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33 lines
635 B
C

/*
NETWORK_CLIENT_MESSAGE_HANDLER.H
header included in hcex build.
*/
#ifndef __NETWORK_CLIENT_MESSAGE_HANDLER_H
#define __NETWORK_CLIENT_MESSAGE_HANDLER_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
struct network_game_client;
struct transport_address;
/* ---------- prototypes/NETWORK_CLIENT_MESSAGE_HANDLER.C */
boolean network_game_client_handle_message(
struct network_game_client *client,
word *message,
short message_size,
struct transport_address *source_address);
/* ---------- globals */
/* ---------- public code */
#endif // __NETWORK_CLIENT_MESSAGE_HANDLER_H