Commit Graph
2363 Commits
Author SHA1 Message Date
Ryan Houdek 4884aeef20 Config: Adds option to disable wfxt 2025-07-15 16:38:15 -07:00
Ryan Houdek 219ab44a82 FEXCore: Implement a mostly NOP implementation of waitpkg
Part of waitpkg is the TPAUSE instruction. This instruction gives an
RDTSC deadline to go in to a low power sleep mode with the CPU.

Semantically we can't implement umonitor and umwait with ARM's exclusive
monitor implementation, but a nop implementation is sane. Just need to
make sure to clear the pre-req flags.

This lowers power consumption of UE5 games since their job handler now
goes to a tpause based implementation instead of a `pause` spinloop
implementation.
2025-07-15 16:13:29 -07:00
Billy Laws 0361274366 Windows: Support enabling hardware TSO on Asahi
Relies on a wine-side patch to expose the prctl to the PE-side
2025-07-15 17:45:21 +01:00
Tony Wasserka f7d59880cc ELFCodeLoader: Drop unused maybe_unused attribute 2025-07-15 17:07:36 +02:00
Tony Wasserka ec9e266c3c FDUtils: Mark get_fdpath as nodiscard 2025-07-15 17:07:36 +02:00
LC e6f319d6b3 Merge pull request #4674 from neobrain/refactor_todrop
Drop TODO defines
2025-07-15 07:12:35 -04:00
Tony Wasserka 4e25bce616 FEXServer: Drop use of FEX_TODO macro 2025-07-15 10:03:49 +02:00
Tony Wasserka 135477e539 XXFileHash: Drop unnecessary use of value_or 2025-07-15 09:47:52 +02:00
LC 4f605739f1 Merge pull request #4667 from Sonicadvance1/i_dislike_tuple
XXFileHash: Remove a tuple usage
2025-07-14 18:21:54 -04:00
Ryan Houdek 9f1bc05644 EmulatedFiles/cpuinfo: Add a few missing flags
bus_lock_detect might be interesting to expose if applications ever
change behaviour depending on the underlying fault behaviour.
2025-07-14 14:56:24 -07:00
Ryan Houdek 603878b3e9 XXFileHash: Remove a tuple usage 2025-07-14 13:09:27 -07:00
Billy Laws 21865d09a2 SyscallsSMCTracking: Handle READ_IMPLIES_EXEC for executable mapping queries 2025-07-10 16:51:34 +01:00
Billy Laws d0af858a9c LinuxEmulation: Implement SyscallHandler executable mapping queries 2025-07-10 16:00:24 +01:00
Billy Laws 2e5c6283f5 CodeSizeValidation: Add dummy QueryGuestExecutableRange impl 2025-07-10 16:00:24 +01:00
Billy Laws 261df26cff DummyHandlers: Stub SyscallHandler executable mapping queries 2025-07-10 16:00:24 +01:00
Billy Laws 96bd6ce3e5 Windows: Implement SyscallHandler executable mapping queries 2025-07-10 16:00:24 +01:00
Billy Laws 793e3adbb4 ARM64EC: Rely on syscall export sorting for deriving their IDs
Rather than relying on wine-specific alphabetical behaviour, that
has since been changed. Rely on their addresses being sorted which
is more stable behaviour also present in Windows.
2025-07-10 16:00:07 +01:00
Ryan Houdek c6aae9e05a Merge pull request #4634 from Sonicadvance1/fix_horizon
EmulatedFiles: Emulate `current_clocksource`
2025-07-07 21:16:54 -07:00
Changwei Miao 1fe17d55d9 Fix: wrong magic value in fpstate.
FEX should only set fpx_sw_bytes.magic1 with FP_XSTATE_MAGIC when
avx is enabled. Otherwise it may cause segfault in ntdll::save_context,
which requires access to extended xstate info if magic1 equals FP_XSTATE_MAGIC.

Signed-off-by: Changwei Miao <chanthmiao@outlook.com>
2025-07-06 18:44:37 +08:00
Ryan Houdek ead73371d9 EmulatedFiles: Emulate current_clocksource
WINE uses this to determine TSC frequency and because it doesn't say
`tsc` on ARM devices, it was ignoring TSC and instead using CPU maximum
frequency.

This was causing Horizon to think the TSC ran at whatever the max
frequency of a core was  (1.8Ghz to 2.6Ghz depending?) This was causing
all of Horizon Zero Dawn's physics to run at slower than real time
speeds because our 1Ghz (on Orion) TSC is significantly lower than the
max clock speeds of the cores.

This is still a bug in Wine that it is using the maximum CPU clock speed
in the case of current_clocksource not being TSC, but that's a battle
for a different time.
2025-07-05 21:10:53 -07:00
Ryan Houdek e685ab818e Merge pull request #4619 from neobrain/refactor_drop_config_h_in
Remove code generation build step for install prefix
2025-06-30 11:35:26 -07:00
Ryan Houdek 4a74bea7ab InstcountCI: Don't use a global static initializer for CodeSizeValidation
Relies on fmt facet initialization order which isn't guaranteed to have
correct initialization order.

CID 482003
2025-06-19 16:51:26 -07:00
Ryan Houdek 1212cd526a VDSOEmulation: Sanitize sysconf result
Unlikely to fail but make sure.

CID 482021
2025-06-19 16:43:53 -07:00
Ryan Houdek a6ce115d9c FEXLoader: Handle bad LogFile path
Just go silent but print a log about it.

CID 482031
CID 482023
2025-06-19 16:40:03 -07:00
Ryan Houdek 3d0c20a263 Merge pull request #4615 from neobrain/feature_logging_qol
Improve log message formatting
2025-06-19 12:50:44 -07:00
Ryan Houdek 0072b289bb Merge pull request #4622 from neobrain/feature_fexconfig_logo
FEXConfig: Add icon
2025-06-18 01:46:30 -07:00
Tony Wasserka e2bd79087e FEXConfig: Add icon 2025-06-18 10:33:07 +02:00
Tony Wasserka 61d77e3f9b LibraryForwarding: Infer folders for 32-bit wrappers automatically
There's no need to bother the user to select these paths manually.
Instead, just use the same folder names with _32 appended.

Fixes #4588.
2025-06-17 11:57:35 +02:00
Tony Wasserka d137212222 FEXGetConfig: Infer install prefix from executable path 2025-06-17 11:40:32 +02:00
Tony Wasserka 9ad4e3a6a0 FEXBash: Clean up and fix FEXInterpreter lookup
Previously, the first attempt to look up a FEXInterpreter would always
fail due to a missing path separator.

Additionally, fallback lookup now uses /proc/self/exe to find a path relative
to the FEXBash executable. The previous use of FindContainerPrefix does not
seem to be required anymore in current Steam versions.
2025-06-17 11:40:32 +02:00
Tony Wasserka 23b69271eb Use consistent log message formatting for all modules 2025-06-16 13:54:03 +02:00
Tony Wasserka 3e85e60a30 LogManager: Use colors for logging when possible 2025-06-13 15:14:47 +02:00
Tony Wasserka febce21b21 FEXServer: Separate PID and TID with a pipe instead of a period
Since most software considers the former a word boundary but not the latter,
this allows the individual values to be copy-pasted more conveniently.
2025-06-13 14:54:22 +02:00
Tony Wasserka 755364e2df FEXServer: Clean up time display for logging
This is now relative to the time of the first message. Furthermore, display
precision is limited to milliseconds (which are actually zero-padded now!).
2025-06-13 14:54:13 +02:00
Tony Wasserka df63979773 LogManager: Avoid ^C being printed when quitting foreground FEXServer 2025-06-13 14:31:25 +02:00
Tony Wasserka 992d86bbc1 LogManager: Shorten debug level strings to a single letter 2025-06-13 14:31:25 +02:00
Ryan Houdek 7ed9bea16b Linux: Implement enough of ptrace to allow Ubisoft launcher
Wine does some minimal attaching, peeking, poking, and detaching to have
a different process inspect another's TEB region. Ubisoft's launcher
does this to check if a debugger is attached and rejects it in the case
that it is.

While this implementation isn't all-encompassing, it is good enough for
this family of games.
2025-06-09 16:32:42 -07:00
Ryan Houdek 99816a23a8 Merge pull request #4583 from neobrain/refactor_syscalls_unify
LinuxSyscalls: Reduce code duplication between 32-bit and 64-bit paths
2025-06-03 09:54:09 -07:00
Ryan Houdek 2ff9546523 Merge pull request #4599 from pmatos/FEXServerFind
Fixes FEXServer path search
2025-06-03 09:52:39 -07:00
Paulo Matos b22b316e70 Removes handling of FEXServer from the FEXBash wrapper
This was not necessary since FEXInterpreter is already doing it,
and doing it properly. The previous implementation if FEXBash was
incomplete.
2025-06-03 12:24:03 +02:00
Tony Wasserka df461546c5 LinuxSyscalls: Make error return values consistent 2025-06-03 11:10:08 +02:00
Tony Wasserka 1c1c43cd86 LinuxSyscalls: Fix formatting 2025-06-03 11:10:08 +02:00
Tony Wasserka 3eac9f937e LinuxSyscalls: Unify mprotect implementations 2025-06-03 11:10:08 +02:00
Tony Wasserka f13a0d8e84 LinuxSyscalls: Unify shmdt implementations 2025-06-03 11:10:07 +02:00
Tony Wasserka ca12dc9213 LinuxSyscalls: Unify shmat implementations 2025-06-03 11:10:07 +02:00
Tony Wasserka 365ed2cd70 LinuxSyscalls: Unify mprotect implementations 2025-06-03 11:10:07 +02:00
Tony Wasserka 7efbfed0bf LinuxSyscalls: Unify mmap and munmap implementations 2025-06-03 11:10:07 +02:00
Tony Wasserka ed502738c6 LinuxSyscalls: Make Get32BitAllocator interface virtual 2025-06-03 11:10:07 +02:00
Ryan Houdek f6b4c76d76 InstcountCI: Adds tests for instructions discovered by #4597
Apparently I completely missed that cpuid, xgetbv, syscall,
l{u,}{div,rem} were failing to hit their optimized cases for inlining
and avoiding 128-bit software divide.

The divisions are a clear performance regression for 64-bit applications
since that is the only real way to do a 64-bit division on x86, I added
those specifically because it sped up games.

CPUID depends heavily on the game, since some games use that as a
serialization instruction fairly heavily.

XGETBV is trivial since it matches behaviour of CPUID (and is basically
an extension of it).

Syscall inlining can save a decent amount of time, again heavily depends
on game.

Adds multi-inst tests for all of these situations so that once it gets
fixed (Apparently broken once RCLSE got stripped out), we can see that
they keep working. Obviously tests couldn't have existed in instcountCI
before since we didn't support multi-instruction tests.
2025-06-02 12:10:39 -07:00
Ryan Houdek 5ff9bb3669 Merge pull request #4596 from pmatos/JSONOpts
Error when JSON config includes unknown options
2025-06-02 08:50:47 -07:00