/* CAMERA_SCRIPTING.C symbols in this file: 00073650 0020: _scripted_camera_enable (0000) 00073670 00d0: _scripted_camera_set_animation (0000) 00073740 0040: _scripted_camera_set_first_person (0000) 00073780 0040: _scripted_camera_set_dead (0000) 000737C0 0030: _scripted_camera_object_is_first_person_camera (0000) 000737F0 00e0: _scripted_camera_set (0000) 000738D0 0020: _scripted_camera_set_absolute (0000) 000738F0 00d0: _scripted_camera_set_camera_point_relative (0000) 000739C0 0030: _scripted_camera_set_camera_point_absolute (0000) 000739F0 0010: _scripted_camera_next_camera_point (0000) 00073A00 0010: _scripted_camera_object_relative_to (0000) 00073A10 0020: _scripted_camera_time (0000) 00073A30 0680: _scripted_camera_update (0000) 00256A7C 003d: ??_C@_0DN@JNLEKBID@cannot?5set?5first?5person?5camera?5o@ (0000) 00256ABC 0029: ??_C@_0CJ@GLCFCHKA@c?3?2halo?2SOURCE?2camera?2camera_scr@ (0000) 002DCB60 0040: _data_002dcb60 (0000) */ /* ---------- headers */ /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ /* ---------- private code */