Commit Graph
115 Commits
Author SHA1 Message Date
Alyssa Rosenzweig 7a06cc9727 IR: Use adcs/sbcs
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-26 09:06:46 -04:00
Alyssa Rosenzweig 1f02a6da34 IR: Add Ornror op
Mostly copypaste of Orlshl... we really should deduplicate this mess somehow.
Maybe a shift enum on the core Or op?

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-24 20:47:50 -04:00
Alyssa Rosenzweig 8798e0cba0 Arm64: Rewrite Set/GetRoundingMode
I went auditing for places to use cset and what I found was hot garbage.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-24 19:52:35 -04:00
Ryan Houdek 9ab2967d71 Arm64: Fixes wide shifts
movprfx is invalid to use when the source register matches the movprfx
destination.

This was getting picked up on by `TwoByte/0F_D1.asm` now that RCLSE is
working better now.
2023-09-23 06:06:18 -07:00
Ryan Houdek 28fa0bda31 Arm64: Fixes inline syscalls
Ever since we reordered registers in `X86Enums.h` this has silently been
broken. This wasn't hit because RCLSE has been broken ever since SRA was
added, so inlinesyscalls just weren't ever happening.

Quick fix while I think of a way to more strictly correlate these
registers so it doesn't happen again.
2023-09-23 02:56:32 -07:00
Alyssa Rosenzweig 223a6562ff IR: Support <32-bit TestNZ
Originally this was going to use setf8/setf16, but it looks like the approach of
shift-and-test turns out to be faster. As a bonus this is a nice delete-the-code
win :-)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-22 19:08:26 -04:00
Alyssa Rosenzweig 2a2619c0f5 IR: Add bit masking selects
Add new synthetic condition codes that do an AND as their relational operator,
testing the result. This is 1 IR op for things like

  (A & B) == 0 ? C : D

This can translate to

  tst A, B
  csel A, B, eq

In the future, if A is the NZCV register and B is a supported immediate, eg

  (NZCV & 0x80000000) == 0 ? C : D

this will be able to translate to a single instruction with the appropriate
condition

  csel A, B, pl

but that needs RA support.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-22 19:07:42 -04:00
Ryan Houdek b5cc9a12f2 FEXCore: Removes x86 JIT.
This is blocking performance improvements. This backend is almost
unilaterally unused except for when I'm testing if games run on Radeon
video drivers.

Hopefully AmpereOne and Orin/Grace can fulfill this role when they
launch next year.
2023-09-21 18:30:02 -07:00
Ryan Houdek fea72ce19c Merge pull request #3120 from Sonicadvance1/more_optimal_x87
FEXCore: Support preserve_all ABI for interpreter fallbacks
2023-09-21 15:35:37 -07:00
Ryan Houdek 0ae4bbb9c5 IR: Implements support for AtomicFetchCLR
This is the native ARM operation rather than fetchAnd. Will make an
instruction an instruction slightly more optimal.
2023-09-21 14:54:51 -07:00
Ryan Houdek 8aa8d597f6 Arm64: Supports jumping out of the JIT with preserve_all ABI
This improves perferformance when jumping out of the Arm64 JIT by
reducing the number of registers we need to save.
2023-09-20 18:51:18 -07:00
Ryan Houdek 67680d71a4 Merge pull request #3125 from Sonicadvance1/spdx_fexcore
FEXCore: Adds SPDX identifier
2023-09-19 17:42:07 -07:00
Ryan Houdek d18ce59187 FEXCore/Interface/Core/JIT: Adds SPDX identifier 2023-09-19 17:33:15 -07:00
Alyssa Rosenzweig bf03dab295 Arm64: Use csetm
Saves some moves.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-19 08:50:40 -04:00
Ryan Houdek fd1b639ad9 Merge pull request #3115 from lioncash/sqxtun
Arm64/VectorOps: Elide moves where applicable in 128-bit VSQXTUN2
2023-09-17 14:51:27 -07:00
Lioncache 26e4d8ad59 Arm64/VectorOps: Elide moves where applicable in 128-bit VSQXTUN2
If the destination and lower data alias, we can
avoid needing to move into a temporary.
2023-09-17 17:37:36 -04:00
Lioncache d54f590b14 Arm64/VectorOps: Improve handling of 128-bit vector VInsElement
If none of the vectors alias the destination, then we can eliminate
an extra move and usage of a temporary.
2023-09-17 16:56:23 -04:00
Lioncache 047646be6d Arm64/VectorOps: Elide moves in ASIMD VUShrNI2 if possible
In the event the destination and lower source are the same, then
we don't need to perform any moves.
2023-09-17 15:49:54 -04:00
Ryan Houdek 8168a49d10 Merge pull request #3112 from lioncash/assert
Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
2023-09-17 12:40:47 -07:00
Lioncache 7f2fd4e9a0 Arm64/VectorOps: Assert VTMP1 and VTMP2 are sequential in VTBL2
Ensures that if our temp vectors change in the future that this is
caught at compile-time rather than runtime.
2023-09-17 15:22:39 -04:00
Lioncache 8ecdb341e2 Arm64/VectorOps: Fix SVE aliasing-path move in VSShr
Seems like this was a typo from 8d11073, since we'd be moving
into a temporary and then never use it.
2023-09-17 14:43:05 -04:00
Lioncache b0c8ff0ea6 Arm64/ALUOps: Remove spills in PEXT
Reduces the number of emitted instructions for a
corresponding PEXT instruction.

We no longer spill for this IR op.
2023-09-15 19:39:51 -04:00
Lioncache be90e76422 Arm64/ALUOps: mov in the case of full 32-bit/64-bit BFE
Allows register-renaming mechanisms to be invoked more frequently
2023-09-15 17:38:01 -04:00
Alyssa Rosenzweig fc02f38435 IR: Only invert CF for NZCV if needed
If we are going to throw away the updated value of CF anyway there is no point
wasting an instruction to invert CF. Add an IR toggle for that so the arm64 JIT
can make better choices.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-15 12:08:22 -04:00
Ryan Houdek d5782567e8 Merge pull request #3077 from Sonicadvance1/x86_shifted
FEXCore: Implements support for shifted bitwise ops
2023-09-15 08:09:35 -07:00
Ryan Houdek 9866e238d5 Merge pull request #3080 from Sonicadvance1/defer_softfloat
FEXCore: Defer setting x87 softflow rounding mode until use
2023-09-15 08:08:04 -07:00
Mai f5c4e28696 Merge pull request #3098 from Sonicadvance1/optimize_vectors_sve
Arm64: Optimize wide shifts slightly for 64-bit OpSize
2023-09-15 05:21:20 -04:00
Ryan Houdek 021c99e233 Arm64: Optimize wide shifts slightly for 64-bit OpSize
Wide shifts under SVE use 64-bit source elements. If a smaller element
overlaps the 64-bit shift element then it uses that shift
eg:
- Src1[15:0] >> Shift[63:0]
- Src1[31:16] >> Shift[63:0]
- Src1[47:32] >> Shift[63:0]
- Src1[63:48] >> Shift[63:0]
- After this point it will switch to the next 64-bit shift element
- Src1[79:64] >> Shift[127:64]
- Src1[95:80] >> Shift[127:64]
- Src1[111:96] >> Shift[127:64]
- Src1[127:112] >> Shift[127:64]

As seen, we can skip the duplication of the scalar element if the OpSize
is 64-bit, this makes MMX emulation slightly more optimal here.
This also means that a few instructions that weren't claimed to be
optimal actually are since they need the duplication operation (which
vixl always labels as a mov).
2023-09-14 19:35:56 -07:00
Ryan Houdek 90ddee5f8d IR: Implements support for arm64 bfxil
This is useful for extracting a width from a register and inserting in
to the lower bits of a destination.
2023-09-14 15:52:55 -07:00
Ryan Houdek 6fdf2f963b Merge pull request #3082 from Sonicadvance1/minor_storeregsra_opt
FEXCore: Minor optimization to StoreRegisterSRA
2023-09-14 14:54:39 -07:00
Ryan Houdek e9d96ce538 IR: Implements support for VTBL2
Skips implementing it for the x86 JIT because that's a bit of a
nightmare to think about.

The ARM64 implementation requires sequential registers which means if
the incoming sources aren't sequential then we need to move the sources
in to the two vector temporaries. This is fine since we have zero-cycle
vector renames and the alternative is slower.
2023-09-13 11:31:20 -07:00
Ryan Houdek d5c3036bc2 JITx86: Fixes VREV64 with 32-bit element size.
This has been incorrect since it has been implemented.
Noticed when implementing optimizations.
2023-09-12 19:23:59 -07:00
Ryan Houdek e6c0bebee9 FEXCore: Minor optimization to StoreRegisterSRA
{Load,Store}RegisterSRA always loads or stores GPRSize. 8-bit and 16-bit
are vestigial and all OpcodeDispatcher usage will load the full GPR size
(32-bit or 64-bit) and then extract or insert as necessary.

This cleans up a few bits of codegen in InstCountCI.
2023-09-12 14:36:08 -07:00
Ryan Houdek 76bd81af15 FEXCore: Defer setting x87 softflow rounding mode until use
Currently FEX will always jump out of the JIT any time FCW was getting
written to, ensuring that the softfloat state is setup to rounding at
the time of FCW getting written.
This has the unintended side-effect that even in "x87 reduced precision"
mode we were jumping out of the JIT.
This hit a real world use case of an installer reloading FCW after every
x87 operation and generating a block with 2297 instructions.

Instead when jumping out of the JIT for handling x87 operations, load
FCW and pass it as the first argument of the handler. Setting the
softfloat state at that point.

This helps the installer's hottest block by cutting it down to 1477
instructions. 64.3% of the original size. The code block is still
burning 90% of the CPU time of the installer but the performance is
significantly better while it is doing its decompression.

In order to optimize this installer's block of code more then we will
likely need to optimize out x87 stack usage.
2023-09-12 05:21:06 -07:00
Ryan Houdek 863331b117 FEXCore: Implements support for shifted bitwise ops
This wasn't implemented initially for the interpreter and x86 JIT.

This meant we are maintaining two codepaths. Implement these operations
in the interpreter and x86 JIT so we no longer need to do that.

The emitted code in the x86 JIT is hot garbage, but it's only necessary
for correctness testing, not performance testing there.
2023-09-11 13:17:35 -07:00
Ryan Houdek 636f8aa4a7 Arm64: Fix undefined behaviour in Push operation
Arm64 store with writeback when source register is the same register as
the address is undefined behaviour.
Depending on hardware details this can do a whole bunch of things.

This situation happens when the x86 code does `push rsp` which is quite
common for applications to do. We would then convert this to a `str x8, [x8, #-8]!`
Which results in undefined behaviour.

Now that redundant loads are optimized this showed up as an issue. Adds
a unit test to ensure we don't hit this again.
2023-09-07 17:38:39 -07:00
Ryan Houdek 22ca46a227 Arm64: Fixes SVE V{S,U}MulH
When the destination overlaps one of the sources we must be careful to
follow a movprfx rule.
```
The destination register must not refer to architectural register state
referenced by any other source operand register of this instruction.
```

We ended up in a situation in the vpmulh{u,}w AVX tests where zm was
overlapping the destination which violated that rule. This also
generated invalid code for this instruction.
```
[INFO] movprfx z6, z4
[INFO] umulh z6.h, p6/m, z6.h, z6.h
```

As seen, we were overwriting one of the sources because the destination
overlapped it. Now instead check if each individual overlap so invalid
code isn't generated.

InstCountCI results aren't affected since this only happens in
situations with multiple instructions.
2023-09-07 16:47:08 -07:00
Alyssa Rosenzweig e6db2d0b96 IR: Remove phi nodes
It turns out that pure SSA isn't a great choice for the sort of emulation we do.
On one hand, it discards information from the guest binary's register allocation
that would let us skip stuff. On the other hand, it doesn't have nearly as many
benefits in this setting as in a traditional compiler... We really *don't* want
to do global RA or really any global optimization. We assume the guest optimizer
did its job for x86, we just need to clean up the mess left from going x86 ->
arm. So we just need enough SSA to peephole optimize.

My concrete IR proposals are that:

  * SSA values must be killed in the same block that they are defined.
  * Explicit LoadGPR/StoreGPR instructions can be used for global persistence.
  * LoadGPR/StoreGPR are eliminated in favour of SSA within a block.

This has a lot of nice properties for our setting:

  * Except for some internal REP instruction emulation (etc), we already have
    registers for everything that escapes block boundaries, so this form is very
    easy to go into -- straightforward local value numbering, not a full into
    SSA pass.

  * Spilling is entirely local (if it happens at all), since everything is in
    registers at block boundaries. This is excellent, because Belady's algorithm
    lets us spill nearly optimally in linear-time for individual blocks. (And
    the global version of Belady's algorithm is massively more complicated...)
    A nice fit for a JIT.

    Relatedly, it turns out allowing spilling is probably a decent decision,
    since the same spiller code can be used to rematerialize constants in a
    straightforward way. This is an issue with the current RA.

  * Register assignment is entirely local. For the same reason, we can assign
    registers "optimally" in linear time & memory (e.g. with linear scan). And
    the impl is massively simpler than a full blown SSA-based tree scan RA. For
    example, we don't have to worry about parallel copies or coalescing phis or
    anything. Massively nicer algorithm to deal with.

  * SSA value names can be block local which makes the validation implicit :~)

It also has remarkably few drawbacks, because we didn't want to do CFG global
optimization anyway given our time budget and the diminishng returns. The few
global optimizations we might want (flag escape analysis?) don't necessarily
benefit from pure SSA anyway.

Anyway, we explicitly don't want phi nodes in any of this. They're currently
unused. Let's just remove them so nobody gets the bright idea of changing that.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-05 16:35:12 -04:00
Ryan Houdek ca1c33047c Arm64: Only allocate vixl::Decoder if enabled
This class is very expensive to initialize so if you happen to have the
disassembler configuration enabled you were eating a very bad
initialization cost for no reason.

Only initialize the data member if any disassembler runtime option is
enabled, this completely removes the overhead.
2023-09-03 12:53:18 -07:00
Alyssa Rosenzweig 659568ec1b ConstProp: Propagate 0 to first argument of SubNZCV
This allows inlining a constant into the comparison for Neg.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-08-31 09:06:01 -04:00
Alyssa Rosenzweig f688364bf2 IR: Add AddNZCV/SubNZCV op
AddNZCV is a new op to return the NZCV for an addition directly, which lets us
skip software flag calculation in some cases. In the future it would be nice to
fuse this into the Add itself as a second destination to avoid repeating the
addition, but that's a very involved change and right now I'm building FEX on an
old Chromebook because my M1 kernel is FUBAR.

Similarly, SubNZCV returns flags for Sub. This has the extra twist of needing to
invert the carry bit due to the inverted definition between arm64 and x86_64.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-08-31 07:52:12 -04:00
Ryan Houdek a2307f28d6 Arm64: Optimize AES operations by caching a zero register
A bunch of the AES operations take a zero register upfront and we
currently materialize it for each instruction.
Considering that most AES operations are used back to back, we can
eliminate these materializations by caching it between instructions.

Additionally removes a move in the optimal case when destination matches
the state register, which is exactly what the SSE operation ends up
doing.

AESKeyGenAssist has an edge case that if the destination RA overlaps the
zero register then we still need to eat a move, hopefully doesn't happen
too frequently in practice. This is also the lesser used instruction so
it isn't a big deal. RA constraints could solve that still.
2023-08-30 19:00:43 -07:00
Ryan Houdek 1446d4fe12 IR: Adds support for named vector zero
This is useful for caching a zero register vector which we use in
various locations. This will be abused soon.
2023-08-30 18:59:38 -07:00
Ryan Houdek d8f131fa3d Arm64: Optimize AESKeyGenAssist
We can load the swizzle table from our constant pool now. This removes
the only usage of VTMP3 from our Arm64 JIT.

I would say the this is now optimal for the version without RCON set.
With RCON we could technically make some of the move of the constant
more optimal.
2023-08-30 12:15:09 -07:00
Ryan Houdek 62a9a075b7 Arm64: Leave a comment that 32-bit division shouldn't leave garbage in upper 64-bits 2023-08-28 05:02:00 -07:00
Ryan Houdek 6f2b3e76ac Merge pull request #3013 from Sonicadvance1/32bit_sra
IR/Passes/RA: Enable SRA for 32-bit GPRs
2023-08-27 21:30:39 -07:00
Ryan Houdek 1d7c280367 Merge pull request #3012 from Sonicadvance1/optimize_movmskps
OpcodeDispatcher: Optimizes SSE movmaskps
2023-08-27 21:29:04 -07:00
Ryan Houdek 514a8223d9 OpcodeDispatcher: Optimizes SSE movmaskps
This now improves the instruction implementation from 17 instructions
down to 5 or 6 depending on if the host supports SVE.

I would say this is now optimal.
2023-08-27 21:07:20 -07:00
Ryan Houdek 8d110738ac IR: Add option to disable vector shift range clamping
The range check and clamping is necessary in the cases of passing x86
shift amounts directly through VUSHL/VSSHR.

Some AVX operations are still using these with range clamping. A future
investigation task should be the check if they can be switched over to
the wide variants that we implemented for the SSE instructions.

When consuming our own controlled data, we don't want the range clamping
to be enabled.
2023-08-27 21:07:20 -07:00
Ryan Houdek e4bb0df486 IR: Convert all Move+Atomic+ALU ops from implicit to explicit size
The number of times the implicit size calculation in GPR operations has
bit us is immeasurable and was a mistake from the start of the project.
The vector based operations never had this problem since they were
explicitly sized for a long time now.

This converts the base IR operations to be explicitly sized, but adds
implicit sized helpers for the moment while we work on removing implicit
usage from the OpcodeDispatcher.

Should be NFC at this moment but it is a big enough change that I want
it in before the "real" work starts.
2023-08-27 01:35:08 -07:00