/* UNIT_SCRIPTING_COMMANDS.C symbols in this file: 00197370 0040: _unit_scripting_set_maximum_vitality (0000) 001973B0 0080: _units_scripting_set_maximum_vitality (0000) 00197430 0120: _unit_scripting_set_current_vitality (0000) 00197550 0050: _units_scripting_set_current_vitality (0000) 001975A0 0040: _unit_scripting_get_health (0000) 001975E0 0040: _unit_scripting_get_shield (0000) 00197620 0040: _unit_scripting_get_grenade_count (0000) 00197660 0070: _unit_scripting_impervious (0000) 001976D0 0080: _unit_scripting_start_user_animation_list (0000) 00197750 0030: _unit_scripting_has_weapon (0000) 00197780 0060: _unit_scripting_has_weapon_readied (0000) */ /* ---------- headers */ /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ /* ---------- private code */