Commit Graph
246 Commits
Author SHA1 Message Date
MrBruh 1bcd57afe4 Merge branch 'bnunu:main' into main 2026-09-28 14:46:17 +13:00
Jonas Volman 59757f4263 Reconcile approved type ownership, static locals and source disclosures
Independently gate storage + K, OQ-4 P-a/P-b1, four static-local packets and comment-only disclosures. Preserve all 7641 exact owner rows, 71 valid parks and 1161 passing tests; code/data credit unchanged. G and game_engine admission remain held because current canonical loses populate_statistic_buffer. Existing collision static-local repair is not duplicated. No donor tree, held candidate, scorer or private asset imported.
2026-09-27 05:17:27 -07:00
MrBruh 5389a16360 Merge branch 'bnunu:main' into main 2026-09-27 23:57:12 +13:00
Jonas Volman 3ea3ba1f31 Recover private weapon HUD resolver linkage and exact code 2026-09-27 03:29:51 -07:00
MrBruh bd9876ac9b Mouse support in menus 2026-09-27 22:05:55 +13:00
MrBruh 50eae19bac Native resolution fullscreen with F11 toggle 2026-09-27 20:42:09 +13:00
MrBruh b0e3bc96e3 Fix framerate-dependent timing 2026-09-27 19:23:44 +13:00
Jonas Volman e44eea9126 Recover UI launch helper source shape; preserve five-function research 2026-09-26 23:18:47 -07:00
MrBruh 0154ae9af5 Merge branch 'main' of https://github.com/cybersecurity/halo-ce-universal 2026-09-27 17:42:48 +13:00
MrBruh 0f38fea378 Merge remote-tracking branch 'upstream/main' 2026-09-27 16:57:47 +13:00
Jonas VolmanandClaude Opus 5.5 c680c2b09f ui: reconcile exact widget recursive rendering
Independently rebuilt and source-reviewed donor b659a777. Restores attested helper, clipping and color-call shapes; 743 meaningful / 752 padded bytes, 0 regressions. No new helpers or storage changes.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 19:35:22 -07:00
Jonas VolmanandClaude Opus 5.5 81a11ff9b5 ui: reconcile exact scenario help widget assertion
Independently verified donor 9f0b3af9413e6dc5c1be28786d22f0ea7df6c119. Restore the first-party-attested null-and-text-box-type invariant. The redundant check is genuine source evidence, not a fabricated allocator lever. Complete 608-byte section and 50 relocations match January; no new helper, owner, warning or exact regression.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 15:18:18 -07:00
Jonas Volman 7c0af5f029 Reconcile approved compiler-application code, data and owner repairs 2026-09-26 12:02:50 -07:00
Jonas VolmanandClaude Opus 5.5 87a48e0e2f Port: interface support for 128-player, 128-machine sessions
Native builds only (#ifdef HALO_LINUX); the matching MSVC build keeps the
original text and stays byte-identical.

- ui_widget_game_data_input_functions.c: the local machine limit follows
  HALO_PORT_MAXIMUM_NETWORK_MACHINES and the struct network_game copy holds
  HALO_PORT_MAXIMUM_NETWORK_PLAYERS players; its layout is checked against
  halo_port_limits.h. The pregame screen keeps its three remote machine
  panels and shows the first three remote machines instead of asserting
  (sizing its arrays by the machine limit read uninitialized widget
  pointers). netgame_prejoin_players scans every player slot, and the
  player count texts have room for three digits. network_machine_is_valid
  widens the char index before comparing it with 128.
- ui_widget_event_handler_functions.c: the join/unjoin, team swap and
  countdown handlers use the port's players offset and player count
  instead of 0x226/0x242/0x243 and 16.
- hud.c: hud_draw_players sizes its teammate buffer by the port's player
  limit and bounds the fill (more than 16 teammates overflowed the stack).
- motion_sensor.c: multiplayer tests the (horizontal) range before a unit
  takes a blip slot, so distant units no longer crowd nearby ones out of
  the 16 slots.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 10:18:07 -07:00
MrBruh 95881a5f91 Replace port assembly with C 2026-09-26 23:56:21 +12:00
MrBruh a06ef74eec Detach framerate from gameplay simulation 2026-09-26 21:49:07 +12:00
MrBruh 95c1e19338 Merge branch 'bnunu:main' into main 2026-09-26 20:40:13 +12:00
Jonas Volman b91402af73 hud: reconcile approved exhaustive crosshair state dispatch
Match _hud_update_weapon_local_player: 1472 credited bytes, 68 relocations. Default is unreachable over all 19 loop states. First-party evidence supports the ammo predicates and primary-trigger correction. Independently verified in the three-function batch with zero regressions.
2026-09-26 00:38:13 -07:00
MrBruh dcfd36f609 Merge branch 'bnunu:main' into main 2026-09-26 18:26:52 +12:00
MrBruh e29125b50e Port decomp to Android 2026-09-26 16:16:00 +12:00
Jonas Volman 4859d3044d Match motion sensor update with genuine shared helpers 2026-09-25 17:18:38 -07:00
Jonas VolmanandClaude Opus 5.5 3ee32a5cb5 R3 batch 2: owner rulings 1, 4, 7 - five objects complete
Owner rulings 2026-09-24:
- Q1 YES (04, not 04b): _actor_aim_grenade in its natural /Od body (no goto),
  keeping the BUG comment on January's vehicle-path read of the unassigned
  aim_vector. Header-inline helpers replace the TU redirects and the NODUP
  cross_product2d hand copy; the new COMDATs are identical to January's.
  Unlocks collision_features, real_math and path_smoothing (config 03A) and
  retires the stale collision_features rejection (04). The decals rejection,
  path_structure_bsp and path_obstacle_avoidance are untouched.
- Q4 YES (A2): _first_person_weapon_update without the two NULL guards,
  VALID_INDEX at all five /Od-attested sites, and the three magnitude
  redirects removed. The weapon-switch invariant is documented in source.
- Q7 YES: _uncompress_int32_to_real_vector3d stages the conversion through a
  real temp with a declaration-time initialiser (debug exact; verbatim in
  Oct-2001 2276P and the Sept-2001 cache.exe).

Full gate: 383 -> 388 / 468 Halo objects, +3 functions (+2,211 meaningful
code), 0 regressions, parks 82 -> 80, admission 0 contradicted / 0 revoked,
fake-match leads 26, pytest 1,161 passed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 00:04:10 -07:00
Jonas VolmanandClaude Opus 5.5 b993052102 R2 batch 3: first-party function names and storage from the completeness-critic routes
Zero credit; every packet was independently adversarially reviewed (22/22 approved).
- critic_3: 72 renames of placeholder/invented static function names across 20
  objects to first-party names. Each rename has Sept-2001 linker-map alignment
  (cachebeta xbe / retail cache exe, several also Aug-2001), relocation-masked
  body identity and matching callers; cachebeta publics show every row was a
  January static. hs's radiosity_hack_{start,save,find_point}_evaluate pairing
  is proven by the Sept .rdata hs_function_definition pointers; players'
  create_weapon also matches HCEX.pdb. Objects: ai_debug (reviewer-amended: a
  dead stub removed, its comment re-attached), transport_endpoint_winsock,
  transport_endpoint_set_winsock (+ parked.json key renames), profile,
  progress_bar, network_connection, saved_game_files, rasterizer_xbox_profile,
  xbox_sound_cache, game_engine_king, players, hs, hs_runtime, main, decals,
  rasterizer_lights, rasterizer_xbox_dynavobgeom,
  rasterizer_xbox_environment_fog, rasterizer_xbox_hardware_bitmaps,
  render_cameras.
- hs_compile: whitespace_characters, eol_characters and hs_type_primitive_parsers
  are external (cachebeta publics, HCEX DataIsGlobal); hs_compile_finish is
  static with a TU-local prototype (no public; HCEX static function).
- bink_playback: bink_playback_idle -> bink_playback_update__internal
  (first-party). The bink_decompress_audio_frame rename is NOT landed: it needs
  an added call whose position is unattested, the same class canonical held for
  hardware_geometry in 4d1ebf17.

Gate (full ninja, objdiff 3.3.1): objects 383, code 1,577,237, data 2,586,915
(all unchanged); stable diff 0 regressions; parks 83/0/0; admission 11/0/2/0;
fake scan 26; pytest 1161 passed; diff --check clean.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 16:59:40 -07:00
Jonas VolmanandClaude Opus 5.5 cdc8ebd3fe Batch 5b: reviewed zero-credit storage and provider hygiene
- geometry: drop the NODUP hand copy of plane2d_distance_to_point, so the
  header inline is used (selection byte only; removes a latent
  collision_bsp<->geometry LNK2005).
- collision_bsp: collision_bsp_usage_times is file-static (cachebeta publics).
- rasterizer_lights P1: HCEX file statics with January's .bss layout (the
  load-bearing `= {0}` follows the VC7 initialised-statics law and precedent);
  lands atomically with its 6 symbols.json rows.
- motion_sensor: .bss symbol layout fix (object_audit 44/2 -> 44/0).
- rasterizer_xbox_models: five D3D wrapper rows static.

All byte- and credit-neutral (gated with batch 5a); objects stay incomplete
on residual functions and held owner items.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 04:58:59 -07:00
Jonas VolmanandClaude Opus 5.5 466698b85a Batch 5a: admit hud_unit via a hud_draw.h check_stack_buffer header inline
January's 26 stack-sentinel sites in hud_draw, hud_unit, hud_nav_points,
hud_weapon and motion_sensor share one inlined shape. Both asserts at each site
carry one line literal (a macro). January's 48-byte _check_stack_buffer has no
relocations anywhere, and the Sept-2001 map flags the helper as an inline COMDAT
('i hud_draw.obj'). hud_draw.h now carries the STACK_BUFFER constants, the
unchanged check_stack_buffer body as a header __inline, and the sentinel macro
match_assert_stack_frame (descriptive name: neither the /Od build nor HCEX has
the sentinel). The invented corrupt_stack_found/stack_buffer_checked gotos in
hud_unit are gone, and hud_nav_points and hud_weapon use the macro too (exact
callers). motion_sensor keeps its copy: its sentinel callers are residual, so a
new COMDAT there would break rule (i).

hud_unit (reviewer-amended 01RS + 02-04R): first-party names and storage; the
_fast_ftol rejection is retired (identical copy, pair links pass both ways).

DISCLOSED for an owner ruling: P7 drops rasterizer_xbox_models' dead
#include "interface/hud_draw.h" (project commit 635bd83d; no name used; raw-
and warning-inert). It is load-bearing only as declared-name shielding: the
inline adds ~9 names, which flips __rasterizer_model_transparent_geometry_submit.

Gate (full ninja, objdiff 3.3.1, 23 hud_draw.h consumers): Halo objects 378 ->
379; stable diff unchanged, 0 regressions; parks 86/0/0; admission 11/0/2/0;
pytest 1157 passed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 04:58:59 -07:00
Jonas VolmanandClaude Opus 5.5 f7cd2e722e Batch 4a: admit player_ui and sound_manager with their shared-header packets
player_ui (header prerequisite + admission; reviewer-amended):
- game_engine.h: the opaque game_variant view becomes the recovered January
  layout (universal/ctf/slayer/oddball/king/race variant members, HCEX names
  where January's offsets attest them); member renames across the game
  engine variants, network managers and playlist_profile.
- player_ui.h: player_ui_get_edit_playlist_profile returns struct game_variant *;
  ui_widget_game_data_input_functions adopts it (reviewer patch 07 removes the
  two C4133 warnings the worker's packet introduced).
- player_ui.c drops its partial playlist_profile view; symbols.json names
  player1_profile_path; rejection retired; status Matching.

sound_manager (shared header sound_definitions.h, 18 consumers):
- sound_definition_find_pitch_range_by_pitch takes HCEX `short old_range_index`
  with the /Od 0x877810 single-exit body (prototype and definition together).
- update_channel_for_looping_sound (1360) and sound_set_definition_end (208) are
  exact in the /Od-attested shape; 45 static flags per cachebeta publics; parks
  retired; status Matching.

Gate (full ninja, objdiff 3.3.1): Halo objects 375 -> 377; stable diff +2
strict / 1,568 padded, 0 regressions across both header consumer sets; parks
87/0/0; admission 11/0/4/0; fake scan 26 (unchanged); pytest 1157 passed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 02:21:50 -07:00
Jonas VolmanandClaude Opus 5.5 b9a8d587a0 Batch 3: admit twelve objects; four exact functions; verified storage and data fixes
Objects admitted (Halo 363 -> 375), each with an independent adversarial review:
units (first-party names incl. the reviewer-corrected unit_vectors_are_valid, 49
static flags, '$'-defect data entry), collision_debug (/Od helper calls),
render_objects (b807f9f6 provider packet), editor_flying_camera
(_editor_camera_set_position_and_roll 432, storage + grouped entry re-pin),
rasterizer_xbox_shadows (shadow_model_draw 688), cache_files_windows
(open_cache_files 752), light_volumes (light_volume_render 912, reviewer-amended
/Od declaration order), actor_firing_position, path, biped_limp_noodle (HCEX file
statics), leaf_map and model_animations (/Od helper calls replace hand expansions).

Zero-credit/data: path_structure_bsp HCEX tables (+200 data), hud_nav_points
storage, first_person_weapons patch A (park re-baselined).

Gate (full ninja, objdiff 3.3.1): stable diff +4 strict / 2,784 padded, 0
regressions; parks 89/0/0; admission 11/0/5/0; fake scan 26 (new lead is the
/Od-attested empty then-arm in the still-parked fpw update); pytest 1157 passed;
diff --check clean. Ledger: docs/object_matching_logs/claude_fifty_objects_20260925.md
(adds the Layer 2 owner-ruling disclosure, tallies and held items).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 23:53:28 -07:00
Jonas Volman ed3e308af0 bitmaps: restore exact ARGB inline color helper and owner API 2026-09-23 15:54:31 -07:00
Jonas VolmanandClaude Opus 5.5 2c7f73b9ad Close ui_widget_event_handler_functions after static ownership fix
All 100 functions were strict exact and the 934-byte .data section was
identical to January's: same payload, flags and resolved destinations
for all 228 relocations. But 98 handler functions,
event_handler_function_list and new_campaign_profile_name were external
in our source. cachebeta.pdb publics show all 100 were file-static in
January, and no other January object references them. Adding `static`
to their prototypes and definitions keeps every function strict exact.
All 452 January symbols now match, and the .bss is identical.

The object also emits the three stock D3D SDK .rdata tables. Each is
byte-identical to January's selected copy (rasterizer_xbox_decals,
progress_bar, headers) and pair-links in both orders, like the 54
already-admitted objects that emit them. The rasterizer_xbox_profile
hold additionally rests on that object's own shared-declaration debt.

One pinned entry in config/semantic_data_matches.json.
- Canonical scorer (objdiff 3.3.1): credits 934 data bytes and clears
  one more revoked row (4 -> 3).
- Pinned objdiff 3.6.0: a verified no-op.
- No code bytes, no config status change.

Verification: full ninja; stable diff vs frozen 8,245-function baseline
0 gained / 0 regressions; parks 103/0/0; fake-match scan 0 -> 0;
pytest 1154 passed; git diff --check clean.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 14:43:01 -07:00
Jonas VolmanandClaude Opus 5.5 6eb9cb7626 Match aim projectile, obstacle avoidance and six HUD/AI functions
Structural lane batch 1: +8,512 padded / +8,459 meaningful bytes strict
exact (8 functions), zero stable-verdict regressions.

- aim_assist.c: _player_aim_projectile (Lane B body). The debug build
  calls set_real_point3d with the three x+i sums; the pin_normal_to_cone3d
  prototype now comes from the focused real_math_cones.h. The object stops
  emitting _add_vectors3d and _distance3d and emits only the coalescing
  _set_real_point3d, byte-identical to January's copy.
- path_obstacle_avoidance.c: _path_avoid_obstacles single-exit body
  (Lane B). Its only blocker, the _debug_path/_debug_obstacles static
  relabel, landed canonically in 4f4c8502.
- actor_perception.c: _actor_perception_friend_prop_is_attacking
  (single exit, /Od 0x472cb0) and _actor_situation_update (/Od statement
  order at 0x478d33).
- ui_widget.c: _display_error (/Od 0x65f2e0 shape) and
  _widget_instance_text_box_is_focused (/Od 0x66c190 list arm).
- hud_weapon.c: _render_grenade_hud (parent index in its own local,
  /Od 0x639128).
- hud_messaging.c: _hud_messaging_update from /Od 0x62cb90 (wchar_t[256]
  buffer gives the 0x2a0 frame), plus two relocs.json retargets of a
  one-before alias to _button_mappings-18.
- parked.json: unpark the three newly exact parked functions.
- docs: machine-readable manifest and the owner-decision packet.

Gate: ninja PASS, parks 121/0/0, admission 0 contradicted/0 revoked,
selected-provider link PASS on every touched unit, punning casts and
fake-scan leads unchanged, pytest 1152 passed / 5 skipped / 26 subtests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 04:19:08 -07:00
Jonas Volman 4f4c85021d Reconcile Lane C with canonical house-rule audit
Integrate verified source and data progress; exclude unproven COMMON ownership, held UB/asm forms, and address-named data credit. Stable sweep: 23 exact functions gained, zero lost.
2026-09-22 23:12:40 -07:00
Jonas Volman 5361eeae52 Reconcile Astra exact-match campaign (+8314 bytes)
Integrate six accepted exact functions, two whole-object admissions, evidence-backed zero-credit source corrections, owner-header cleanup, and curated campaign records. Preserve zero regressions and exclude generated scratch archives from canonical history.
2026-09-20 02:31:53 -07:00
Jonas Volman 37d513310b Reconcile evidence-backed 10K exact batch 2026-09-19 23:12:42 -07:00
Jonas Volman 389126d5a7 Reconcile Claude two-block exact-match campaign 2026-09-19 13:44:32 -07:00
Jonas VolmanandClaude Opus 5 af9f444aa3 Wave 17: six functions strict exact (five parks, progress bar noise texture)
- _shader_transparent_chicago_create: per-map shader_map_verify(map,
  map_index) call as in the exact generic sibling (January's inlined
  TRUE-returning verify leaves its store in the loop tail) (park reopen)
- _complete_key_exchange: plain short packet locals replace a long/short
  union type-pun (park reopen)
- _debug_realloc: parameter-home reuse and a block-local old_header,
  both proven by January's frame (park reopen)
- _lra_allocate: single-exit size check and a conditional round-up
  `size = (size & 3) ? (size | 3) + 1 : size` (disclosed) (park reopen)
- _game_state_open_persistent_storage: single-exit success flag (park reopen)
- _progress_bar_create_noise_texture: symbols.json renames _code_000d16d0
  in place (static) to the name the 2001-09-25 Xbox linker maps give; an
  empty static step called from progress_bar_setup (call position
  inferred from map order; the call is required for emission)

Stable diff: 0 regressions; active parks 206 -> 201.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 21:27:45 -07:00
Jonas VolmanandClaude Opus 5 eca9b61766 Wave 9: four functions strict exact (tiff_file complete, nav points, distance3d)
- tiff_file (3/3): _tiff_import as nested single-exit checks with one
  TIFFClose and the cseries PIN/match_malloc/match_free helpers;
  _tiff_export with a short format, single-exit error handling, byte row
  size, per-case pixel expansion, and bitmaps_internal.h replacing
  consumer-local prototypes
- _hud_render_nav_points: the TU's local-player unit ternary and a short
  nav-point index loop (park reopen)
- _distance3d: square_root(distance_squared3d(a, b)) replaces a
  hand-expanded body

Rejected: _item_update (hand-expanded point_from_line3d evading the
COMDAT hold). Stable diff vs 9062b1e96: 77 gained, 0 regressions;
active parks 224 -> 223.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 17:16:45 -07:00
Jonas VolmanandClaude Opus 5 cf097d7f70 Wave 7: four functions strict exact (hud_unit, flags, path, motion_sensor)
- _hud_render_unit_interface (3,504 B): January's local-player re-read for
  the HUD state, flag-macro draw flags, advancing shield color pointer,
  named auxiliary panel, direct flash-time indexing (park reopen)
- _flag_render_proper: loop counters reset in the for-initializers
- _path_state_begin: single exit, distance_squared3d + square_root, a
  destination pointer shared by the helper and the error text (park reopen)
- _blip_begin: January's caller pushes a zero second argument the callee
  never reads; the parameter is added with a provisional name and comment
  (park reopen). The caller park _render_motion_sensor is re-measured
  (non-exact before and after).

Rejected: _render_debug_trigger_volumes (duplicated arm stores), leaf_map
rows (owner-declined P7 projection_from_vector3d body),
_closest_point_to_attractor (point_from_line3d COMDAT).
Stable diff vs 9062b1e96: 0 regressions; parks 230 -> 226.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 15:55:20 -07:00
Jonas VolmanandClaude Opus 5 d6df15102d Wave 1: four functions strict exact (moving, decals, ui_widget, projectiles)
Reviewed reconstructions, each strict exact in its whole-TU gate with
zero inherited losses, guard passing and no new owners:
- _actor_move_initialize: short sense-ray index (as the sibling loop)
  and direct indexed stores instead of per-iteration pointer aliases
- _decal_sprite_get_bounds: edge-relative (0.0f - registration) extents,
  matching the adjacent (x1 - registration - x0) extent spelling
- _search_and_replace: single-exit result instead of an early return
- _projectile_accelerate: rotation axis/magnitude scoped to the spin
  block (reopens its park)

Rejected in review: _render_ui_widgets and _render_ui_widgets_postgame
(exact only with duplicated identical should_render arms).
Stable diff vs 9062b1e96: 23 functions gained, 0 regressions; parks 261.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 11:36:32 -07:00
Jonas VolmanandClaude Opus 5 26601453ef Land the final Tier B wave: three structural park reopens (+477 meaningful)
The owner-authorized final implementation wave worked only the ten Tier B
functions of the research campaign, each a structural defect confirmed by two
independent lenses; census first, five evidence-driven shapes at most, stop at
allocation, scheduling or x87 ties. Three closed, seven did not.

- hud _temporary_hud_draw_reticle: January does a SIGNED `% 16` (`and eax,
  0x8000000f; jns; dec; or -16; inc`) where ours did `and eax,0xf`. NUMBEROF
  yields size_t, so `next_point_index % NUMBEROF(points)` was an unsigned modulo;
  a signed named count NUMBER_OF_TEMPORARY_HUD_RETICLE_POINTS sizes the array and
  bounds the loop. It fixes the type, not a cast. The three point stores become
  one set_real_point3d call (laws_w2 A4).
- weapons _weapon_can_be_fired: single-exit form (A3). It writes `result = FALSE`
  in two arms, which I tested against the identical-fake-branch prohibition: the
  merged `if (age >= 1.0f || chain)` spelling is residual, while January emits a
  SEPARATE physical FALSE exit for the age test (`jne; pop edi; xor al,al; pop esi;
  pop ebp; ret` at 0x35-0x3c) before game_engine_running is ever called. Two
  distinct rejection blocks is laws_w3 A26's admission criterion, unlike the
  rejected _bink_query_analog_controller_buttons, whose edges share one block.
- rasterizer_transparent_geometry _rasterizer_transparent_geometry_initialize:
  single exit `success = success && aux_buffer()`. Semantics are unchanged; the
  error block is the last statement before the call, so the short-circuit sits
  exactly where the early return did.

All three parks removed. Not closed and reported in the wave ledgers:
_path_state_traverse, _flag_update, _bitmap_2d_sharpen, _light_volume_render,
_actor_stimulus_prop_acknowledged, _stack_memory_pool_allocate,
_particle_system_new_particle_jet.

Full ninja, parks 268 active / 0 stale / 0 invalid, stable diff vs
scratch/opus5-next150-before.json: gained 15 / 9,504 padded, regressions 0;
fake_match_scan 0 leads on all three files, matching HEAD.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 08:49:04 -07:00
Jonas VolmanandClaude Opus 5 6d6529d987 Land two owner-ruled closures: debug player text extent and RGB pixel helper
Both admitted by explicit owner rulings on 2026-09-16; each lands as the minimum
hunk after a whole-TU gate, and neither involves undefined behaviour or steering.

render_debug _render_debug_player (+266, park reopened and removed). LAW D, from
the research campaign's frame study, proves January's `sub esp,0x404` cannot come
from a dead local or any other declaration - a dead whole object costs 0 frame -
and only a declared text extent of 1025-1028 yields it. Written in the house
idiom as a named capacity plus its terminator, added to the file's existing
constants enum rather than a new block: `MAXIMUM_RENDER_DEBUG_PLAYER_TEXT_LENGTH =
1024` and `char text[MAXIMUM_RENDER_DEBUG_PLAYER_TEXT_LENGTH + 1]`. The tree
already uses `[X_LENGTH+1]` string buffers 70+ times. This ruling supersedes the
pre-LAW-D park rejection of enlarging the buffer. Whole-TU gate 34 -> 35 with only
this row changing; the sibling park _render_debug_add_cache_entry is unchanged; the
added enumerator shifted no declaration-count-keyed row; fake scan 0 leads.

hud_draw _real_rgb_color_to_pixel32 (+181, previously unwritten). A genuine
bitmaps_inlines.h color-conversion helper, admitted under house rule 10. The owner
ruling rests on affirmative hand-written-assembly evidence in January's bytes -
dword fistp and fmul on non-top x87 stack slots (fmul st(3),st(0)) - not merely on
asm being able to force a match. The permission covers this one body only; it does
not authorize _real_argb_color_to_pixel32, _fast_ftol_C or assembly elsewhere.
Whole-TU gate 20 -> 21 exact, including _hud_draw_meter, which calls it three
times. fake_match_scan: 3 leads, 2 of them pre-existing at HEAD (the naked
get_return_eip); the only new lead is this admitted block.

Full ninja, parks 271 active / 0 stale / 0 invalid, stable diff vs
scratch/opus5-next150-before.json: gained 12 / 8,992 padded, regressions 0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 07:43:21 -07:00
Jonas VolmanandClaude Opus 5 3083f800b5 Reopen four parks: detail objects, character draw, hud sound and bink cache
Wave n1 of the next-150K lane (fresh structural portfolio at ae10935da).

- structures _structure_render_detail_objects (+1136): reopened with the natural
  array initializer, which the w2 verifier asked for when it rejected the
  hand-written a[0]=0/memset expansion (R6).
- draw_string _bitmap_draw_character (+944).
- hud_sounds _hud_play_sound (+352): closed by removing the one-use index alias
  and reading sound_indices directly (A5), NOT by the volatile/goto body that the
  park record shows was deliberately replaced.
- bink_playback _bink_free_texture_cache (+96): the park premise was the repo's
  own match_dassert wrapper; the user-supplied Bungie random_math.c spells the
  same two sites vassert, and the tree is 874 match_vassert to 14 match_dassert.
- structures _structure_get_planar_fog: zero-credit remeasure. Adding the
  discarded fog-plane lookup January provably executes (its 15th
  _tag_block_get_element_with_size relocation at +0x16d) closes both structural
  tags; 448/448 and 15/15, residual now one register-naming window.

Rejected by the verifiers and not landed: _bink_alloc@4 (exact only with an __asm
block in a pool allocator - house rule 10 allows asm only for evidenced
helper/math routines), the progress_bar _code_000d16d0 rename (standing hold),
and the _portal_hull_from_points remeasure. wind _wind_variance_get is HELD for an
owner ruling (see its ledger).

Full ninja, parks 274 active / 0 stale / 0 invalid, stable diff vs
scratch/opus5-next150-before.json: gained 4 / 2,528 padded, regressions 0; fake
scan 0 leads.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 21:43:58 -07:00
Jonas VolmanandClaude Opus 5 6c3fef1a24 hud: 1 function(s) strict exact
Wave w2 landing, adversarially verified. park reopens: _hud_draw_screen; parked body refreshes (zero credit): _hud_show_action_response. Full ninja build and per-function stable_verdicts sweep: 0 regressions. 1 park(s) removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 07:39:45 -07:00
Jonas VolmanandClaude Opus 5 6ddd4c8a98 first_person_weapons: 4 function(s) strict exact
Wave w2 landing, adversarially verified. park reopens: _first_person_weapon_set_visibility, _first_person_weapon_switch_weapons, _first_person_weapon_render_update, _first_person_weapon_message. Full ninja build and per-function stable_verdicts sweep: 0 regressions. 4 park(s) removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 07:39:44 -07:00
Jonas VolmanandClaude Opus 5 ae373843a0 ui_widget_game_data_input_functions: 1 function(s) strict exact
Wave w1 landing, adversarially verified. park reopens: _network_pregame_status_screen_update; zero-credit fuzzy: _player_profile_update_cache_for_nwide_list, _splitscreen_pregame_status_screen_update. Full build of the combined batch: 54 strict gains / 29,440 padded, 0 regressions, parks 355/0/0. Note: the two zero-credit fuzzy bodies are credited by objdiff-shape in the semantic report but are NOT strict exact; they are excluded from the lane's strict accounting. 1 park(s) removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 02:51:04 -07:00
Jonas VolmanandClaude Opus 5 6fba495047 ui_widget: 1 function(s) strict exact
Wave w1 landing, adversarially verified. exact: _widget_instance_render_column_list. Full build of the combined batch: 54 strict gains / 29,440 padded, 0 regressions, parks 355/0/0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 02:51:03 -07:00
Jonas VolmanandClaude Opus 5 800179a206 motion_sensor: 3 function(s) strict exact
Wave w1 landing, adversarially verified. park reopens: _motion_sensor_blip_set_type_and_size, _should_draw_object, _blip_type_get. Full build of the combined batch: 54 strict gains / 29,440 padded, 0 regressions, parks 355/0/0. 3 park(s) removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 02:51:02 -07:00
Jonas VolmanandClaude Opus 5 86d55bf7b5 hud_weapon: 1 function(s) strict exact
Wave w1 landing, adversarially verified. exact: _hud_render_weapon_interface; zero-credit fuzzy: _crosshairs_draw. Full build of the combined batch: 54 strict gains / 29,440 padded, 0 regressions, parks 355/0/0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 02:51:01 -07:00
Jonas VolmanandClaude Opus 5 b22cc0a420 hud_messaging: 2 function(s) strict exact
Wave w1 landing, adversarially verified. park reopens: _scripted_hud_get_timer_ticks, _scripted_hud_set_objective. Full build of the combined batch: 54 strict gains / 29,440 padded, 0 regressions, parks 355/0/0. 2 park(s) removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 02:51:00 -07:00
Jonas VolmanandClaude Opus 5 72b9cb3b74 hud_draw: 4 function(s) strict exact
Wave w1 landing, adversarially verified. park reopens: _hud_draw_bitmap_internal, _hud_draw_bitmap_direct, _hud_draw_bitmap_with_meter, _get_flash_color. Full build of the combined batch: 54 strict gains / 29,440 padded, 0 regressions, parks 355/0/0. 4 park(s) removed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 02:51:00 -07:00
Jonas VolmanandClaude Opus 5 94f7bbb80c Restore bitmap_data/bitmap_group owner types and bitmap helper prototypes; reopen five bitmap_extract parks exact
bitmap_group.h: signed depth/mipmap_count and union point2d registration_point (HCEA types, January movsx reads and whole-point copies), respelled in its four consumers. bitmaps_mipmap.h declares bitmap_get_max_mipmap_count (fixes an implicit declaration); bitmap_group_internal.h declares bitmap_group_add_bitmap (bitmap_group.h placement regressed decals by declaration count). bitmap_compress_to_mipmap takes the transparent-colour reference pointer January passes. Header renames and their consumers are one measured packet. Unparks _extract_add_bitmap, _extract_build_debug_plate, _extract_mipmaps_to_bitmap, _extract_pixels_from_mipmap, _extract_pixels_to_mipmap (+4,544 padded); re-baselines parked _bitmap_group_add_bitmap (same 992/59). Adversarially verified; 45 bitmap_group.h consumers rebuilt, 0 regressions.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 21:37:53 -07:00