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player_ui (header prerequisite + admission; reviewer-amended): - game_engine.h: the opaque game_variant view becomes the recovered January layout (universal/ctf/slayer/oddball/king/race variant members, HCEX names where January's offsets attest them); member renames across the game engine variants, network managers and playlist_profile. - player_ui.h: player_ui_get_edit_playlist_profile returns struct game_variant *; ui_widget_game_data_input_functions adopts it (reviewer patch 07 removes the two C4133 warnings the worker's packet introduced). - player_ui.c drops its partial playlist_profile view; symbols.json names player1_profile_path; rejection retired; status Matching. sound_manager (shared header sound_definitions.h, 18 consumers): - sound_definition_find_pitch_range_by_pitch takes HCEX `short old_range_index` with the /Od 0x877810 single-exit body (prototype and definition together). - update_channel_for_looping_sound (1360) and sound_set_definition_end (208) are exact in the /Od-attested shape; 45 static flags per cachebeta publics; parks retired; status Matching. Gate (full ninja, objdiff 3.3.1): Halo objects 375 -> 377; stable diff +2 strict / 1,568 padded, 0 regressions across both header consumer sets; parks 87/0/0; admission 11/0/4/0; fake scan 26 (unchanged); pytest 1157 passed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>