Files
Cesarus85--ringfall-mjolnir-vr/source/interface/ui_widget.h
T

186 lines
4.4 KiB
C

/*
UI_WIDGET.H
header included in hcex build.
*/
#ifndef __UI_WIDGET_H
#define __UI_WIDGET_H
#pragma once
/* ---------- headers */
#include "integer_math.h"
#include "real_math.h"
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes/UI_WIDGET.C */
boolean event_controller_index_compatible_with_widget(
struct event_record const *event,
struct widget_instance const *widget);
void set_ui_plasma_effect_color(
real a,
real r,
real g,
real b);
void ui_widgets_initialize(
void);
void ui_widgets_safe_to_load(
boolean safe);
void ui_widgets_set_fade_value(
real value);
void ui_widget_debug_show_path(
boolean show);
int widget_instance_count_children(
struct widget_instance *widget);
struct widget_instance *widget_instance_get_nth_child(
struct widget_instance *widget,
int n);
void *ui_widget_realloc(
void *pointer,
word size,
char const *file,
unsigned long line);
void widget_free(
void *ptr);
boolean ui_widgets_active(
void);
boolean ui_widgets_active_for_local_player(
short local_player_index);
void ui_widgets_inhibit_processing(
boolean inhibit);
void draw_bitmap_in_rect(
struct bitmap_data *bitmap,
rectangle2d *rect,
rectangle2d *bitmap_rect,
rectangle2d *clip_rect,
pixel32 argb,
struct rasterizer_dynamic_screen_geometry_parameters *multitexture_params,
boolean no_plasma);
struct widget_instance *widget_instance_get_topmost_parent(
struct widget_instance *widget);
int widget_instance_get_child_index_from_parent(
struct widget_instance *widget);
void widget_instance_set_visibility_recursive(
struct widget_instance *widget,
boolean visible);
void main_menu_active(
boolean active);
boolean main_menu_is_active(
void);
boolean main_menu_screen_is_active(
void);
void ui_set_next_level(
short level);
void ui_widget_load_progress_widget(
void);
boolean filesystem_check_thread_is_active(
void);
void display_error_when_main_menu_loaded(
short error_code);
void display_error_deferred(
short error_code,
short local_player_index,
boolean modal,
boolean pause_game_time);
void display_error_abort_to_dashboard_deferred(
short error_code,
boolean optional);
void ui_start_main_menu_music(
void);
void ui_stop_main_menu_music(
void);
boolean ui_main_menu_music_active(
void);
void ui_widgets_disable_pause_game(
long duration_ticks);
short remap_sticks_for_local_player(
short icon,
short local_player_index);
real_rgb_color get_ui_rgb_white(
void);
real_argb_color get_ui_argb_white(
void);
pixel32 modulate_pixel32_by_real_alpha(
pixel32 argb,
real alpha);
void ui_widget_delete(
struct widget_instance *widget);
void ui_widgets_close_all(
void);
void ui_widgets_close_all_for_local_player(
short local_player_index);
void ui_widgets_delete_history(
void);
void ui_widgets_pop_stack(
short local_player_index);
void main_screen_shell_begin_fade(
unsigned long fade_duration_milliseconds);
void ui_play_audio_feedback_sound(
short audio_feedback);
void draw_string_and_hack_in_icons(
rectangle2d *bounds,
rectangle2d *clip,
point2d *cursor_reference,
short height_adjust,
wchar_t const *instring,
boolean ignore_icon_color);
void ui_widgets_dispose(
void);
boolean widget_event_function_list_widget_goto_next_item(
struct widget_instance *widget,
struct event_record *event,
boolean *widget_deleted);
boolean widget_event_function_list_widget_goto_previous_item(
struct widget_instance *widget,
struct event_record *event,
boolean *widget_deleted);
void render_ui_widgets_postgame(
short local_player_index,
rectangle2d *window_bounds);
void render_ui_widgets(
short local_player_index,
rectangle2d const *window_bounds);
struct widget_instance *ui_widget_load_by_name_or_tag(
char const *name,
long tag_index,
struct widget_instance *parent,
short local_player_index,
long invoking_widget_tag,
long focused_child_parent_widget_tag,
short focused_child_index);
void main_screen_shell_load(
void);
void network_game_reset_to_pregame_ui(
void);
void display_error(
short error_code,
short local_player_index,
boolean modal,
boolean pause_game_time);
void display_error_abort_to_dashboard(
short error_code,
boolean optional);
void display_error_damaged_media(
void);
void display_errors_deferred_until_cinematic_stop(
void);
void display_scenario_help(
short string_index);
void process_ui_widgets(
void);
/* ---------- globals */
extern short dashboard_abort_error;
/* ---------- public code */
#endif // __UI_WIDGET_H