Jonas Volman
251fc455f5
Reconcile Fable CTF salvage
2026-09-02 14:59:28 -07:00
Jonas Volman
ef5d484df3
Snapshot Fable CTF exact wave
2026-09-02 14:56:18 -07:00
Jonas Volman
7ba0bc934e
Reconcile Fable Oddball salvage
2026-09-02 14:45:36 -07:00
Jonas Volman
2436d03f8e
Import Fable Oddball snapshot
2026-09-02 14:44:33 -07:00
Jonas Volman
04b349287c
Reconcile Fable Race exact functions
2026-09-02 14:37:12 -07:00
Jonas Volman
36e2d61562
Snapshot Fable Race wave for salvage
2026-09-02 14:36:53 -07:00
Jonas Volman
f68c6e25fe
Reconcile Fable King exact functions
2026-09-02 11:35:25 -07:00
Jonas Volman
9d2372ea6e
Snapshot Fable King wave for salvage
2026-09-02 11:34:43 -07:00
Jonas Volman
7e9cf16b0b
Complete and admit Slayer engine object
2026-09-02 11:22:21 -07:00
Jonas Volman
3e79dc90bb
Salvage Fable exact Slayer score formatters
2026-09-02 11:22:12 -07:00
Jonas Volman
0648992bc7
Reconcile Fable player control salvage
2026-09-02 11:22:04 -07:00
Jonas Volman
69e1dfbf94
Import Fable player control snapshot
2026-09-02 11:21:04 -07:00
Jonas Volman
293d9d0c4d
Preserve combined game engine exact schedule
2026-09-02 08:48:25 -07:00
Jonas Volman
cd5bed5a8b
Salvage and admit Fable game_engine wave
2026-09-02 08:41:09 -07:00
Jonas Volman
b5ef2343c1
Reconcile Fable encounters exact wave
2026-09-02 08:34:55 -07:00
Jonas Volman
2b6d109bc4
Use HUD messaging owner declaration in game engine
2026-09-02 05:42:14 -07:00
Jonas Volman
60957d0cb2
Recover remaining small HUD frontier
2026-09-02 04:42:30 -07:00
Jonas Volman
92fd55d6eb
Reconstruct nine biped functions
2026-09-02 01:57:40 -07:00
Jonas Volman
0444c57fc9
players: remove unsupported switch resets
2026-09-02 01:37:16 -07:00
Jonas Volman
f3243770f1
game: name and park allegiance residuals
2026-09-01 18:37:56 -07:00
Jonas Volman
ecb25ee0cd
game: reconstruct slayer display formatter
2026-09-01 17:52:15 -07:00
Jonas Volman
484e637153
main: isolate player control runtime prototype
2026-09-01 17:26:48 -07:00
Jonas Volman
0c08a88cd7
game: recover Slayer target and player update packet
2026-09-01 17:20:19 -07:00
Jonas Volman
7055eee35a
Match and reconcile main loop
...
Reconstruct _main_loop from the exact Claude packet using semantic helper names, authentic types, and owner-header prototypes. Keep collision timing declarations behind the collision debug/log boundary so units.obj remains exact.
2026-09-01 17:20:02 -07:00
Jonas Volman
4277f892c1
Admit audited Claude reconstruction gains
...
Retain 18 strict exact-function gains across Actions, Actor Combat, Decals, Game Engine, Object Lights, and Bipeds after removing donor bodies that regressed exact objects, emitted unowned code, or violated source-credibility rules. Name authenticated private symbols, move declarations to owner headers, record honest residual parks, and preserve units.obj at 189/189.
2026-08-31 20:42:01 -07:00
Jonas Volman
9f74e9937f
Import 909 authenticated January and HCEA symbol names
2026-08-31 16:11:03 -07:00
Jonas Volman
8335af1092
Admit authenticated weapons zoom and score helper
2026-08-31 11:30:19 -07:00
Jonas Volman
84f28b906a
Admit Props gains and correct game statistics
2026-08-31 10:01:48 -07:00
Jonas Volman
67ccd49298
Recover Slayer score quartet
2026-08-31 08:58:39 -07:00
Jonas Volman
3b81021d4c
Complete game statistics exact match
2026-08-31 05:09:48 -07:00
Jonas Volman
c71441a02e
Recover player rumble with authenticated fast_ftol
2026-08-31 04:45:17 -07:00
Jonas Volman
b7381ca187
Restore symbol-backed validator and S3TC types
2026-08-31 04:09:55 -07:00
Jonas Volman
bb8c67441a
Name game runtime globals directly
2026-08-31 03:38:08 -07:00
Jonas Volman
646c1e3ea3
Recover game difficulty clamp
2026-08-31 03:35:44 -07:00
Jonas Volman
d655a7e997
Reject fake inline exactness
2026-08-31 03:34:58 -07:00
Jonas Volman
777a30ba1d
Place shared prototypes in owner headers
2026-08-30 23:58:08 -07:00
Jonas Volman
677d098217
Recover Players callers without codegen steering
2026-08-30 23:42:05 -07:00
Jonas Volman
f366c3456b
Match game engine teleporter with natural scope
2026-08-30 20:38:23 -07:00
Jonas Volman
eb7282b2b2
Integrate AI script allegiance setter cluster
2026-08-29 21:31:30 -07:00
Jonas Volman
74eeadef77
ai: reconstruct AI debug exact checkpoint
2026-08-29 11:00:04 -07:00
Jonas Volman
e6a5d81c71
Recover game variant setter pair
2026-08-29 06:58:16 -07:00
Jonas Volman
4c4e31bf81
Recover game allegiance private cluster
2026-08-29 06:45:58 -07:00
Jonas Volman
c1c4d34260
Match player control aiming unit leaf
2026-08-28 21:52:46 -07:00
Jonas Volman
83883cc2e9
Advance effects, queues, and first-person wrappers
2026-08-28 18:08:22 -07:00
Jonas Volman
770f1c7113
Advance five objects with exact public leaves
2026-08-28 17:01:33 -07:00
Jonas Volman
73219efe56
Complete plasma energy and match game leaves
2026-08-28 16:14:38 -07:00
Jonas Volman
d77b090a37
Match game engine public leaves
2026-08-28 15:54:13 -07:00
Jonas Volman
841f8e2b8e
Recover typed player rumble update
2026-08-27 16:27:57 -07:00
Jonas Volman
03e9b8349c
Recover player control scalar interpolation
2026-08-27 03:38:22 -07:00
Jonas Volman
271e54579e
Recover player control vector limit
2026-08-27 03:36:33 -07:00