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https://github.com/Cesarus85/ringfall-mjolnir-vr.git
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61 lines
1.2 KiB
C
61 lines
1.2 KiB
C
/*
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EFFECTS.H
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header included in hcex build.
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*/
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#ifndef __EFFECTS_H
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#define __EFFECTS_H
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#pragma once
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/* ---------- constants */
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/* ---------- macros */
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/* ---------- structures */
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/* ---------- prototypes/EFFECTS.C */
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void effects_disconnect_from_structure_bsp(
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void);
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void effects_reconnect_to_structure_bsp(
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void);
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long effect_new_looping(
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long definition_index,
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long object_index,
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short scale_a_function_index,
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short scale_b_function_index,
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short change_color_index);
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long effect_new_from_object(
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long definition_index,
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long owner_object_index,
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long object_index,
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short force_local_player_index,
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real scale_a,
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real scale_b,
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real_rgb_color const *color,
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struct effect_vector_field const *impulse_field);
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long effect_new_unattached_from_markers(
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long definition_index,
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long argument_1,
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real_vector3d const *translational_velocity,
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short marker_count,
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long argument_4,
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real_point3d const *marker_points,
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real_vector3d const *marker_forwards,
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real scale_a,
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real scale_b,
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real_rgb_color const *color,
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struct effect_vector_field const *impulse_field,
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long argument_11);
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void effect_delete(long effect_index);
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/* ---------- globals */
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/* ---------- public code */
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#endif // __EFFECTS_H
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