Files
2026-10-05 21:02:04 +13:00

68 lines
1.5 KiB
C

/*
CAMERA_SCRIPTING.H
header included in hcex build.
*/
#ifndef __CAMERA_SCRIPTING_H
#define __CAMERA_SCRIPTING_H
#pragma once
/* ---------- headers */
#include "cseries/cseries.h"
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes/CAMERA_SCRIPTING.C */
struct camera_control;
struct dead_camera;
struct scripted_camera_command;
union real_point3d;
union real_vector3d;
void scripted_camera_enable(
boolean enabled);
void scripted_camera_set_animation(
long animation_graph_index,
char const *animation_name);
void scripted_camera_set_first_person(
long object_index);
void scripted_camera_set_dead(
long object_index);
boolean scripted_camera_object_is_first_person_camera(
long object_index);
void scripted_camera_set(
short camera_point_index,
word transition_time,
long relative_object_index);
void scripted_camera_set_absolute(
short camera_point_index,
word transition_time);
void scripted_camera_set_camera_point_relative(
union real_point3d const *position,
union real_vector3d const *forward,
union real_vector3d const *up,
real field_of_view,
word transition_time,
long relative_object_index);
short scripted_camera_time(
void);
long scripted_camera_object_relative_to(
void);
void scripted_camera_update(
struct dead_camera *camera,
struct camera_control const *controls,
struct scripted_camera_command *result);
/* ---------- globals */
/* ---------- public code */
#endif // __CAMERA_SCRIPTING_H