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Cesarus85--ringfall-mjolnir-vr/source/items/projectiles.h
T

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631 B
C

/*
PROJECTILES.H
header included in hcex build.
*/
#ifndef __PROJECTILES_H
#define __PROJECTILES_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes/PROJECTILES.C */
void projectiles_initialize(
void);
void projectiles_initialize_for_new_map(
void);
void projectiles_dispose_from_old_map(
void);
void projectiles_dispose(
void);
void projectile_delete(
long projectile_index);
void projectile_accelerate(long projectile_index, union real_vector3d const *acceleration);
/* ---------- globals */
/* ---------- public code */
#endif // __PROJECTILES_H