Files
Jonas VolmanandClaude Opus 5 84dce510b3 Wave 10: six functions strict exact (input_xbox complete, pill2d, smoothing)
- input.h: struct key_stroke ascii_code is a char (January stores NONE as
  -1; XINPUT_DEBUG_KEYSTROKE.Ascii is CHAR); edit_text.c drops its (byte)
  cast on the NONE test and stays 5/5. Measured board-wide over all 24
  includers: 0 regressions.
- input_xbox (27/27): _input_get_device_states with indexed gamepad and
  button loops and a MIN tick clamp (park reopen);
  _input_update_keyboard_devices with a short key-code loop and uncast
  ascii ternary (park reopen)
- _structure_test_pill2d (624 B, previously unwritten): left/right offset
  line tests via point_from_line2d and the nearer collision
- _find_turning_point: normalize2d/point_from_line2d/set_real_vector2d
  replace hand-expanded helper math
- _structure_visibility_build_surfaces_traverse_leaf: the static
  bounding_rectangles_intersect returns short through one result (park
  reopen)

Rejected: _first_person_weapon_update (removed NULL guards, UB hold).
Follow-up: _path_test_pill_endpoint_near_wall_ok_bit is file-local in both
path_smoothing.c and path_structure_bsp.c; its owner is path_structure_bsp.h.
Stable diff: 0 regressions; parks 226 -> 223.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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