/* INPUT_XBOX.C symbols in this file: 000BE780 0050: _fix_dead_zone (0000) 000BE7D0 0030: _update_ticks (0000) 000BE800 0030: _code_000be800 (0000) 000BE830 0050: _input_dispose (0000) 000BE880 0010: _input_activate (0000) 000BE890 0010: _input_deactivate (0000) 000BE8A0 0060: _input_flush (0000) 000BE900 00c0: _input_key_is_down (0000) 000BE9C0 0070: _input_get_key (0000) 000BEA30 0010: _input_get_mouse_state (0000) 000BEA40 0010: _input_suppress (0000) 000BEA50 0010: _input_mouse_button_is_down (0000) 000BEA60 0050: _input_has_gamepad (0000) 000BEAB0 0070: _input_get_gamepad_state (0000) 000BEB20 0060: _input_set_gamepad_rumbler_state (0000) 000BEB80 0030: _input_vertical_blank_interrupt (0000) 000BEBB0 0010: _code_000bebb0 (0000) 000BEBC0 0010: _code_000bebc0 (0000) 000BEBD0 04d0: _code_000bebd0 (0000) 000BF0A0 00b0: _code_000bf0a0 (0000) 000BF150 0280: _code_000bf150 (0000) 000BF3D0 00f0: _input_get_raw_data_string (0000) 000BF4C0 0060: _input_update (0000) 000BF520 0010: _input_frame_begin (0000) 000BF530 0010: _input_frame_end (0000) 000BF540 0020: _code_000bf540 (0000) 000BF560 0100: _input_initialize (0000) 0026F570 0310: _rdata_0026f570 (0000) 0026F880 0027: ??_C@_0CH@PJPACDN@key_code?$DO?$DN0?5?$CG?$CG?5key_code?$DMNUMBER_O@ (0000) 0026F8A8 0022: ??_C@_0CC@GELNFCFL@c?3?2halo?2SOURCE?2input?2input_xbox?4@ (0000) 0026F8D0 006e: ??_C@_0GO@PMFMJCLJ@input_globals?4buffered_key_read_@ (0000) 0026F940 0033: ??_C@_0DD@KEPDEKGB@gamepad_index?$DO?$DN0?5?$CG?$CG?5gamepad_inde@ (0000) 0026F974 0037: ??_C@_0DH@CKEAMKJJ@XGetState?5?$CIgamepad?$CJ?5failed?5?$CI?$CD?$CFd?$CJ@ (0000) 0026F9AC 0038: ??_C@_0DI@FEEPFG@XInputOpen?5?$CIgamepad?$CJ?5failed?5?$CI?$CD?$CFd@ (0000) 0026F9E4 0033: ??_C@_0DD@LHONKLFJ@input_globals?4gamepad_handles?$FLga@ (0000) 0026FA18 002d: ??_C@_0CN@LLLCEEMO@input_globals?4gamepad_handles?$FLga@ (0000) 0026FA48 002f: ??_C@_0CP@EHHPCBHL@key?4key_code?$DO?$DN0?5?$CG?$CG?5key?4key_code?$DM@ (0000) 0026FA78 0048: ??_C@_0EI@INGGDNKP@keystroke?4VirtualKey?$DO?$DN0?5?$CG?$CG?5keyst@ (0000) 0026FAC0 003c: ??_C@_0DM@NFGLODNP@keystroke?4Ascii?$DO?$DN0?5?$CG?$CG?5keystroke?4@ (0000) 0026FAFC 0039: ??_C@_0DJ@CLMKEEPN@XInputOpen?5?$CIkeyboard?$CJ?5failed?5?$CI?$CD?$CF@ (0000) 0026FB38 0024: ??_C@_0CE@HLFAFMJM@input_globals?4keyboard_handle?$DN?$DNN@ (0000) 0026FB5C 001e: ??_C@_0BO@BOABODDP@input_globals?4keyboard_handle?$AA@ (0000) 0026FB7C 0021: ??_C@_0CB@EFGOEOI@gamepad?5?$CFd?$HMt?$CI?$CFd?0?5?$CFd?$CJ?$HMt?$CI?$CFd?0?5?$CFd?$CJ?$HMn@ (0000) 0026FBA0 002d: ??_C@_0CN@OAEKILIO@?$HMn?$HMn?$HMn?$HMngamepad?$HMtleft?5stick?$HMtrig@ (0000) 0026FBD0 0007: ??_C@_06NOMBLFJD@size?$DO0?$AA@ (0000) 0026FBD8 0044: ??_C@_0EE@KIBLAJLM@XInputDebugInitKeyboardQueue?5fai@ (0000) 004536A0 040c: _bss_004536a0 (0000) */ /* ---------- headers */ #include "cseries/cseries.h" #include "input.h" /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ void input_activate(void) { } void input_deactivate(void) { } const struct mouse_state *input_get_mouse_state(void) { return NULL; } boolean input_mouse_button_is_down(short button_index) { return FALSE; } /* ---------- private code */