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Network version 25
The host's object states now carry a unit's integrated light, with a bit saying it was sent ("Netcode: carry units' integrated lights in the object states"): a client of version 24 would keep a missed or earlier press's light the wrong way, while one of 25 sets it from every state.
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@@ -66,7 +66,7 @@ is newer (network_client_manager.c). A host advertises it, with its netcode,
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in its game's advertisement's reserved bytes (network_server_message_handler.c),
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which hosts built before there was a version send as zeros: version 0.
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Raise it with any change to what the machines send each other. */
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#define HALO_PORT_NETWORK_VERSION 24
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#define HALO_PORT_NETWORK_VERSION 25
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/* ... the advertisement's reserved bytes: the version (a little-endian word),
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then flags */
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#define HALO_PORT_ADVERTISED_VERSION_OFFSET 0
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