I may have gotten carried away.
- I missed some stuff for end parenthesis because I accidentally
searched within project files instead of the entire directory (so some
thunk/test/windows stuff was missed), cleaned those up.
- `INTERFACE`, `PUBLIC`, `PRIVATE`, `RUNTIME`, `LIBRARY` should be on
the same line as the target name. (I should really invest in making a
style guide...)
- Some short statements were unnecessarily split across multiple
lines--cleaned those up
- Made a common `LinkerGC` module that applies gc-sections etc. to a
target in Release mode
- Usually for functions you want to have something on the first line,
e.g. `FILES`/`DIRECTORY` for install, or the target/a positional
argument, etc etc. Not always though, notably for some custom_command
calls
TODO:
- What's with the `list(APPEND LIBS...)` stuff? It's used really
inconsistently, sometimes not at all, sometimes it looks like there're
duplicates? A more thorough cleanup is in order there.
Signed-off-by: crueter <crueter@eden-emu.dev>
- Do compiler/architecture checks EARLY, don't waste time doing random
configuration stuff if the user can't even compile in the first place
- MSVC is unsupported, I assume? So add a check to disallow. There's
literally no MSVC or MSC_VER checks anywhere, so...
- Rather than using the MSVC architecture definitions, use our own
`ARCHITECTURE_arm64` et al. Hijacking existing "standard" definitions
is a very bad idea. Also makes it more readable in CMake
- Change the x86 host check to `x86|amd64`. Some systems still refer to
themselves as x86 despite being 64-bit for... reasons, and I saw one a
very long time ago that referred to it as amd64. This should
basically never come up, nor is it really relevant given that FEX is
for arm64... but it kinda annoyed me so whatever.
TODOs:
- Should we check `CMAKE_SIZEOF_VOID_P (equal) 64`? I don't think anyone
is even trying to compile this thing on armv7 or older, but might as
well? maybe?
- What's the status of *BSD, Solaris, macOS? Technically macOS does
support Wine, not sure about the others.
Signed-off-by: crueter <crueter@eden-emu.dev>
Still creates a copy of FEXInterpreter from FEX for downstream projects
to have some time to get off the old name. Creating a symlink is kind of
a pain in cmake so just doing an install copy is easy.
Due to interactions between file times and the lack of granularity in
futimesat, if we don't remove the nanoseconds then this test can flake.
Easy enough.
if an application is using `exit` then it is usually a faulting
condition rather than cleanly exiting. When cleanly exiting
applications will typically use `exit_group` instead.
`exit` is useful to quickly cause a single thread to exit in a
multi-threaded environment as well, where `exit_group` will take down
the entire process group.
FEX had implemented this in a way that would do a double Stop signal,
cascading to a crash. When tied in to a crash handler, this could get
caught in a weird way.
This /should/ fix#4198, but I can't confirm locally. It looks like in
that issue that the steam install is slightly buggered (as evident by
missing srt-logger and steam-runtime-identify-library-abi).
This is a bug regardless so fix it and create a unittest. If it doesn't
fix the user's bug, then we have another workaround that will definitely
solve it.
No functional change here.
- CoreRunningMode enum and variable wasn't used anymore.
- Code was moved to the frontend
- CustomCPUFactory wasn't used anymore
- All special signal handling and various features were moved to
TestHarnessRunner
- We also don't want to support actual custom CPU cores.
- TestHarnessRunner just runs as a host runner if compiled on an
x86-64 device if vixl sim isn't enabled now.
- Removes the Core config option entirely.
- Moves VDSOPointers struct to the frontend
- Every use of this lives in the Linux frontend instead now
At the moment we always run ctest with max number of cpus. If
undefined, it will keep current behaviour, otherwise it will
honour TEST_JOB_COUNT.
Therefore to run ctest one test at a time, use
`cmake ... -DTEST_JOB_COUNT=1`
When asked to not follow the symlink, FEX needs to return data about the
symlink itself rather than following to the target executable. In that
case we need to return symlink information otherwise games that sanity
check can break.
This is what happened with Darwinia in #3662.
We return the FEXInterpreter symlink information in this case since it
doesn't return any information that is relevent to leaking emulator
state. Once the application asks to follow through to the symlink target
is when we will replace.
Also adds a unit test to ensure we don't break it.
alternative to #3638. this is theoretically better for side-by-side diffs. in
practice it may make other diffs worse since all the \'s change when part of the
macro change.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
The -deps target is the wrong target to add this to, since its compile flags
are propagated to both Guest.cpp and Host.cpp. Instead, define the flag only
when processing files within a guest context.