/* PLAYER_EFFECTS.C symbols in this file: 00090D00 0070: _player_effect_get (0000) 00090D70 0040: _player_effect_initialize (0000) 00090DB0 0010: _player_effect_dispose (0000) 00090DC0 0040: _player_effect_initialize_for_new_map (0000) 00090E00 0010: _player_effect_dispose_from_old_map (0000) 00090E10 0140: _player_effect_add_continuous_effect (0000) 00090F50 0040: _scripted_player_effect_set_rotation (0000) 00090F90 0010: _scripted_player_effect_set_rumble (0000) 00090FA0 0040: _player_telefrag_effect_stop (0000) 00090FE0 0050: _player_effect_screen_fade_in (0000) 00091030 0050: _player_effect_screen_fade_out (0000) 00091080 0060: _player_effect_get_damage_indicators (0000) 000910E0 0020: _player_effect_clear_damage_indicators (0000) 00091100 0020: _code_00091100 (0000) 00091120 00f0: _code_00091120 (0000) 00091210 00d0: _code_00091210 (0000) 000912E0 0030: _code_000912e0 (0000) 00091310 0090: _player_effect_update (0000) 000913A0 0090: _player_effect_continuous_refresh (0000) 00091430 0030: _scripted_player_effect_set_translation (0000) 00091460 0050: _scripted_player_effect_start (0000) 000914B0 0040: _scripted_player_effect_stop (0000) 000914F0 0050: _player_effect_screen_flash (0000) 00091540 00f0: _player_telefrag_effect_start (0000) 00091630 0320: _player_effect_get_screen_flash (0000) 00091950 0090: _code_00091950 (0000) 000919E0 0520: _player_effect_get_camera_effect_matrix (0000) 00091F00 02f0: _code_00091f00 (0000) 000921F0 02e0: _player_effect_start (0000) 0025AA2C 0016: ??_C@_0BG@DLCFJLMF@player_effect_globals?$AA@ (0000) 0025AA44 0028: ??_C@_0CI@HGGDJELB@c?3?2halo?2SOURCE?2effects?2player_ef@ (0000) 0025AA6C 000f: ??_C@_0P@DCHLBMFM@player?5effects?$AA@ (0000) 0025AA80 0008: __real@3f847ae147ae147b (0000) 0025AA88 0018: ??_C@_0BI@MALCPACJ@screen_flash?9?$DOintensity?$AA@ (0000) 0025AAA0 003f: ??_C@_0DP@NOLEHAI@screen_flash?9?$DOintensity?$DO?$DN0?40f?5?$CG?$CG@ (0000) 0025AAE0 000d: ??_C@_0N@MFJHANDO@screen_flash?$AA@ (0000) 0025AAF0 0007: ??_C@_06CGNOPMBC@matrix?$AA@ (0000) 0025AAF8 0004: __real@4016cbe4 (0000) 002DDDA0 000e: _data_002ddda0 (0000) 0043D58C 0004: _bss_0043d58c (0000) */ /* ---------- headers */ /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ /* ---------- private code */