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https://github.com/Cesarus85/ringfall-mjolnir-vr.git
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Zero credit; every packet was independently adversarially reviewed (22/22 approved).
- critic_3: 72 renames of placeholder/invented static function names across 20
objects to first-party names. Each rename has Sept-2001 linker-map alignment
(cachebeta xbe / retail cache exe, several also Aug-2001), relocation-masked
body identity and matching callers; cachebeta publics show every row was a
January static. hs's radiosity_hack_{start,save,find_point}_evaluate pairing
is proven by the Sept .rdata hs_function_definition pointers; players'
create_weapon also matches HCEX.pdb. Objects: ai_debug (reviewer-amended: a
dead stub removed, its comment re-attached), transport_endpoint_winsock,
transport_endpoint_set_winsock (+ parked.json key renames), profile,
progress_bar, network_connection, saved_game_files, rasterizer_xbox_profile,
xbox_sound_cache, game_engine_king, players, hs, hs_runtime, main, decals,
rasterizer_lights, rasterizer_xbox_dynavobgeom,
rasterizer_xbox_environment_fog, rasterizer_xbox_hardware_bitmaps,
render_cameras.
- hs_compile: whitespace_characters, eol_characters and hs_type_primitive_parsers
are external (cachebeta publics, HCEX DataIsGlobal); hs_compile_finish is
static with a TU-local prototype (no public; HCEX static function).
- bink_playback: bink_playback_idle -> bink_playback_update__internal
(first-party). The bink_decompress_audio_frame rename is NOT landed: it needs
an added call whose position is unattested, the same class canonical held for
hardware_geometry in 4d1ebf17.
Gate (full ninja, objdiff 3.3.1): objects 383, code 1,577,237, data 2,586,915
(all unchanged); stable diff 0 regressions; parks 83/0/0; admission 11/0/2/0;
fake scan 26; pytest 1161 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
46 lines
740 B
C
46 lines
740 B
C
/*
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PROGRESS_BAR.H
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header included in hcex build.
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*/
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#ifndef __PROGRESS_BAR_H
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#define __PROGRESS_BAR_H
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#pragma once
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/* ---------- headers */
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#include "cseries/cseries.h"
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#include "real_math.h"
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/* ---------- constants */
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/* ---------- macros */
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/* ---------- structures */
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/* ---------- prototypes/PROGRESS_BAR.C */
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void progress_bar_initialize(
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void);
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void progress_bar_dispose(
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void);
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void progress_bar_begin(
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boolean skip_frame_capture);
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void progress_bar_end(
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void);
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boolean progress_bar_is_active(
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void);
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void progress_bar_enable(
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boolean enabled);
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void progress_bar_display(
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real progress);
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boolean progress_bar_is_stuff_ready(
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void);
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/* ---------- globals */
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/* ---------- public code */
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#endif // __PROGRESS_BAR_H
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