Files
Stefan MaierandClaude Opus 5.5 e24df8ead9 The Steam Frame's launcher updates the game
The game's own updater (the Quest's) cannot on the Steam Frame: Lepton
installs the APK in the game's folder there at every start. So the
launcher does it: while the game runs it asks GitHub for the latest
release, fetches a newer one's Steam Frame bundle into update/, checks
it (its build.txt is the release's number), and puts the APK and the
launcher in place as the next start begins, before Lepton runs the APK.
update.auto = false in config.toml stops it, as on the Quest; a build
with no number (build.txt, which the bundle now carries and the
installer copies; 0 for local builds) never looks; without the internet,
or when anything fails, nothing changes. The in-game updater no longer
starts there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:40:26 +02:00
..
2026-10-10 12:09:19 +13:00
2026-09-26 16:16:00 +12:00
2026-09-26 16:16:00 +12:00
2026-09-26 16:16:00 +12:00
2026-09-26 16:16:00 +12:00
2026-10-11 12:46:28 +13:00
2026-10-11 12:46:28 +13:00
2025-11-27 02:27:27 +00:00
2026-09-28 17:42:22 +13:00
2026-10-06 20:32:36 +13:00
2026-10-11 12:46:28 +13:00
2026-10-11 12:46:28 +13:00