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configure.py hardcoded the NDK's linux-x86_64 toolchain folder, so the Android build could not find the NDK on a Mac. Pick the host's folder (darwin-x86_64, windows-x86_64 or linux-x86_64), or the only one the NDK has. On a case-insensitive file system, the game's <StdDef.h> shim found itself again through its own <stddef.h> inclusion and recursed. Use include_next, as the port's other header shims do.
5 lines
245 B
C
5 lines
245 B
C
/* the game includes <StdDef.h>; Linux file names are case sensitive. On a
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case-insensitive file system (macOS) a plain <stddef.h> would find this file
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again; include_next goes to the real one, as the other shims do. */
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#include_next <stddef.h>
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