Commit Graph
3029 Commits
Author SHA1 Message Date
Ryan Houdek 0427d48b98 Merge pull request #5033 from Sonicadvance1/warkwark
CPUID: Fixes APICID for processor count calculation.
2025-11-14 11:31:26 -08:00
Tony Wasserka 0be8485116 Merge pull request #5047 from antonkesy/fix_formatting
Align code with clang-format
2025-11-14 09:25:38 +01:00
Lioncache 993b832771 JIT: Handle long ADR/ADRP
Wires up the long address handler into the ADR/ADRP restart
handlers.
2025-11-13 09:40:39 -05:00
Anton Kesy 013ac1e627 Align code with clang-format
Automatically done by running:
`find . \( -path './External' -prune \) -o \
  \( -iname '*.cc' -o -iname '*.cpp' -o -iname '*.hpp' -o \
     -iname '*.h' -o -iname '*.c' \) -print | \
  xargs clang-format --style=file -i`
2025-11-13 13:29:49 +01:00
LC faf74eee90 Merge pull request #5037 from Sonicadvance1/warkwarkwarkwark
FEXCore: Fixes JITGuardPage calculation in a threaded environment
2025-11-12 15:00:00 -05:00
Ryan Houdek ff25e9a92e FEXCore: Remove usage of "remote atomic" xor
This is the only usage of LSE atomics that isn't the fetch variety.
[This article](https://www.phoronix.com/news/Linux-6.18-ARM64-Atomics-Issue)
reminded me that this was a thing and that I should double check the IR.
This was the only IR operation remaining that still didn't use the fetch
variety. Convert it over to the fetch to avoid the expectation that it
can be a "remote atomic". Change is going to fall in to noise, but might
as well as be consistent.
2025-11-11 17:16:03 -08:00
Ryan Houdek 6a60f72a9e FEXCore: Fixes JITGuardPage calculation in a threaded environment
While this worked great for the singular unit test. I remembered thatour
pool allocator returns the minimum working size asked for but will
return larger sizes if exact fitment couldn't occur.

Because we are dealing with guard pages, we need to return the full
buffer size to the "client" so they can tell the frontend where the
guard page actually lives. Otherwise the JIT will tell the frontend the
guard page is at the end of the requested size, blow past the limit,
and fault in a completely different location.

With a bit of logging I saw in a multithreaded environment that we were
basically always getting a larger requested buffer while Steam was
starting up.
2025-11-11 12:31:38 -08:00
Ryan Houdek 94edbc3436 CPUID: Stop accidentally exposing the HTT bit
We don't support this.
2025-11-11 11:20:26 -08:00
Ryan Houdek 5eab1e559a CPUID: Fixes APICID for processor count calculation.
Primary fix here is returning the current CPU index in function 01h.
Intel Quartus uses this alongside affinity setting to check if all cores
can be used for its calculation. Since we had hardcoded apicid 0 here,
it assumed to only have one core and never generated worker threads.

Additional fix for apicid size. This is the size of the bitmask required
for apic ids, we weren't calculating this correctly at all. This mask is
a "maximum" number of APICs that the CPU reserves in power of two.
Say the core supports 256 APICs, but the processor only supports 16, or
any other combination.
2025-11-11 11:20:26 -08:00
Ryan Houdek bddc2f227d FEXCore/Win32: Move WritePriorityMutex away from SRWLock
Turns out I was reading six year old code for Wine's implementation for
SRWLocks. It actually /doesn't/ use WAIT_BITSET in their implementation.
It's still write-priority but it's actually significantly slower than I
was expecting due to futex queue usage and some other implementation
details.

Instead of using Wine's implementation, use win32's Wait/Wake on address
functionality and reuse all our other mechanism for implementing this
futex. This grants us our regular low-overhead codepath that I tested on
Linux, while the fallback is the only "slow" path. This also allows us
to still support a pseudo `WAIT_BITSET` code-path that reduces
stampeding even on Win32. The reader side just waits on the upper-half
of the futex (the writer bits) and the `WaitOnAddress` means only the
exact match address will be woken. We also get the regular
reader<->writer hand-offs working.

While this path still uses the futex
queue, the majority of the time our mutexes get acquired in the WFE loop
already, so it's a significant win.

Dark Souls Remastered before:
```
  $RDLck Time: 4.531100 ms/second (0.04 percent)
  $WRLck Time: 2.122560 ms/second (0.02 percent)
```

after:
```
  $RDLck Time: 1.441620 ms/second (0.01 percent)
  $WRLck Time: 0.963720 ms/second (0.01 percent)
```
2025-11-10 17:43:47 -08:00
Ryan Houdek e862c904a9 FEX: Implements support for JIT CodeBuffer guard page restart
When the JIT CodeBuffer overflows, we will now catch accesses to the
guard page and longjump while restarting the JIT with a larger buffer
request.

Fixes #4877
2025-11-10 11:55:21 -08:00
Ryan Houdek 43d9384b1c FEXCore/JIT: Add a pool allocator that understands a guard page
The size asked for has its final page guarded. It's up to the code
asking for allocations to ensure it never uses the final page if
necessary.
2025-11-10 11:54:25 -08:00
Ryan Houdek 7ad7f181d7 FEXCore/LongJump: Add a way to manually load from a longjump
The frontends will need this when loading a longjump buffer in to a
context.
2025-11-07 15:33:47 -08:00
Ryan Houdek eb0bf55033 FEXCore/JIT: Move the JIT long jump buffer to internalthreadstate
This will be a TLS variable that needs to be read by the frontend.
2025-11-07 15:33:47 -08:00
Ryan Houdek 93e58bc15e Merge pull request #5009 from pmatos/feat/stack-xchange-opt
f80 stack xchg optimization for fast path
2025-11-05 12:54:41 -08:00
Ryan Houdek 3ccdf6508e Merge pull request #5024 from neobrain/feature_jit_encoder_recovery
FEXCore/JIT: Add support for recovering from branch encoding failures
2025-11-05 09:27:27 -08:00
Tony Wasserka 2bb64ad1c6 FEXCore/Allocator: Require caller to move unique_ptr into release workaround
This further isolates the workaround to the implementation by highlighting
at the call-site that ownership is moved away.
2025-11-05 11:29:38 +01:00
Paulo Matos 6ee9984280 f80 stack xchg optimization for fast path 2025-11-05 11:20:02 +01:00
Tony Wasserka e1df548ae9 FEXCore: Extend documentation on uses for UncheckedLongJump 2025-11-05 10:11:30 +01:00
Tony Wasserka 79a685c15e FEXCore: Rename LongJump to UncheckedLongJump
This better reflects the difference to std::longjmp.
2025-11-05 10:11:30 +01:00
Ryan Houdek 209ad27332 Code view 2025-11-05 09:47:02 +01:00
Ryan Houdek 5ce6039a02 FEXCore/JIT: Supports restarting JIT in case of encoding failure
ARM64 branches have fairly small relative distances they can encode.
These can be +-1MB, or even +-32KB. The largest relative branch is
+-128MB, which we already set as an upper limit of our block JIT cache
size.

We have for a long time just compiled these without checking with the
expectation that things just happen to work. We didn't hit the asserts
so it was relatively low priority. Apparently now with Steam and a
MaxInst limit of 5000, we are now hitting an assert where we are
encoding too large of a range.

Implement support for long jumping from anywhere in the JIT for when a
long jump tries to be encoded and fails, allowing us to restart the JIT
at any moment. This is implemented as a long jump when this singular
feature could have gotten away with some sort of invasive check and
early exit path for two reasons. For one, that would be even more
invasive, effectively doing try-catch logic manually. And two, the next
step is supporting JIT buffer overflow for when our block size heuristic
fails.

This next step will mandate longjump on SIGSEGV (with cooperative
interaction with the frontend) from effectively /anywhere/ in the JIT.
One of the design goals of the CodeEmitter is that every code emission
function doesn't do a size remaining check to allow the compiler to do
some very effective optimization of emitting code blocks to memory (and
it works!).

But we lose the ability to sanely size check. When writing the emitter I
knew we were going to need to write this cooperative guard page handler,
and we're finally at a point where it needs to be done. This will be in
the next PR although.
2025-11-05 09:47:02 +01:00
Ryan Houdek 6c3fdf723a FEXCore/JIT: Ignore local encoding limit checks
These are guaranteed not to hit encoding distance limits, so we can
ignore the returns.
2025-11-05 09:47:02 +01:00
Ryan Houdek 1a617c1eb2 FEXCore/Dispatcher: Check encoding errors 2025-11-05 09:47:02 +01:00
Ryan Houdek 3a9b801400 FEXCore/VectorRegType: Trivial header fix 2025-11-05 09:47:02 +01:00
Ryan Houdek 8db3670ecc FEXCore: Moves longjump implementation from FEX frontend
This will be getting used by FEXCore in a bit.
2025-11-05 09:47:02 +01:00
Ryan Houdek baee367532 FEXCore/Allocator: Move memory leak to a unified location 2025-11-04 16:06:05 -08:00
Ryan Houdek 8da4e72d87 FEXCore/Allocator: Fixes bug where MAP_FIXED could overallocate
When MAP_FIXED is used, if it was larger than the VMA region it was
trying to fit in to, then it would overallocate, corruption memory
adjacent to the VMA region. This was due to a typo in the LiveRegion
range checking.

Fix the typo, add a unittest that tries to overallocate space. Would
assert out without this bug fix.
2025-11-04 16:06:05 -08:00
Ryan Houdek b4a84a2317 Allocator: Fixes false OOM issue in allocator
In the case that overlapping `MAP_FIXED` mmap functions were used, we
were incorrectly tracking the full mapped regions size as new
allocation. We instead need to track which pages have already been
previously allocated and only track those. Would behave like FEX was
running out of memory, but we were just mapping the same location many
times.

Adds a unittest to track this.
2025-11-04 16:06:04 -08:00
Ryan Houdek 43d6347212 FlexBitSet: Add TestAndSet helper 2025-11-04 16:06:04 -08:00
Ryan Houdek 438501e49c Merge pull request #4998 from Sonicadvance1/i_like_my_writes_quick_and_monitored
LookupCache: Convert mutex to new WritePriorityMutex
2025-11-04 16:02:44 -08:00
Ryan Houdek c034e99aaf LookupCache: Convert mutex to new WritePriorityMutex
Changes the single highly-contended lock in `FindBlock` to be a
read-lock.
2025-11-04 15:48:52 -08:00
Ryan Houdek d2d0ca2de9 FEXCore: Implement a write-priority mutex
Now that our Lookup cache mutex is no longer recursive, we can safely
use a shared_mutex instead. The problem with a c++ std::shared_mutex is
that it doesn't guarantee any form of priority, so tens of thousands of
read-locks per second can cause a writer to never acquire the lock, or
take too much time.

The bad news is that C++ doesn't provide us a primitive with
write-priority, so we need to construct our own that is still compatible
with Linux futex. So this is what we do.

- Windows: Uses an SRWLock instead.
  - Only way for WINE to provide us a futex fallback that priorities
    write-priority without stampeding.
2025-11-04 15:48:52 -08:00
Billy Laws 1f2d702c4e Merge pull request #5004 from pmatos/simp/removeAsFloat
Remove InterpretAsFloat from x87StackOptimizationPass
2025-11-04 10:09:37 +00:00
Ryan Houdek 8430a2f7e6 FEXCore/Allocator: Fixes FlexBitSet
A couple things here, we were never returning the last searched element,
either the last or first depending on search direction.

Also the backward scan would return incorrect indexes in some cases.
Also scanning beyond its page bounds.

Additionally some minorly incorrect assertions.

Adds a new unit test that ensures that we can allocate in to every
location, and that we get the correct indexes back. Also allocated
within guarded pages to ensure it doesn't read outside the bounds.

Fixes a spurious crash in Ender Magnolia.
2025-11-02 18:37:00 -08:00
Ryan Houdek 2229c04d4d LookupCache: Fixes assert
These two asserts could never fail, Add assert to the base allocation
instead.
2025-11-01 15:11:44 -07:00
Ryan Houdek 07cff27fa2 SpinWaitLock: Adds one-shot WFE helper 2025-11-01 13:58:22 -07:00
Ryan Houdek 2cf86998bc SpinWaitLock: Fix missing pragma 2025-11-01 13:58:22 -07:00
Ryan Houdek 7610243b0c Merge pull request #5010 from neobrain/fix_asahi_regression
Switch back to jemalloc to fix regression in muvm-based setups
2025-11-01 13:34:36 -07:00
Ryan Houdek 75a0bc79be FEX: Update CPUID and detect script for newer qemu
QEmu 10.2 is going to expose MIDR with Apple's vendor ID with variant 0.
That's the best they can do because they don't can't pin threads to
particular cores. So give a string for it, and detect it in the  fit
script.
2025-11-01 12:46:13 -07:00
Tony Wasserka 5a002ad08d Revert "Merge pull request #4969 from Sonicadvance1/rpmalloc"
This reverts commit e1a45a2720, reversing
changes made to bd7edd8651.

The change rendered pressure-vessel non-functional on muvm-based setups
like Fedora Asahi Remix.
2025-10-30 15:22:17 +01:00
Ryan Houdek 199effdff7 Merge pull request #5007 from bylaws/fasterefdfdgf
JIT: Restore behaviour of emitting interrupt checks at every block entry
2025-10-28 17:46:18 -07:00
Billy Laws 8212f4b7fb JIT: Restore behaviour of emitting interrupt checks at every block entry
This is needed to handle suspend in infinite loops that occur as a
result of block-size constraints or indirect jumps. Fixes grow home.
2025-10-29 00:34:56 +00:00
Ryan Houdek e1a45a2720 Merge pull request #4969 from Sonicadvance1/rpmalloc
Switch over to rpmalloc instead of jemalloc.
2025-10-28 17:25:25 -07:00
Billy Laws 4e1d10a46f Profiler: Fix missing include 2025-10-28 23:52:57 +00:00
Paulo Matos 70b6bc2bae Remove InterpretAsFloat from x87StackOptimizationPass
The InterpretAsFloat was never properly made use of. There's a couple of issues
that are fixed more easily with this gone, so lets remove it.

If there's a specific optimization that requires this, we can bring it back
at a later time. This should not have any effect on the current code generation.
2025-10-28 11:26:28 +01:00
LC 46d019fe02 Merge pull request #5001 from Sonicadvance1/non_repeating_strings
FEXCore: Have non-repeat strings operations listen to non-tso config
2025-10-27 22:41:37 -04:00
Ryan Houdek 5c74d9458c FEXCore: Have non-repeat strings operations listen to non-tso config
This was missed before, where the non-repeating strings instructions
were still using TSO even when the memcpy/set config option was
disabled. Make sure it listens to the config option and disable TSO in
those instances.

Noticed this while profiling Dishonored, and WINE's `sse2_memmove`
function was showing up as a high amount of CPU time. This is due to
them using non-repeating string operations on the header and tail of
their memmove to align to 16-byte.

With this fixed, it causes the game to go from ~62FPS to ~67FPS,
becoming bottlenecked by x87 emulation instead of memmove. Doing about
23 million soft-float operations per second, because it needs full
precision to remove some flickering artifacts.
2025-10-27 13:05:54 -07:00
Ryan Houdek 63304a1d88 Windows: rpmalloc 2025-10-27 12:05:08 -07:00
Ryan Houdek 1ab79bd72e FEXCore: Adds some more per-thread stats.
- Cache miss counts
  - Useful for determining if L2 cache or dynamic cache could help
- Cache read/write lock contention times
  - Useful to see if threads are blocking each other on contention
  - Read lock is the case where a read-lock is beneficial, even if we
    currently use a write lock.
- JIT count
  - Useful to see if any new JIT blocks are generating

On top of #4951 because it fiddles with the cache stuff.
2025-10-27 11:25:59 -07:00