These maps are primarily used for debugging, so we don't need to
construct and allocate the data until GetSyscallName() is called.
Removes a bit of memory usage and a static constructor for release
builds.
Migrates lingering instances of the old logger over to fmt where
applicable. This allows removing some of the old defines and functions.
The only remaining usages of the printf-based variant of the logger is
in Tests/LinuxSyscalls/Syscalls.cpp for the strace handling.
Previous we were just using an address hint to emulate MAP_32BIT.
Seemingly this behaviour has changed on AArch64 where it now isn't
guaranteed to scan up from the hint provided if exact allocation fails.
Now we pull in the full 32-bit allocator and add support for MAP_32BIT
in it. This limits the allocations there in to the first 2GB which Linux
expects.
Necessary for Mono's trampolines to work since it requires code to be in
the first 2GB on x86-64.
This isn't quite a 100% clean sweep of IWYU.
There are some false positives where clang fails.
Additionally there are still a few missed in the frontend side of things
that I didn't get to
In the case of a kernel older than 4.17 then MAP_FIXED_NOREPLACE doesn't exist.
This adds a check in to see if the pointer returned was valid but not what we asked for
This is a very simple initial implementation.
io_uring allows some things that are hard to capture like setting personalities.
Assume sane usage for now
C++ no-op functions can't optimize out the predicate arguments in all cases.
This was causing a problem where zero cost assertions weren't actually zero cost.
The only way to resolve this is to actually use macros sadly enough.
This will give a fairly hefty performance uplift with anything operating on IR.
This was partially implemented before but it had some bugs still.
This fixes those bugs and also implements mremap, shmat, and shmdt.
This now works well enough for 32bit graphical applications
Sadly these things can't be split without breaking functionality so it
turns in to a bit of a mess.
SyscallHandler is very much something that is a Linux only construct and
shouldn't be in FEXCore itself. Lets the frontend register a
Syscallhandler with FEXCore. FEXCore itself is then aware of the current
syscall ABI and handles the ABI in an optimal fashion.
So it is not a 100% clean break otherwise we would lose performance.
The SignalDelegator then needs to move to the frontend since the
SyscallHandler requires it for signal based syscalls.
The CPU backend signal handling still needs to happen in FEXCore because
it is a very tight coupling with the CPU backend.
Once we need to support more Signal handling we can give the backends
cleaner support to select which specific OS handler to handle.