Files
Cesarus85--ringfall-mjolnir-vr/source/cache/texture_cache.h
T

47 lines
821 B
C

/*
TEXTURE_CACHE.H
header included in hcex build.
*/
#ifndef __TEXTURE_CACHE_H
#define __TEXTURE_CACHE_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
struct bitmap_data;
/* ---------- prototypes/TEXTURE_CACHE.C */
void *_texture_cache_bitmap_get_hardware_format(
struct bitmap_data *bitmap,
boolean block,
boolean load);
void *texture_cache_bitmap_load(
struct bitmap_data *bitmap);
void texture_cache_bitmap_delete(
struct bitmap_data *bitmap);
void texture_cache_new(
void);
void texture_cache_delete(
void);
void texture_cache_idle(
void);
void texture_cache_return_memory(
void);
void *texture_cache_steal_memory(
long size);
void texture_cache_debug_render(
void);
/* ---------- globals */
/* ---------- public code */
#endif // __TEXTURE_CACHE_H