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Document CRT duplicate COMDAT ownership
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@@ -98,6 +98,18 @@ the different, smaller jump ordering that VC7 chooses for a `switch`.
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nonempty. That invariant is established by the same object's initialized
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data and count fields; it is not an unfixed user-input bug. No other
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original behavioral bug was found.
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- The production object also contains three unreferenced XDK-header
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`IMAGE_COMDAT_SELECT_ANY` constants that csplit attributes to their linked
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owners elsewhere: `_D3DPRIMITIVETOVERTEXCOUNT` (88 bytes, owned by
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`rasterizer_xbox_decals.obj`), `_D3DSIMPLERENDERSTATEENCODE` (328 bytes,
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owned by `progress_bar.obj`), and `_D3DTEXTUREDIRECTENCODE` (16 bytes,
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owned by `headers.obj`). A tree-wide COFF audit found thirty candidate
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copies of each symbol, zero relocations to these three copies from
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`winxfltr.obj`, and strict-equal bytes and relocation inventories against
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the one January-owned copy. The ordinary link discards the duplicates.
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This is the documented candidate-only duplicate-COMDAT case in
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`docs/exact_match_acceleration_playbook.md`, not newly owned runtime state
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and not a comparator waiver.
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- The final acceptance run force-rebuilds this object, checks both code owners
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and all five data aliases with hardened `section_infos_equal`, builds the
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complete Halo and libcmt graphs, regenerates ordinary and semantic progress,
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