFS, read as extract-xiso does
(https://github.com/XboxDev/extract-xiso, extract-xiso.c, whose format
handling this follows; its license is below and in
port/third_party/extract-xiso/LICENSE.TXT): 2048-byte sectors; a
volume descriptor at 0x10000 that starts and ends with
"MICROSOFT*XBOX*MEDIA" and gives the root directory's sector and size; and
directories whose entries form a binary tree (each entry: left and right
subtree offsets in 4-byte units, the start sector, the size, attributes, the
name's length and the name, 4-byte aligned). Images made from a whole disc
put the game partition further in, at one of the offsets below.
Written from a description of the Xbox's disc file system, XDVDFS
(xboxdevwiki's XDVDFS page, https://xboxdevwiki.net/XDVDFS, and the format
facts OpenCE's readers rely on). What this file relies on:
The files are written to <destination>/maps.partial first, which becomes
<destination>/maps once they all are, so an interrupted extraction never
leaves a maps folder that looks complete.
- Sectors are 2048 bytes and integers little-endian. Sector numbers count
from the start of the game partition: an image of the partition alone has
it at 0, an image of a whole disc further in (0x0FD90000, 0x02080000 or
0x18300000 for XGD2, XGD3 and XGD1 discs). They are tried in that order.
- The volume descriptor is the partition's sector 32 (at 0x10000). It holds
"MICROSOFT*XBOX*MEDIA" at its start and again at 0x7EC, and the root
directory table's start sector (u32 at 0x14) and size in bytes (u32 at
0x18).
- A directory table is a binary tree of entries whose root is the entry at
offset 0. An entry is a left and a right subtree link (u16 each, in 4-byte
units from the table's start, 0 for none), the start sector and the size
of the file or of the subdirectory's table (u32 each), the attributes (u8,
0x10 for a directory), the name's length (u8) and the name. Unused bytes of
a table are 0xFF, so a left link of 0xFFFF is padding, not an entry.
- A file is one contiguous run of bytes from the start of its sector.
Some parts of this code are copyright in@fishtank.com. This product
includes software developed by in <in@fishtank.com>.
The image is the player's file and nothing read from it is trusted. Only the
root's table and the maps folder's are read, each whole and at most 4 MB;
the walk of a table visits each offset once, goes at most 64 links deep and
looks at most 4096 entries; and a file is written only under a plain name
that no file before it had (ignoring case).
* Copyright (c) 2003 in <in@fishtank.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
*
* This product includes software developed by in <in@fishtank.com>.
*
* 4. Neither the name of "in" nor the email address "in@fishtank.com"
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED `AS IS' AND ANY EXPRESS OR IMPLIED WARRANTIES
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* AUTHOR OR ANY CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The game takes a data root as having data once it has a maps folder, so the
copy is written to maps.partial (emptied first of what an earlier attempt
left) and given the name maps only when every file is complete.
*/
/* (the desktop ports only: the Android app and the web page import the game
data themselves) */
#if !defined(HALO_ANDROID) && !defined(HALO_WEB)
#include "platform.h"
#include "posix.h"
#include "xiso.h"
#if !defined(HALO_ANDROID) && !defined(HALO_WEB)
#include "posix.h"
#include <errno.h>
#include <fcntl.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
/* (images are larger than 4 GB; Windows has neither flag) */
#ifndef O_LARGEFILE
#define O_LARGEFILE 0
#endif
#ifndef O_CLOEXEC
#define O_CLOEXEC 0
#endif
#ifndef O_NOFOLLOW
#define O_NOFOLLOW 0
#endif
enum
#define XISO_SECTOR_SIZE 2048
#define XISO_DESCRIPTOR_OFFSET 0x10000
#define XISO_MAGIC "MICROSOFT*XBOX*MEDIA"
#define XISO_MAGIC_LENGTH 20
#define XISO_SECOND_MAGIC_OFFSET 0x7EC
#define XISO_ENTRY_FIXED_SIZE 14
#define XISO_ATTRIBUTE_DIRECTORY 0x10
#define XISO_PADDING_LINK 0xFFFF
/* directory tables are a few sectors; anything much larger is not one */
#define XISO_MAXIMUM_TABLE_SIZE (4 * 1024 * 1024)
#define XISO_MAXIMUM_DEPTH 64
#define XISO_MAXIMUM_VISITS 4096
#define XISO_MAXIMUM_ENTRIES 256
#define XISO_MAXIMUM_PATH 4096
#define XISO_COPY_CHUNK (1024 * 1024)
#define XISO_PARTIAL_DIRECTORY "maps.partial"
/* where the game partition may start, in the order they are tried */
static const unsigned long xiso_partition_starts[] =
{
SECTOR_SIZE = 2048,
VOLUME_DESCRIPTOR_OFFSET = 0x10000,
ENTRY_HEADER_SIZE = 14,
ATTRIBUTE_DIRECTORY = 0x10,
/* directory tables are a few sectors; anything much larger is not one */
MAXIMUM_DIRECTORY_SIZE = 4 << 20,
MAXIMUM_FILES = 256,
COPY_BUFFER_SIZE = 1 << 20,
};
static const char volume_magic[] = "MICROSOFT*XBOX*MEDIA";
/* where the game partition starts: a plain image, and whole-disc images
(extract-xiso's GLOBAL, XGD3 and XGD1 offsets) */
static const unsigned long long partition_offsets[] = { 0, 0x0FD90000ull, 0x02080000ull, 0x18300000ull };
struct xiso_file
{
char name[256];
unsigned long sector;
unsigned long size;
0x00000000, /* an image of the game partition alone */
0x0FD90000, /* a whole XGD2 disc */
0x02080000, /* a whole XGD3 disc */
0x18300000, /* a whole XGD1 disc (the original Xbox's) */
};
struct xiso_image
{
int descriptor;
unsigned long long partition;
char *error;
int error_size;
/* the image's size in bytes, or ~0 when it could not be found */
unsigned long long size;
};
static int name_is_plain(const char *name);
static unsigned long read_u32(const unsigned char *bytes)
/* a file or folder found in a directory table */
struct xiso_entry
{
return (unsigned long)bytes[0] | (unsigned long)bytes[1] << 8 | (unsigned long)bytes[2] << 16 |
(unsigned long)bytes[3] << 24;
char name[256];
unsigned long sector;
unsigned long size;
};
struct xiso_walk
{
const unsigned char *table;
unsigned long size;
/* a bit for each 4-byte offset of the table, set once it is visited */
unsigned char *visited;
int visits;
int stopped;
/* whether folders are collected (or else files) */
int directories;
struct xiso_entry *entries;
int entry_count;
};
/* ---------- errors */
static void xiso_error(char *error, int error_size, const char *format, ...)
{
va_list arguments;
if (!error || error_size <= 0)
return;
va_start(arguments, format);
vsnprintf(error, (size_t)error_size, format, arguments);
va_end(arguments);
error[error_size - 1] = 0;
}
static int fail(struct xiso_image *image, const char *format, const char *detail)
/* ---------- names */
static int xiso_lower(int character)
{
snprintf(image->error, (size_t)image->error_size, format, detail ? detail : "");
return 0;
return character >= 'A' && character <= 'Z' ? character - 'A' + 'a' : character;
}
/* reads size bytes at offset (from the start of the file) */
static int read_at(struct xiso_image *image, unsigned long long offset, void *buffer, unsigned long size)
/* whether a name of length bytes is name (a C string), ignoring ASCII case */
static int xiso_name_is(const char *bytes, int length, const char *name)
{
posix_ulong low, high;
unsigned char *cursor = buffer;
int index;
if (posix_seek(image->descriptor, (posix_long)(offset & 0xFFFFFFFFu), (posix_long)(offset >> 32), SEEK_SET,
&low, &high) != 0)
{
if ((int)strlen(name) != length)
return 0;
}
while (size > 0)
for (index = 0; index < length; index++)
{
long count = (long)read(image->descriptor, cursor, size > COPY_BUFFER_SIZE ? COPY_BUFFER_SIZE : size);
if (count <= 0)
if (xiso_lower((unsigned char)bytes[index]) != xiso_lower((unsigned char)name[index]))
return 0;
cursor += count;
size -= (unsigned long)count;
}
return 1;
}
/* the partition's volume descriptor: the root directory's sector and size */
static int find_volume(struct xiso_image *image, unsigned long *root_sector, unsigned long *root_size)
/* no path, no . or .., and only printable ASCII that every desktop file
system takes as a plain name */
static int xiso_plain_name(const unsigned char *name, int length)
{
int index;
for (index = 0; index < (int)(sizeof(partition_offsets) / sizeof(*partition_offsets)); index++)
if (length <= 0 || (length == 1 && name[0] == '.') || (length == 2 && name[0] == '.' && name[1] == '.'))
return 0;
for (index = 0; index < length; index++)
{
unsigned char descriptor[SECTOR_SIZE];
unsigned long long offset = partition_offsets[index] + VOLUME_DESCRIPTOR_OFFSET;
if (!read_at(image, offset, descriptor, sizeof(descriptor)))
continue;
if (memcmp(descriptor, volume_magic, 20) || memcmp(descriptor + 0x7EC, volume_magic, 20))
continue;
image->partition = partition_offsets[index];
*root_sector = read_u32(descriptor + 20);
*root_size = read_u32(descriptor + 24);
return 1;
if (name[index] < 0x20 || name[index] > 0x7E || strchr("/\\:*?\"<>|", name[index]))
return 0;
}
return fail(image, "This is not an Xbox disc image.%s", NULL);
return 1;
}
/* a directory's table, read whole */
static unsigned char *read_directory(struct xiso_image *image, unsigned long sector, unsigned long size)
/* ---------- the image */
static unsigned long xiso_u16(const unsigned char *bytes)
{
return (unsigned long)bytes[0] | (unsigned long)bytes[1] << 8;
}
static unsigned long xiso_u32(const unsigned char *bytes)
{
return xiso_u16(bytes) | xiso_u16(bytes + 2) << 16;
}
/* reads size bytes at offset (from the start of the image file); returns
nonzero if all of them were read */
static int xiso_read(struct xiso_image *image, unsigned long long offset, void *buffer, unsigned long size)
{
posix_ulong position_low, position_high;
unsigned long count = 0;
if (posix_seek(image->descriptor, (posix_long)(offset & 0xFFFFFFFFUL), (posix_long)(offset >> 32), SEEK_SET,
&position_low, &position_high) != 0)
{
return 0;
}
while (count < size)
{
int result = (int)read(image->descriptor, (char *)buffer + count, (unsigned int)(size - count));
if (result < 0 && errno == EINTR)
continue;
if (result <= 0)
return 0;
count += (unsigned long)result;
}
return 1;
}
/* the byte offset of a sector of the game partition */
static unsigned long long xiso_sector_offset(struct xiso_image *image, unsigned long sector)
{
return image->partition + (unsigned long long)sector * XISO_SECTOR_SIZE;
}
/* finds the game partition: the first start whose volume descriptor has
both magics. Returns the root table's sector and size */
static int xiso_find_volume(struct xiso_image *image, unsigned long *root_sector, unsigned long *root_size)
{
unsigned char descriptor[XISO_SECTOR_SIZE];
int index;
for (index = 0; index < (int)(sizeof(xiso_partition_starts) / sizeof(xiso_partition_starts[0])); index++)
{
unsigned long long start = xiso_partition_starts[index];
if (!xiso_read(image, start + XISO_DESCRIPTOR_OFFSET, descriptor, sizeof(descriptor)) ||
memcmp(descriptor, XISO_MAGIC, XISO_MAGIC_LENGTH) != 0 ||
memcmp(descriptor + XISO_SECOND_MAGIC_OFFSET, XISO_MAGIC, XISO_MAGIC_LENGTH) != 0)
{
continue;
}
image->partition = start;
*root_sector = xiso_u32(descriptor + 0x14);
*root_size = xiso_u32(descriptor + 0x18);
return 1;
}
return 0;
}
/* reads a directory table whole into a new allocation; returns NULL if it
is empty, too large or cannot be read, setting *out_of_memory when that is
the reason */
static unsigned char *xiso_read_table(struct xiso_image *image, unsigned long sector, unsigned long size,
int *out_of_memory)
{
unsigned char *table;
if (!size || size > MAXIMUM_DIRECTORY_SIZE)
*out_of_memory = 0;
if (size == 0 || size > XISO_MAXIMUM_TABLE_SIZE)
return NULL;
table = malloc(size);
if (table && !read_at(image, image->partition + (unsigned long long)sector * SECTOR_SIZE, table, size))
if (!table)
{
*out_of_memory = 1;
return NULL;
}
if (!xiso_read(image, xiso_sector_offset(image, sector), table, size))
{
free(table);
table = NULL;
return NULL;
}
return table;
}
struct directory_walk
{
const unsigned char *table;
unsigned long size;
struct xiso_file *entries;
int entry_count;
int maximum_count;
int visited;
int directories;
};
/* ---------- directory tables */
/* collects the entries of the subtree at offset (4-byte units), files or
directories as asked */
static void walk_directory(struct directory_walk *walk, unsigned long offset, int depth)
static void xiso_walk_collect(struct xiso_walk *walk, const unsigned char *entry)
{
struct xiso_entry *collected;
int name_length = entry[13];
int index;
if (((entry[12] & XISO_ATTRIBUTE_DIRECTORY) != 0) != (walk->directories != 0))
return;
if (walk->entry_count >= XISO_MAXIMUM_ENTRIES || !xiso_plain_name(entry + XISO_ENTRY_FIXED_SIZE, name_length))
return;
/* (the destination's file system may ignore case) */
for (index = 0; index < walk->entry_count; index++)
{
if (xiso_name_is((const char *)entry + XISO_ENTRY_FIXED_SIZE, name_length, walk->entries[index].name))
return;
}
collected = &walk->entries[walk->entry_count++];
memcpy(collected->name, entry + XISO_ENTRY_FIXED_SIZE, (size_t)name_length);
collected->name[name_length] = 0;
collected->sector = xiso_u32(entry + 4);
collected->size = xiso_u32(entry + 8);
}
/* the subtree whose root entry is at offset: its left subtree, the entry,
its right subtree. A link to padding, past the table or back to an entry
already visited ends that branch */
static void xiso_walk_entry(struct xiso_walk *walk, unsigned long offset, int depth)
{
const unsigned char *entry;
unsigned long left, right;
int name_length;
unsigned long left, right, name_length;
offset *= 4;
/* a malformed table must not loop or run off its end */
if (depth > 64 || ++walk->visited > 4096 || offset + ENTRY_HEADER_SIZE > walk->size)
if (walk->stopped || depth > XISO_MAXIMUM_DEPTH)
return;
if (offset >= walk->size || walk->size - offset < XISO_ENTRY_FIXED_SIZE)
return;
entry = walk->table + offset;
left = (unsigned long)entry[0] | (unsigned long)entry[1] << 8;
right = (unsigned long)entry[2] | (unsigned long)entry[3] << 8;
/* 0xFFFF: padding, an empty directory */
if (left == 0xFFFF)
left = xiso_u16(entry);
right = xiso_u16(entry + 2);
if (left == XISO_PADDING_LINK)
return;
name_length = entry[13];
/* (links are in 4-byte units, so every offset is a multiple of 4) */
if (walk->visited[offset >> 5] & (1 << ((offset >> 2) & 7)))
return;
walk->visited[offset >> 5] |= (unsigned char)(1 << ((offset >> 2) & 7));
if (walk->visits >= XISO_MAXIMUM_VISITS)
{
walk->stopped = 1;
return;
}
walk->visits++;
if (left)
walk_directory(walk, left, depth + 1);
if (offset + ENTRY_HEADER_SIZE + (unsigned long)name_length <= walk->size && name_length > 0 &&
!(entry[12] & ATTRIBUTE_DIRECTORY) == !walk->directories && walk->entry_count < walk->maximum_count)
{
struct xiso_file *file = &walk->entries[walk->entry_count];
memcpy(file->name, entry + ENTRY_HEADER_SIZE, (size_t)name_length);
file->name[name_length] = 0;
file->sector = read_u32(entry + 4);
file->size = read_u32(entry + 8);
/* (as extract-xiso refuses them: no name may leave the folder, and
none but a plain file name is written) */
if (name_is_plain(file->name))
{
walk->entry_count++;
}
}
xiso_walk_entry(walk, left * 4, depth + 1);
name_length = entry[13];
if (name_length && name_length <= walk->size - offset - XISO_ENTRY_FIXED_SIZE)
xiso_walk_collect(walk, entry);
if (right)
walk_directory(walk, right, depth + 1);
xiso_walk_entry(walk, right * 4, depth + 1);
}
/* whether a name is one to write in the maps folder: no path, no "." or
"..", and only printable ASCII that every desktop file system takes as a
plain name (a disc's maps folder holds .map files and loading.tga) */
static int name_is_plain(const char *name)
/* collects the folders (or the files) of a table, with plain names, into
entries (XISO_MAXIMUM_ENTRIES of them); returns how many, or -1 when out of
memory */
static int xiso_walk_table(const unsigned char *table, unsigned long size, int directories,
struct xiso_entry *entries)
{
const char *at;
struct xiso_walk walk;
if (!*name || !strcmp(name, ".") || !strcmp(name, ".."))
return 0;
for (at = name; *at; at++)
memset(&walk, 0, sizeof(walk));
walk.table = table;
walk.size = size;
walk.directories = directories;
walk.entries = entries;
walk.visited = calloc(size / 32 + 1, 1);
if (!walk.visited)
return -1;
xiso_walk_entry(&walk, 0, 0);
free(walk.visited);
return walk.entry_count;
}
/* ---------- the copy */
/* removes what an earlier, interrupted copy left in the folder at path */
static void xiso_empty_directory(const char *path, char *file_path, size_t file_path_size)
{
void *directory = posix_directory_open(path);
char name[260];
if (!directory)
return;
while (posix_directory_next(directory, name, sizeof(name)))
{
unsigned char c = (unsigned char)*at;
int length = snprintf(file_path, file_path_size, "%s/%s", path, name);
if (c < 0x20 || c > 0x7e || strchr("/\\:*?\"<>|", c))
return 0;
if (length > 0 && (size_t)length < file_path_size)
remove(file_path);
}
return 1;
posix_directory_close(directory);
}
static int names_match(const char *a, const char *b)
/* copies one file of the image to path, adding to *done as it goes */
static int xiso_copy_file(struct xiso_image *image, const struct xiso_entry *entry, const char *path,
unsigned char *buffer, unsigned long long *done, unsigned long long total, xiso_progress_proc progress,
void *context, char *error, int error_size)
{
for (; *a && *b; a++, b++)
{
char x = *a >= 'A' && *a <= 'Z' ? (char)(*a - 'A' + 'a') : *a;
char y = *b >= 'A' && *b <= 'Z' ? (char)(*b - 'A' + 'a') : *b;
if (x != y)
return 0;
}
return !*a && !*b;
}
static int copy_file(struct xiso_image *image, const struct xiso_file *file, const char *path,
unsigned char *buffer, unsigned long long *done, unsigned long long total,
xiso_progress_proc progress, void *context)
{
unsigned long long offset = image->partition + (unsigned long long)file->sector * SECTOR_SIZE;
unsigned long remaining = file->size;
/* (not through a link left in the folder) */
unsigned long long offset = xiso_sector_offset(image, entry->sector);
unsigned long remaining = entry->size;
int output = open(path, O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_NOFOLLOW, 0644);
if (output < 0)
return fail(image, "Could not write %s.", path);
while (remaining > 0)
{
unsigned long count = remaining > COPY_BUFFER_SIZE ? COPY_BUFFER_SIZE : remaining;
xiso_error(error, error_size, "Could not write %s.", path);
return 0;
}
while (remaining)
{
unsigned long count = remaining < XISO_COPY_CHUNK ? remaining : XISO_COPY_CHUNK;
unsigned long written = 0;
if (!read_at(image, offset, buffer, count))
if (!xiso_read(image, offset, buffer, count))
{
close(output);
return fail(image, "Could not read %s from the disc image (is it complete?).", file->name);
xiso_error(error, error_size, "Could not read %s from the disc image (is it complete?).", entry->name);
return 0;
}
while (written < count)
{
long result = (long)write(output, buffer + written, count - written);
int result = (int)write(output, buffer + written, (unsigned int)(count - written));
if (result < 0 && errno == EINTR)
continue;
if (result <= 0)
{
close(output);
return fail(image, "Could not write %s (is the disk full?).", path);
xiso_error(error, error_size, "Could not write %s (is the disk full?).", path);
return 0;
}
written += (unsigned long)result;
}
@@ -309,109 +410,166 @@ static int copy_file(struct xiso_image *image, const struct xiso_file *file, con
remaining -= count;
*done += count;
if (progress)
progress(context, file->name, *done, total);
progress(context, entry->name, *done, total);
}
if (close(output) != 0)
return fail(image, "Could not write %s (is the disk full?).", path);
{
xiso_error(error, error_size, "Could not write %s (is the disk full?).", path);
return 0;
}
return 1;
}
/* ---------- public code */
int xiso_extract_maps(const char *image_path, const char *destination, xiso_progress_proc progress, void *context,
char *error, int error_size)
{
struct xiso_image image;
struct xiso_file *entries = NULL;
struct xiso_entry *entries = NULL;
unsigned char *table = NULL;
unsigned char *buffer = NULL;
unsigned long root_sector, root_size;
unsigned long long total = 0, done = 0;
char partial[1024], final[1024], path[1300];
int result = 0;
int index;
char *partial_path = NULL, *file_path = NULL, *maps_path = NULL;
unsigned long root_sector, root_size, maps_sector = 0, maps_size = 0;
unsigned long long done = 0, total = 0;
posix_ulong size_low, size_high;
int count, index, found, out_of_memory, succeeded = 0;
image.error = error;
image.error_size = error_size;
memset(&image, 0, sizeof(image));
image.descriptor = open(image_path, O_RDONLY | O_LARGEFILE | O_CLOEXEC);
if (image.descriptor < 0)
return fail(&image, "Could not open %s.", image_path);
entries = calloc(MAXIMUM_FILES, sizeof(*entries));
buffer = malloc(COPY_BUFFER_SIZE);
if (!entries || !buffer)
{
fail(&image, "Out of memory.%s", NULL);
xiso_error(error, error_size, "Could not open %s.", image_path);
return 0;
}
image.size = ~0ULL;
if (posix_seek(image.descriptor, 0, 0, SEEK_END, &size_low, &size_high) == 0)
image.size = (unsigned long long)size_high << 32 | size_low;
entries = malloc(sizeof(*entries) * XISO_MAXIMUM_ENTRIES);
buffer = malloc(XISO_COPY_CHUNK);
partial_path = malloc(XISO_MAXIMUM_PATH);
file_path = malloc(XISO_MAXIMUM_PATH);
maps_path = malloc(XISO_MAXIMUM_PATH);
if (!entries || !buffer || !partial_path || !file_path || !maps_path)
{
xiso_error(error, error_size, "Out of memory.");
goto done;
}
if (!find_volume(&image, &root_sector, &root_size))
if (!xiso_find_volume(&image, &root_sector, &root_size))
{
xiso_error(error, error_size, "This is not an Xbox disc image.");
goto done;
}
/* the root's maps folder */
table = read_directory(&image, root_sector, root_size);
table = xiso_read_table(&image, root_sector, root_size, &out_of_memory);
if (!table)
{
fail(&image, "The disc image's file system is damaged.%s", NULL);
xiso_error(error, error_size, out_of_memory ? "Out of memory." : "The disc image's file system is damaged.");
goto done;
}
count = xiso_walk_table(table, root_size, 1, entries);
free(table);
table = NULL;
if (count < 0)
{
struct directory_walk walk = { table, root_size, entries, 0, MAXIMUM_FILES, 0, 1 };
walk_directory(&walk, 0, 0);
for (index = 0; index < walk.entry_count && !names_match(entries[index].name, "maps"); index++)
;
if (index == walk.entry_count)
xiso_error(error, error_size, "Out of memory.");
goto done;
}
for (found = 0, index = 0; index < count && !found; index++)
{
if (xiso_name_is(entries[index].name, (int)strlen(entries[index].name), "maps"))
{
fail(&image, "The disc image has no maps folder: it is not a Halo disc.%s", NULL);
goto done;
maps_sector = entries[index].sector;
maps_size = entries[index].size;
found = 1;
}
free(table);
table = read_directory(&image, entries[index].sector, entries[index].size);
if (!table)
{
fail(&image, "The disc image's maps folder is damaged.%s", NULL);
goto done;
}
root_size = entries[index].size;
}
if (!found)
{
xiso_error(error, error_size, "The disc image has no maps folder: it is not a Halo disc.");
goto done;
}
/* its files */
table = xiso_read_table(&image, maps_sector, maps_size, &out_of_memory);
if (!table)
{
struct directory_walk walk = { table, root_size, entries, 0, MAXIMUM_FILES, 0, 0 };
int has_ui = 0;
walk_directory(&walk, 0, 0);
for (index = 0; index < walk.entry_count; index++)
xiso_error(error, error_size, out_of_memory ? "Out of memory." : "The disc image's maps folder is damaged.");
goto done;
}
count = xiso_walk_table(table, maps_size, 0, entries);
free(table);
table = NULL;
if (count < 0)
{
xiso_error(error, error_size, "Out of memory.");
goto done;
}
for (found = 0, index = 0; index < count && !found; index++)
found = xiso_name_is(entries[index].name, (int)strlen(entries[index].name), "ui.map");
if (!found)
{
xiso_error(error, error_size, "The disc image's maps folder has no ui.map: it is not a Halo disc.");
goto done;
}
/* (an image that ends before a file does is refused before anything is
written; an empty file's sector need not be anywhere) */
for (index = 0; index < count; index++)
{
if (entries[index].size &&
xiso_sector_offset(&image, entries[index].sector) + entries[index].size > image.size)
{
total += entries[index].size;
has_ui |= names_match(entries[index].name, "ui.map");
}
if (!has_ui)
{
fail(&image, "The disc image's maps folder has no ui.map: it is not a Halo disc.%s", NULL);
xiso_error(error, error_size, "Could not read %s from the disc image (is it complete?).",
entries[index].name);
goto done;
}
snprintf(partial, sizeof(partial), "%s/maps.partial", destination);
snprintf(final, sizeof(final), "%s/maps", destination);
posix_make_directory(partial);
for (index = 0; index < walk.entry_count; index++)
total += entries[index].size;
}
/* the copy, to maps.partial */
if (snprintf(partial_path, XISO_MAXIMUM_PATH, "%s/" XISO_PARTIAL_DIRECTORY, destination) >= XISO_MAXIMUM_PATH ||
snprintf(maps_path, XISO_MAXIMUM_PATH, "%s/maps", destination) >= XISO_MAXIMUM_PATH)
{
xiso_error(error, error_size, "Could not create %s/maps.", destination);
goto done;
}
/* (an existing one is reused, emptied; a failure to make it shows as a
failure to write the first file) */
posix_make_directory(partial_path);
xiso_empty_directory(partial_path, file_path, XISO_MAXIMUM_PATH);
for (index = 0; index < count; index++)
{
platform_log("extracting maps/%s (%lu bytes)", entries[index].name, entries[index].size);
if (snprintf(file_path, XISO_MAXIMUM_PATH, "%s/%s", partial_path, entries[index].name) >= XISO_MAXIMUM_PATH)
{
snprintf(path, sizeof(path), "%s/%s", partial, entries[index].name);
platform_log("extracting maps/%s (%lu bytes)", entries[index].name, entries[index].size);
if (!copy_file(&image, &entries[index], path, buffer, &done, total, progress, context))
goto done;
xiso_error(error, error_size, "Could not write %s/%s.", partial_path, entries[index].name);
goto done;
}
if (rename(partial, final) != 0)
if (!xiso_copy_file(&image, &entries[index], file_path, buffer, &done, total, progress, context,
error, error_size))
{
fail(&image, "Could not create %s.", final);
goto done;
}
}
result = 1;
if (rename(partial_path, maps_path) != 0)
{
xiso_error(error, error_size, "Could not create %s.", maps_path);
goto done;
}
succeeded = 1;
done:
close(image.descriptor);
free(table);
free(entries);
free(maps_path);
free(file_path);
free(partial_path);
free(buffer);
return result;
free(entries);
close(image.descriptor);
return succeeded;
}
#endif
-75
View File
@@ -1,75 +0,0 @@
This is an xdvdfs (xbox iso) file creation/extraction utility for linux/darwin/
freebsd.
If you want to port it to your OS it shouldn't be too hard, just make sure your
fseek/ftell takes 64-bit file offsets.
I wrote this code completely from scratch today because xbiso (the one on
sourceforge) keeps seg-faulting and the code is buggy. I got useful
documentation on the xdvdfs file system from http://xbox-linux.sourceforge.net.
I will say thanks though to the author of xbiso, it was a good start and got me
thinking!
Regarding licensing:
I think the GPL sucks! (it stands for Generosity Poor License)
My open-source code is really *FREE* so you can do whatever you want with it, as
long as 1) you don't claim that you wrote my code and 2) you retain a notice
that some parts of the code are copyright in@fishtank.com and 3) you understand
there are no warranties. I only guarantee that it will take up disk space!
If you want to help out with this project it would be welcome, just email me at
in@fishtank.com.
This code is copyright in@fishtank.com and is licensed under a slightly
modifified version of the Berkeley Software License, which follows:
/*
* Copyright (c) 2003 in <in@fishtank.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
*
* This product includes software developed by in <in@fishtank.com>.
*
* 4. Neither the name of "in" nor the email address "in@fishtank.com"
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED `AS IS' AND ANY EXPRESS OR IMPLIED WARRANTIES
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* AUTHOR OR ANY CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
Please send bug reports to me at in@fishtank.com
To compile, run 'make' in the source directory.
NOTE: You need to be running GNU make and /bin/bash must be executable
Enjoy!
in version 1.0
March 10, 2003
-16
View File
@@ -1,16 +0,0 @@
# extract-xiso
An Xbox disc image (xdvdfs) extraction and creation tool by in
<in@fishtank.com>, under a modified BSD license (see `LICENSE.TXT`, copied
unchanged from upstream).
Upstream: https://github.com/XboxDev/extract-xiso, commit
3f5b62cfe68f000b0e3c8a30104973f3a297948e.
None of its code is built as it is: `port/linux/src/xiso.c`, which copies
the maps folder out of a disc image when a desktop port starts without game
data, reads the format as `extract-xiso.c` does and carries its notice. The
desktop builds' artifacts include `LICENSE.TXT` as
`extract-xiso-LICENSE.txt`.
This product includes software developed by in <in@fishtank.com>.
+11 -7
View File
@@ -1,7 +1,7 @@
"""Writes the web site's licenses.txt (tools/web_build.py): the notices of
the code and fonts that halo.wasm and the page carry, which their licences
ask copies to include, as the other builds' releases carry them
(tools/ci_build.py).
"""Writes the web site's licenses.txt (tools/web_build.py): OpenCE's licence,
and the notices of the code and fonts that halo.wasm and the page carry,
which their licences ask copies to include, as the other builds' releases
carry them (tools/ci_build.py).
python port/web/licenses.py OUTPUT SDL3-LICENSE
"""
@@ -21,7 +21,6 @@ NOTICES = [
("tomlc17 (config.toml, mod.toml, load_order.toml)", "port/third_party/tomlc17/LICENSE"),
("musl (the maths functions)", "port/third_party/musl-math/COPYRIGHT"),
("stb_vorbis (Custom Edition maps' and mods' sounds)", "port/third_party/stb_vorbis/LICENSE"),
("extract-xiso (how the disc image is read)", "port/third_party/extract-xiso/LICENSE.TXT"),
("Overpass (the menus' text and the page's)", "port/assets/fonts/Overpass-OFL.txt"),
("OpenCE (the title font, from Newtown)", "port/assets/fonts/OpenCE-OFL.txt"),
("Newtown", "port/assets/fonts/Newtown-LICENSE.txt"),
@@ -33,12 +32,17 @@ def main() -> None:
output, sdl_license = Path(sys.argv[1]), Path(sys.argv[2])
parts = [
"OpenCE for the web\n\n"
"OpenCE's own code is CC0 (https://github.com/OpenCommunityEdition/OpenCE). The game data\n"
"comes from the player's own disc. It carries the following, under their licences:\n",
"OpenCE is free software under the GNU Affero General Public License, version 3 or (at\n"
"your option) any later version; its text is at the end of this file. Its source is at\n"
"https://github.com/OpenCommunityEdition/OpenCE, and each release's at its tag. The game\n"
"data comes from the player's own disc. OpenCE carries the following, under their\n"
"licences:\n",
f"\n==================== SDL 3 (windows, input and audio)\n\n{sdl_license.read_text(encoding='utf-8')}",
]
for title, path in NOTICES:
parts.append(f"\n==================== {title}\n\n{(ROOT / path).read_text(encoding='utf-8')}")
parts.append(f"\n==================== OpenCE (GNU Affero General Public License)\n\n"
f"{(ROOT / 'LICENSE').read_text(encoding='utf-8')}")
output.write_text("".join(parts), encoding="utf-8")
+201 -147
View File
@@ -1,211 +1,245 @@
/*
XISO-WORKER.JS
Copies the game's maps folder into the site's Origin Private File System,
where the game finds it (/data/maps: port/web/src/web_main.c), from the
player's own Xbox disc image of Halo: Combat Evolved (an "xiso", .iso), as
port/linux/src/xiso.c does for the desktop ports, or from a maps folder
already copied out of one. It runs in a Worker, which can write with
synchronous OPFS access handles (Safari has no OPFS writable streams), and
reads the image a slice at a time: an image is 4 to 7 GB, and nothing of it
is kept but the maps.
Copies the game data into the site's Origin Private File System, where the
game reads it (/data/maps: port/web/src/web_main.c): the maps folder of the
player's Xbox disc image of Halo: Combat Evolved, or the files of a maps
folder the player chose. It runs in a Worker, which can write with
synchronous OPFS access handles (Safari has no OPFS writable streams). Only
the maps and loading.tga are kept, and each map's header is checked as the
game checks it, so that a disc the game cannot play is refused here.
The image's file system is XDVDFS, read as extract-xiso does
(port/third_party/extract-xiso): 2048-byte sectors; a volume descriptor at
0x10000 that starts and ends with "MICROSOFT*XBOX*MEDIA" and gives the root
directory's sector and size; directories whose entries form a binary tree
(left and right subtree offsets in 4-byte units, the start sector, the size,
attributes, the name's length and the name). Images of a whole disc put the
game partition further in, at one of PARTITION_OFFSETS. The image is the
player's file, so it is untrusted: every offset and size is checked against
the image and the directory it is read from, and a directory's walk is
bounded.
Written from a description of the Xbox's disc file system, XDVDFS
(xboxdevwiki's XDVDFS page, https://xboxdevwiki.net/XDVDFS, and the format
facts OpenCE's readers rely on). What this file relies on:
Each map is checked as the game checks it when it loads it (cache_files.c):
"head" and "foot" signatures, the Xbox's cache version, and the build of a
retail disc (01.10.12.2276) or of this decompilation's (01.01.14.2342).
- Sectors are 2048 bytes and integers little-endian. Sector numbers count
from the start of the game partition: an image of the partition alone has
it at 0, an image of a whole disc further in (0x0FD90000, 0x02080000 or
0x18300000 for XGD2, XGD3 and XGD1 discs). They are tried in that order.
- The volume descriptor is the partition's sector 32 (at 0x10000). It holds
"MICROSOFT*XBOX*MEDIA" at its start and again at 0x7EC, and the root
directory table's start sector (u32 at 0x14) and size in bytes (u32 at
0x18).
- A directory table is a binary tree of entries whose root is the entry at
offset 0. An entry is a left and a right subtree link (u16 each, in 4-byte
units from the table's start, 0 for none), the start sector and the size
of the file or of the subdirectory's table (u32 each), the attributes (u8,
0x10 for a directory), the name's length (u8) and the name. Unused bytes of
a table are 0xFF, so a left link of 0xFFFF is padding, not an entry.
- A file is one contiguous run of bytes from the start of its sector.
Messages from the page: { type: 'image', file } or { type: 'folder', files }
(a maps folder's File objects). To the page: { type: 'progress', file, done,
total }, then { type: 'done', files, bytes } or { type: 'error', message }.
The image is the player's file (4 to 7 GB) and nothing read from it is
trusted: it is read a slice at a time, only the root's table and the maps
folder's (each at most 1 MB), and the walk of a table visits each offset
once, goes at most 64 links deep and looks at most 4096 entries.
Messages from the page: { type: 'image', file } (the disc image) or
{ type: 'folder', files } (a chosen folder's File objects). To the page:
{ type: 'progress', file, done, total }, then { type: 'done', files, bytes }
or { type: 'error', message }. A new copy first removes the old maps folder
and writes maps/.complete ({"files":[...],"bytes":n}) last: the page takes
the data as ready only once that marker is there.
*/
'use strict';
const SECTOR_SIZE = 2048;
const VOLUME_DESCRIPTOR_OFFSET = 0x10000;
const PARTITION_OFFSETS = [0, 0x0FD90000, 0x02080000, 0x18300000];
const DESCRIPTOR_OFFSET = 0x10000;
const MAGIC = 'MICROSOFT*XBOX*MEDIA';
const ENTRY_HEADER_SIZE = 14;
const SECOND_MAGIC_OFFSET = 0x7EC;
const ENTRY_FIXED_SIZE = 14;
const ATTRIBUTE_DIRECTORY = 0x10;
const MAXIMUM_DIRECTORY_SIZE = 1024 * 1024;
const MAXIMUM_ENTRIES = 4096;
const PADDING_LINK = 0xFFFF;
// where the game partition may start, in the order they are tried: an image
// of the partition alone, then whole XGD2, XGD3 and XGD1 discs
const PARTITION_STARTS = [0x00000000, 0x0FD90000, 0x02080000, 0x18300000];
// directory tables are a few sectors; anything much larger is not one
const MAXIMUM_TABLE_SIZE = 1024 * 1024;
const MAXIMUM_DEPTH = 64;
const COPY_CHUNK = 4 * 1024 * 1024;
const MAXIMUM_ENTRIES = 4096;
const MAP_HEADER_SIZE = 0x800;
const CACHE_VERSION = 5;
const BUILDS = ['01.10.12.2276', '01.01.14.2342'];
// written last: the page starts the game only when it is there
const COMPLETE_MARKER = '.complete';
const MAP_BUILDS = ['01.10.12.2276', '01.01.14.2342'];
const COPY_CHUNK = 4 * 1024 * 1024;
async function readAt(file, offset, size) {
const end = Math.min(offset + size, file.size);
if (offset < 0 || offset >= end) return new Uint8Array(0);
return new Uint8Array(await file.slice(offset, end).arrayBuffer());
// ---------- names
function asciiLower(text) {
return text.replace(/[A-Z]/g, (letter) => String.fromCharCode(letter.charCodeAt(0) + 32));
}
function text(bytes, start, length) {
let result = '';
for (let i = 0; i < length; i++) result += String.fromCharCode(bytes[start + i]);
return result;
function sameName(a, b) {
return asciiLower(a) === asciiLower(b);
}
function u16(bytes, at) {
return bytes[at] | bytes[at + 1] << 8;
// A name a file of the maps folder may have: no path, nothing hidden.
function plainName(name) {
return typeof name === 'string' && /^[A-Za-z0-9_. -]{1,64}$/.test(name) && !name.startsWith('.');
}
function u32(bytes, at) {
return (bytes[at] | bytes[at + 1] << 8 | bytes[at + 2] << 16 | bytes[at + 3] << 24) >>> 0;
function latin1(bytes) {
let text = '';
for (const byte of bytes) text += String.fromCharCode(byte);
return text;
}
// ---------- the image
async function readBytes(file, start, end) {
return new Uint8Array(await file.slice(start, end).arrayBuffer());
}
// The game partition: { partition, rootSector, rootSize }, from the first
// start whose volume descriptor has both magics; null if none has.
async function findVolume(file) {
for (const partition of PARTITION_OFFSETS) {
const descriptor = await readAt(file, partition + VOLUME_DESCRIPTOR_OFFSET, SECTOR_SIZE);
if (descriptor.length < SECTOR_SIZE) continue;
if (text(descriptor, 0, 20) === MAGIC && text(descriptor, 0x7EC, 20) === MAGIC) {
return { partition, rootSector: u32(descriptor, 20), rootSize: u32(descriptor, 24) };
for (const partition of PARTITION_STARTS) {
const start = partition + DESCRIPTOR_OFFSET;
if (start + SECTOR_SIZE > file.size) continue;
const descriptor = await readBytes(file, start, start + SECTOR_SIZE);
if (descriptor.length !== SECTOR_SIZE) continue;
if (latin1(descriptor.subarray(0, MAGIC.length)) !== MAGIC ||
latin1(descriptor.subarray(SECOND_MAGIC_OFFSET, SECOND_MAGIC_OFFSET + MAGIC.length)) !== MAGIC) {
continue;
}
const view = new DataView(descriptor.buffer, descriptor.byteOffset, descriptor.byteLength);
return { partition, rootSector: view.getUint32(0x14, true), rootSize: view.getUint32(0x18, true) };
}
return null;
}
// a name a file of the maps folder may have: no path, nothing hidden
function plainName(name) {
return name.length > 0 && name.length <= 64 && /^[A-Za-z0-9_.\- ]+$/.test(name) && !name.startsWith('.');
}
// the entries of a directory table: { name, sector, size, directory }
// A directory table's entries, { name, sector, size, directory }, for every
// entry that has a name, in the tree's order (left subtree, the entry, right
// subtree). A link to padding, past the table or to an offset already
// visited ends that branch.
function walkDirectory(table) {
const view = new DataView(table.buffer, table.byteOffset, table.byteLength);
const visited = new Set();
const entries = [];
const seen = new Set();
const walk = (offset, depth) => {
offset *= 4;
// (a cycle, a tree too deep or too wide, or an entry past the table:
// what is left of it is ignored)
if (depth > MAXIMUM_DEPTH || seen.has(offset) || seen.size >= MAXIMUM_ENTRIES ||
offset + ENTRY_HEADER_SIZE > table.length) {
return;
}
seen.add(offset);
const left = u16(table, offset);
const right = u16(table, offset + 2);
// (padding at the end of a sector)
if (left === 0xFFFF) return;
if (depth > MAXIMUM_DEPTH || offset + ENTRY_FIXED_SIZE > table.length) return;
const left = view.getUint16(offset, true);
const right = view.getUint16(offset + 2, true);
if (left === PADDING_LINK || visited.has(offset) || visited.size >= MAXIMUM_ENTRIES) return;
visited.add(offset);
if (left) walk(left * 4, depth + 1);
const nameLength = table[offset + 13];
if (left) walk(left, depth + 1);
if (nameLength > 0 && offset + ENTRY_HEADER_SIZE + nameLength <= table.length) {
const nameStart = offset + ENTRY_FIXED_SIZE;
if (nameLength && nameStart + nameLength <= table.length) {
entries.push({
name: text(table, offset + ENTRY_HEADER_SIZE, nameLength),
sector: u32(table, offset + 4),
size: u32(table, offset + 8),
name: latin1(table.subarray(nameStart, nameStart + nameLength)),
sector: view.getUint32(offset + 4, true),
size: view.getUint32(offset + 8, true),
directory: (table[offset + 12] & ATTRIBUTE_DIRECTORY) !== 0,
});
}
if (right) walk(right, depth + 1);
if (right) walk(right * 4, depth + 1);
};
walk(0, 0);
return entries;
}
async function readDirectory(file, volume, sector, size) {
if (!size || size > MAXIMUM_DIRECTORY_SIZE) return null;
const offset = volume.partition + sector * SECTOR_SIZE;
if (offset + size > file.size) return null;
const table = await readAt(file, offset, size);
return table.length === size ? table : null;
async function readTable(file, partition, sector, size, message) {
const start = partition + sector * SECTOR_SIZE;
if (size === 0 || size > MAXIMUM_TABLE_SIZE || start + size > file.size) throw new Error(message);
const table = await readBytes(file, start, start + size);
if (table.length !== size) throw new Error(message);
return table;
}
// why a map's header is not one the game loads, or null
// ---------- the maps
// Why the game would not load a map whose first bytes are header, or null.
function mapProblem(header) {
if (header.length < MAP_HEADER_SIZE) return 'it is too short';
if (text(header, 0, 4) !== 'daeh' || text(header, 0x7FC, 4) !== 'toof') return 'it is not a map';
if (u32(header, 4) !== CACHE_VERSION) return 'it is not an Xbox map (its cache version is ' + u32(header, 4) + ')';
const build = text(header, 0x40, 32).replace(/\0.*$/s, '');
if (!BUILDS.includes(build)) return 'its build, ' + JSON.stringify(build) + ', is not one the game loads';
if (latin1(header.subarray(0, 4)) !== 'daeh' || latin1(header.subarray(0x7FC, 0x800)) !== 'toof') {
return 'it is not a map';
}
const view = new DataView(header.buffer, header.byteOffset, header.byteLength);
const version = view.getUint32(4, true);
if (version !== 5) return `it is not an Xbox map (its cache version is ${version})`;
const field = header.subarray(0x40, 0x60);
const end = field.indexOf(0);
const build = latin1(end >= 0 ? field.subarray(0, end) : field);
if (!MAP_BUILDS.includes(build)) return `its build, ${JSON.stringify(build)}, is not one the game loads`;
return null;
}
// the files to copy, each { name, size, read(offset, size) }; the maps are
// checked, other files (loading.tga) copied as they are
// The files to copy, of those given ({ name, size, read }): the maps (each
// checked) and loading.tga, under plain names, the first of names that
// differ only in case; throws why they cannot be used.
async function checkedFiles(candidates) {
const files = [];
const kept = [];
for (const candidate of candidates) {
const lower = candidate.name.toLowerCase();
if (!plainName(candidate.name)) continue;
if (kept.some((file) => sameName(file.name, candidate.name))) continue;
const lower = asciiLower(candidate.name);
if (lower.endsWith('.map')) {
const problem = mapProblem(await candidate.read(0, MAP_HEADER_SIZE));
if (problem) throw new Error(`${candidate.name} cannot be used: ${problem}.`);
files.push(candidate);
kept.push(candidate);
} else if (lower === 'loading.tga') {
files.push(candidate);
kept.push(candidate);
}
}
if (!files.some((file) => file.name.toLowerCase() === 'ui.map')) {
if (!kept.some((file) => sameName(file.name, 'ui.map'))) {
throw new Error('There is no ui.map among the maps: this is not Halo: Combat Evolved for the Xbox.');
}
return files;
return kept;
}
// The maps folder's files in a disc image, as { name, size, read(offset,
// size) }; throws why it cannot be used.
async function imageFiles(file) {
const volume = await findVolume(file);
if (!volume) throw new Error('This file is not an Xbox disc image (no XDVDFS volume was found).');
const root = await readDirectory(file, volume, volume.rootSector, volume.rootSize);
if (!root) throw new Error("The disc image's file system is damaged.");
const maps = walkDirectory(root).find((entry) => entry.directory && entry.name.toLowerCase() === 'maps');
const { partition } = volume;
const root = await readTable(file, partition, volume.rootSector, volume.rootSize,
'The disc image\'s file system is damaged.');
const maps = walkDirectory(root).find((entry) => entry.directory && sameName(entry.name, 'maps'));
if (!maps) throw new Error('The disc image has no maps folder: it is not a Halo disc.');
const table = await readDirectory(file, volume, maps.sector, maps.size);
if (!table) throw new Error("The disc image's maps folder is damaged.");
return checkedFiles(walkDirectory(table).filter((entry) => !entry.directory).map((entry) => {
const offset = volume.partition + entry.sector * SECTOR_SIZE;
if (offset + entry.size > file.size) {
const table = await readTable(file, partition, maps.sector, maps.size, 'The disc image\'s maps folder is damaged.');
const candidates = [];
for (const entry of walkDirectory(table)) {
if (entry.directory) continue;
const start = partition + entry.sector * SECTOR_SIZE;
// (an empty file's sector need not be anywhere)
if (entry.size && start + entry.size > file.size) {
throw new Error(`The disc image ends before ${entry.name} does: is it complete?`);
}
return { name: entry.name, size: entry.size, read: (at, size) => readAt(file, offset + at, Math.min(size, entry.size - at)) };
}));
candidates.push({
name: entry.name,
size: entry.size,
read: (offset, size) => {
const count = Math.max(0, Math.min(size, entry.size - offset));
return readBytes(file, Math.min(start + offset, file.size), Math.min(start + offset + count, file.size));
},
});
}
return checkedFiles(candidates);
}
// The same, from the files of a chosen folder.
async function folderFiles(list) {
return checkedFiles(list.map((file) => ({ name: file.name, size: file.size, read: (at, size) => readAt(file, at, size) })));
return checkedFiles(list.map((file) => ({
name: file.name,
size: file.size,
read: (offset, size) => readBytes(file, offset, offset + size),
})));
}
async function writeFile(directory, source, onChunk) {
const handle = await directory.getFileHandle(source.name, { create: true });
const access = await handle.createSyncAccessHandle();
try {
access.truncate(0);
let position = 0;
while (position < source.size) {
const count = Math.min(COPY_CHUNK, source.size - position);
const bytes = await source.read(position, count);
if (bytes.length !== count) throw new Error(`Could not read ${source.name} (is the file complete?).`);
let written = 0;
while (written < count) {
const result = access.write(bytes.subarray(written), { at: position + written });
if (!result) throw new Error(`Could not write ${source.name}: is the device full?`);
written += result;
}
position += count;
onChunk(count);
}
access.flush();
} finally {
access.close();
// ---------- the copy
function writeAll(access, bytes, position, name) {
let written = 0;
while (written < bytes.length) {
const result = access.write(bytes.subarray(written), { at: position + written });
if (!result) throw new Error(`Could not write ${name}: is the device full?`);
written += result;
}
}
async function copy(files) {
const total = files.reduce((sum, entry) => sum + entry.size, 0);
const storage = await navigator.storage.getDirectory();
const total = files.reduce((sum, file) => sum + file.size, 0);
if (navigator.storage.estimate) {
const { quota, usage } = await navigator.storage.estimate();
if (quota && quota - usage < total) {
@@ -213,34 +247,54 @@ async function copy(files) {
`and the maps take ${Math.ceil(total / 1e6)} MB.`);
}
}
// a new copy replaces whatever an earlier, perhaps interrupted, one left
const storage = await navigator.storage.getDirectory();
// (a new copy replaces whatever an earlier, perhaps interrupted, one left)
await storage.removeEntry('maps', { recursive: true }).catch(() => {});
const directory = await storage.getDirectoryHandle('maps', { create: true });
const maps = await storage.getDirectoryHandle('maps', { create: true });
let done = 0;
let lastReport = 0;
for (const entry of files) {
await writeFile(directory, entry, (count) => {
done += count;
const now = Date.now();
if (now - lastReport > 100 || done === total) {
lastReport = now;
postMessage({ type: 'progress', file: entry.name, done, total });
for (const file of files) {
const handle = await maps.getFileHandle(file.name, { create: true });
const access = await handle.createSyncAccessHandle();
try {
access.truncate(0);
let position = 0;
while (position < file.size) {
const count = Math.min(COPY_CHUNK, file.size - position);
const bytes = await file.read(position, count);
if (bytes.length < count) throw new Error(`Could not read ${file.name} (is the file complete?).`);
writeAll(access, bytes.subarray(0, count), position, file.name);
position += count;
done += count;
const now = Date.now();
if (now - lastReport > 100 || done === total) {
lastReport = now;
postMessage({ type: 'progress', file: file.name, done, total });
}
}
});
access.flush();
} finally {
access.close();
}
}
// last: the sign that the copy is complete
const marker = await (await maps.getFileHandle('.complete', { create: true })).createSyncAccessHandle();
try {
marker.truncate(0);
const text = new TextEncoder().encode(JSON.stringify({ files: files.map((file) => file.name), bytes: total }));
writeAll(marker, text, 0, '.complete');
marker.flush();
} finally {
marker.close();
}
const marker = await directory.getFileHandle(COMPLETE_MARKER, { create: true });
const access = await marker.createSyncAccessHandle();
access.truncate(0);
access.write(new TextEncoder().encode(JSON.stringify({ files: files.map((f) => f.name), bytes: total })), { at: 0 });
access.flush();
access.close();
return { files: files.length, bytes: total };
}
if (typeof onmessage !== 'undefined' || typeof WorkerGlobalScope !== 'undefined') {
onmessage = async (event) => {
try {
const files = event.data.type === 'folder' ? await folderFiles(event.data.files) : await imageFiles(event.data.file);
const message = event.data;
const files = message.type === 'folder' ? await folderFiles(message.files) : await imageFiles(message.file);
postMessage({ type: 'done', ...(await copy(files)) });
} catch (error) {
postMessage({ type: 'error', message: error && error.message ? error.message : String(error) });
+2 -4
View File
@@ -117,10 +117,8 @@ def main() -> int:
for pdb in [ROOT / "build/windows/halo.pdb", *sorted((ROOT / "build/windows/third_party").glob("SDL3-*/lib/x86/SDL3.pdb"))]:
shutil.copy2(pdb, symbols)
print(f"{pdb.relative_to(ROOT)} -> {symbols.relative_to(ROOT)}", flush=True)
# the disc image readers (port/linux/src/xiso.c, and the Android app's
# XisoExtractor.java) follow extract-xiso, whose license asks binaries
# to carry its notice
shutil.copy2(ROOT / "port/third_party/extract-xiso/LICENSE.TXT", dist / "extract-xiso-LICENSE.txt")
# OpenCE's own licence, the AGPL, which asks each copy to carry its text
shutil.copy2(ROOT / "LICENSE", dist / "LICENSE.txt")
if args.platform != "web":
# internet play's DTLS with browsers, and the Linux self-updater's TLS
# (port/third_party/mbedtls), whose Apache license asks the same
+1 -1
View File
@@ -366,7 +366,7 @@ def generate_web_build(n: Writer, sln: Any) -> None:
command=f"$python {PORT_DIR}/licenses.py $out {sdl_license}",
description="WEB LICENSES $out",
)
n.build(outputs=licenses, rule="web_licenses", implicit=[PORT_DIR / "licenses.py", sdl_license])
n.build(outputs=licenses, rule="web_licenses", implicit=[PORT_DIR / "licenses.py", Path("LICENSE"), sdl_license])
site_files.append(licenses)
n.rule(
name="web_version",