Files
Cesarus85--ringfall-mjolnir-vr/source/networking/network_client_manager.h
T

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741 B
C

/*
NETWORK_CLIENT_MANAGER.H
header included in hcex build.
*/
#ifndef __NETWORK_CLIENT_MANAGER_H
#define __NETWORK_CLIENT_MANAGER_H
#pragma once
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
struct network_game_client;
/* ---------- prototypes/NETWORK_CLIENT_MANAGER.C */
boolean transport_network_available(
void);
short network_game_client_get_state(
struct network_game_client *client,
short *state_data);
short network_game_client_get_seconds_to_game_start(
struct network_game_client *client);
boolean network_game_client_add_player(
struct network_game_client *client,
short controller_index);
/* ---------- globals */
/* ---------- public code */
#endif // __NETWORK_CLIENT_MANAGER_H