Files
Cesarus85--ringfall-mjolnir-vr/source/networking
MrBruh f97b33391b Voice chat
Opus voice chat (port/third_party/opus 1.5.2, port/linux/src/voice_audio.c, port/linux/game/network_voice.c), relayed by the host, in the lobby too. The host decides in Server Setup > Teamplay Options: lobby voice (on by default), the game's mode (off, team near, anyone near, team, team and enemies near: the default), the near distance, and the quality, 8 to 64 kbps (24). Each player picks push to talk (V), open mic or off, the voices' volume, and the output and input devices in Settings > Audio, and mutes others from the scoreboard's menu. A speaker icon marks who talks in the lobby, on the scoreboard and in a list in game. The host takes a machine's frames only with the key it gave it over its stream, within the quality's size, 50 a second and 8 talkers at once, and sends voices only to machines that asked for them, so the network version stays.
2026-10-09 14:20:57 +13:00
..
2026-10-04 01:56:45 +13:00
2026-10-07 13:20:54 +13:00
2026-10-07 13:20:54 +13:00
2026-10-07 13:20:54 +13:00
2025-11-27 02:27:27 +00:00
2026-10-09 14:20:57 +13:00
2026-10-09 10:07:51 +13:00
2026-10-09 14:20:57 +13:00
2026-10-01 03:54:02 +13:00