Commit Graph
15 Commits
Author SHA1 Message Date
Jonas Volman 95f68ad3ce Admit five strict-exact Halo objects after ownership audit 2026-09-23 00:25:44 -07:00
Jonas VolmanandClaude Fable 5.1 d57ba30c0d Lane B wave 2: nine strict-exact functions (+4,715 meaningful / +4,784 padded)
New strict exact (unit :: function, padded bytes):
  game/player_control     :: _player_control_modify_desired_angles  1584
  ai/actor_combat         :: _actor_aim_projectile                   720
  memory/stack_memory_pool:: _stack_memory_pool_allocate             640
  memory/stack_memory_pool:: _stack_memory_pool_resize_block         192
  ai/action_vehicle       :: _action_vehicle_setup_impromptu         464
  scenario/wind           :: _wind_variance_initialize               384
  ai/actions              :: _actors_searching_same_position         320
  ai/action_converse      :: _action_converse_perform                256
  game/game_engine_race   :: _race_engine_get_score                  224
Function boards now complete: action_converse 9/9, wind 9/9, stack_memory_pool
33/33, game_engine_race 36/36, player_control 49/49 (objects NOT marked Matching:
whole-object data/ownership audit not done; player_control .rdata is owner-held).

Method. Every closure started from the SOURCE SHAPE read out of the first-party
unoptimised /Od + /RTC build (halo_cache_symbols.exe, scratch/orch/odbuild.py)
and was then confirmed against January's own bytes before it was relied on
(double attestation); none is a spelling search.
- _player_control_modify_desired_angles: both autolevel products are
  `error * K * magnitude3d(v)`; three lines, no local, cast or parenthesis.
- _actor_aim_projectile: weapon_vector is scoped to its own inner block, the dot
  product is tested directly (no `alignment` local), and the three debug-info
  stores follow January's order (flag first). Reviewer strip tests: block alone,
  order alone and alignment-drop alone are each residual; only the combination
  is exact.
- _stack_memory_pool_allocate: result zeroed before the 0x342 assert, ONE return,
  positive guard with the assert in the else, in-place size arithmetic. The
  worker's unattested `last_block` pointer local was REMOVED by the reviewer; the
  /Od arm spelling lands instead.
- _stack_memory_pool_resize_block: body untouched. The static helper
  stack_memory_pool_dispose_block takes (pool, reference), as /Od pushes them and
  as the callee forwards them to valid_block(pool, reference).
- _action_vehicle_setup_impromptu: passes state_data->attempt_distance /
  ->continue_distance (the fields just stored) instead of the parameters.
- _wind_variance_initialize: block-local `word control_point_indices[4]` assigned
  inside the innermost axis loop; name and size from the /Od RTC descriptor.
- _actors_searching_same_position: four pointer locals, result = FALSE after the
  four calls, if / else-if arms assigning result, one return. Requires
  actor_get_pursuit_location (baseline exact, STILL exact 64) to read
  uncover.pursuit_location through its own union member in a second arm, as /Od
  has it. The evade-direction enum gains its two real middle constants; values
  are unchanged (_actor_evade_random is still 4).
- _action_converse_perform: REMOVES a pre-existing `true_value` dummy local from
  production. `in_range = TRUE` is assigned in two arms (if / else-if): /Od has two
  distinct stores, impossible from one `||` statement, and January has
  `mov ebx,1` with two bl stores each with two in-edges. One return.
- _race_engine_get_score: a `score` accumulator assigned on both arms with ONE
  return (single-exit law); team_index/laps/flags_touched are block locals of
  the non-team arm.

Orchestrator overrides of reviewer-approved text (not landed, zero credit lost
beyond what is listed under HELD):
- action_vehicle: the reviewer's landing.c also rewrote _find_destination with 16
  NEW 3D->2D view casts. Owner ruling 2026-09-21 keeps rule 24 strict for new
  representation-punning casts, so only the two-line exact closure lands.
- actions: _actor_action_try_to_dive (720, exact in scratch) needs ONE new view
  cast -> HELD. _actor_action_handle_vehicle_entry's fuzzy rewrite introduced an
  empty `if` arm holding only a `//` comment (new fake_match_scan lead the
  reviewer missed) -> reverted to production.

Config: config/parked.json - six entries REMOVED (now exact):
_action_converse_perform, _wind_variance_initialize, _actor_aim_projectile,
_actors_searching_same_position, _player_control_modify_desired_angles,
_race_engine_get_score. No header, symbols.json, flag or tool change.

Verification (tip of the following fuzzy commit): full ninja all_source progress
semantic_progress pass, Code 1446706 -> 1451421, 7297 -> 7306 functions.
stable_verdicts vs the FROZEN baseline: gained 15 / 7568 bytes, regressions 0.
All 11,060 function and 1,706 section report rows: 0 lost 100%, 0 missing.
Parks 174 active / 0 stale / 0 invalid. Admission audit 23 / 0 / 8 / 0.
Guard, ownership, fake scan, line endings, new-punning-cast screen: clean on
every landed file. git diff --check clean.
Reviewer: independent adversarial agent per unit, ACCEPT_EXACT for all nine;
orchestrator re-gated every file through scratch/orch/land.py.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-21 11:10:49 -07:00
Jonas Volman 3e9468ec7c Replace stack pool retention scaffold with real callers 2026-09-02 07:17:13 -07:00
Jonas Volman 4c61d9d525 memory: authenticate stack pool private signatures 2026-09-02 00:31:34 -07:00
Jonas Volman 9f74e9937f Import 909 authenticated January and HCEA symbol names 2026-08-31 16:11:03 -07:00
Jonas Volman ee62f36f1f Integrate audited Claude small-object recoveries 2026-08-31 06:55:10 -07:00
Jonas Volman 689bd91e8c Improve stack memory pool gap search topology 2026-08-26 23:20:46 -07:00
Jonas Volman d1aaa3c4c7 Advance stack memory pool reconstruction 2026-08-20 10:14:21 -07:00
Jonas Volman 4169c75ccd Match stack memory pool handle allocation 2026-07-18 09:52:18 -07:00
Jonas Volman 8e679a7482 Reconstruct stack memory pool callers 2026-07-18 09:43:05 -07:00
Jonas Volman b93c5fdf40 Reconstruct stack pool allocation and disposal core 2026-07-17 22:35:48 -07:00
Jonas Volman 4b2e0f10e8 Reconstruct stack pool block lifecycle 2026-07-17 22:25:31 -07:00
Jonas Volman 1a2fe0301a Reconstruct stack memory pool primitives 2026-07-17 22:20:13 -07:00
Jonas Volman 3c9e18fd31 Reconstruct stack memory pool reset and layouts 2026-07-17 00:41:01 -07:00
punpckhdq e830efbd7c Initial commit 2025-11-27 02:27:27 +00:00