Files
Cesarus85--ringfall-mjolnir-vr/source
xshxdex98 57038d51c9 Weapon HUD: no secondary magazine drawn for a weapon without one
#180 gave a weapon without a second magazine the secondary's overlays at
rest (default and always) and states at rest (not disabled). The Xbox
never set those overlays, and an empty magazine's total ammunition state
is disabled, so the stock HUDs' secondary numbers and icons, which never
showed, drew over the campaign HUD's ammunition and grenade panels.

Such a weapon now leaves the secondary overlays unset, as the Xbox did,
and its states read the cleared, empty magazine. #180's fix stays: the
secondary's overlays no longer write over the primary's.
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