Files
Cesarus85--ringfall-mjolnir-vr/source/render/render_objects.h
T

36 lines
624 B
C

/*
RENDER_OBJECTS.H
*/
#ifndef __RENDER_OBJECTS_H
#define __RENDER_OBJECTS_H
#pragma once
/* ---------- headers */
#include "cseries.h"
/* ---------- structures */
struct render_lighting;
/* ---------- prototypes/RENDER_OBJECTS.C */
void render_objects_initialize(
void);
void render_objects_initialize_for_new_map(
void);
void render_objects_dispose_from_old_map(
void);
void render_objects_dispose(
void);
struct render_lighting *object_get_cached_render_lighting(
long object_index,
real level_of_detail_pixels);
void render_objects(
void);
void render_object_shadows(
void);
#endif // __RENDER_OBJECTS_H