mirror of
https://github.com/Cesarus85/ringfall-mjolnir-vr.git
synced 2026-10-19 14:00:30 +02:00
70 lines
1.2 KiB
C
70 lines
1.2 KiB
C
/*
|
|
HUD.H
|
|
|
|
header included in hcex build.
|
|
*/
|
|
|
|
#ifndef __HUD_H
|
|
#define __HUD_H
|
|
#pragma once
|
|
|
|
/* ---------- constants */
|
|
|
|
/* ---------- macros */
|
|
|
|
/* ---------- structures */
|
|
|
|
/* ---------- prototypes/HUD.C */
|
|
|
|
void hud_initialize_for_new_map(
|
|
void);
|
|
void hud_initialize_nav_points(
|
|
void);
|
|
void hud_initialize_nav_points_for_new_map(
|
|
void);
|
|
void hud_dispose_nav_points_from_old_map(
|
|
void);
|
|
void hud_dispose_nav_points(
|
|
void);
|
|
void hud_update_nav_points(
|
|
void);
|
|
|
|
wchar_t const *hud_get_item_string(
|
|
long string_index);
|
|
|
|
void hud_load(
|
|
boolean load);
|
|
void hud_autosave(
|
|
boolean active);
|
|
void hud_draw_players(
|
|
void);
|
|
|
|
void hud_picked_up_powerup(
|
|
short local_player_index,
|
|
long powerup_definition_index);
|
|
void hud_picked_up_grenade(
|
|
short local_player_index,
|
|
long grenade_definition_index);
|
|
void hud_picked_up_ammunition(
|
|
short local_player_index,
|
|
long weapon_definition_index,
|
|
short ammunition_count);
|
|
void hud_picked_up_weapon(
|
|
short local_player_index,
|
|
long weapon_definition_index);
|
|
void hud_render_nav_points(
|
|
short local_player_index);
|
|
void temporary_hud_draw_reticle(
|
|
real angle,
|
|
real_argb_color const *color);
|
|
void temporary_hud_draw(
|
|
void);
|
|
void hud_draw_screen(
|
|
void);
|
|
|
|
/* ---------- globals */
|
|
|
|
/* ---------- public code */
|
|
|
|
#endif // __HUD_H
|