Files
Cesarus85--ringfall-mjolnir-vr/source/physics/collision_features.c
T
2025-11-27 02:27:27 +00:00

82 lines
2.1 KiB
C

/*
COLLISION_FEATURES.C
symbols in this file:
0013A590 0020:
_collision_features_new (0000)
0013A5B0 0020:
_render_debug_collision_sphere (0000)
0013A5D0 0030:
_render_debug_collision_cylinder (0000)
0013A600 0130:
_collision_features_from_point (0000)
0013A730 0340:
_collision_features_from_line (0000)
0013AA70 01b0:
_collision_features_from_polygon (0000)
0013AC20 00a0:
_collision_features_from_vertex (0000)
0013ACC0 01b0:
_collision_features_from_edge (0000)
0013AE70 00d0:
_collision_features_from_surface (0000)
0013AF40 01a0:
_collision_bsp_get_features_in_sphere (0000)
0013B0E0 00d0:
_collision_sphere_test_point (0000)
0013B1B0 0180:
_collision_cylinder_test_point (0000)
0013B330 0130:
_collision_prism_test_point (0000)
0013B460 01a0:
_collision_features_test_point (0000)
0013B600 0180:
_collision_sphere_test_vector (0000)
0013B780 02f0:
_collision_cylinder_test_vector (0000)
0013BA70 0290:
_collision_prism_test_vector (0000)
0013BD00 0220:
_collision_features_test_vector (0000)
0013BF20 00e0:
_render_debug_collision_prism (0000)
0013C000 0130:
_render_debug_collision_features (0000)
0028B3D8 005c:
??_C@_0FM@KALIBNPG@global_projection3d_mappings?$FLpri@ (0000)
0028B434 0030:
??_C@_0DA@JKDEENK@point_count?$DM?$DNMAXIMUM_POINTS_PER_@ (0000)
0028B464 002c:
??_C@_0CM@EILEGMIO@c?3?2halo?2SOURCE?2physics?2collision@ (0000)
0028B490 007f:
??_C@_0HP@FNCENBBI@features?9?$DOcount?$FL_collision_featu@ (0000)
0028B510 0085:
??_C@_0IF@ELKHLMNC@features?9?$DOcount?$FL_collision_featu@ (0000)
0028B598 0081:
??_C@_0IB@CFLACBAG@features?9?$DOcount?$FL_collision_featu@ (0000)
0028B61C 0037:
??_C@_0DH@KHNBPIGP@prism?9?$DOpoint_count?$DM?$DNMAXIMUM_POIN@ (0000)
0028B658 004f:
??_C@_0EP@MHGDBNFA@features?9?$DOcount?$FL_collision_featu@ (0000)
0028B6A8 0052:
??_C@_0FC@BDBIHIKB@features?9?$DOcount?$FL_collision_featu@ (0000)
0028B700 0050:
??_C@_0FA@PGLAPNNA@features?9?$DOcount?$FL_collision_featu@ (0000)
*/
/* ---------- headers */
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes */
/* ---------- globals */
/* ---------- public code */
/* ---------- private code */